Learn to Play Call of Cthulhu
A break‑in and a missing man lead you toward a truth you can’t un‑learn. Knowledge is power, and power corrupts.
$20.00
/ Session
Details
Once / Saturday - 1:00 AM UTC
May 23
Session Duration / 2–3 hours
0 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Paper Chase is a mystery about the moment a simple investigation tilts into something you can’t un‑know. It begins with a missing man, a strange break‑in, and a trail of clues that don’t behave the way they should. What starts as a straightforward search slowly reveals a truth that reshapes what you thought you understood about people, identity, and the thin membrane between the ordinary and the uncanny. Knowledge is power, and power corrupts — and in this story, even the smallest discovery carries weight. This one‑shot is designed for players who enjoy uncovering secrets piece by piece, feeling the tension rise as each new detail reframes the last. There’s no need for prior Call of Cthulhu experience; the rules are taught as you play, and the focus is on atmosphere, investigation, and the emotional impact of revelation rather than combat. If you’re curious about horror that whispers instead of screams — horror that creeps in through the edges of what you thought you knew — this is the perfect entry point. The setting is grounded in the 1920s Midwest, a place where the familiar feels safe until it suddenly isn’t. You’ll explore homes, libraries, and quiet corners of a small community, following a trail that grows stranger the deeper you look. The themes revolve around transformation, loss, and the unsettling realization that some truths don’t fit neatly into the world you thought you lived in. This is a story about what happens when curiosity pushes past comfort, and when understanding becomes a burden. At my table, I run Call of Cthulhu with an emphasis on the slow burn of dawning awareness. I guide new players through the mechanics, support character‑driven choices, and create a space where discovery feels meaningful rather than punishing. You won’t need encyclopedic lore knowledge or rules mastery — just a willingness to follow the clues wherever they lead, even when the answers begin to change you. If you’re ready for a mystery that lingers after the session ends, Paper Chase is waiting.
Game style
Combat Lite
Puzzle / Mystery Focused
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
I believe that what makes a session memorable is what everyone brings when they sit down together. I believe in the Rule of Cool. When something awesome and cinematic is on the line, I lean into a “yes, and” approach that keeps the momentum going. I’ve run games for all ages and can adjust tone and content for younger players. I’m also experienced with corporate groups and can tailor sessions to fit team‑building or professional needs. The games I run highlight player skill and creativity. It’s not about perfect builds—it’s about how you play, not what you play. I keep meaningful consequences on the table, including injury and death, and I embrace the unknown, the dangerous, and the monstrous. Your choices, your reactions, and how you use the tools you have in the moment are what truly matter. If you enjoy playing imperfect characters, taking risks, and clawing victory from the jaws of disaster, we’ll get along well.
View Profile →Character creation
Creating your character
Skulliver will provide pre-made character sheets for you to choose from after you sign up or at the start of the game.
What to expect
Preparing for the session
Preparation This game uses Roll20 for maps, handouts, and dice, and Discord for voice. Cameras are not required, and you are welcome to play audio‑only. Both platforms are completely free to use, and you’ll only need basic accounts to join the session. Roll20: https://roll20.net Discord: https://discord.com If you’ve never used either platform before, don’t worry — I walk new players through everything they need during the session. The goal is to make joining the game as smooth and stress‑free as possible so you can focus on the mystery, the clues, and the slow burn of dawning awareness that defines Paper Chase. Below are the steps to complete before game time. How to Prepare 1. Create a free Roll20 account Visit Roll20 and make a free account. You don’t need to install anything — it runs in your browser. Once you’re signed up, you’ll receive a game link from StartPlaying that takes you directly to the tabletop. 2. Create a free Discord account If you don’t already have one, create a free Discord account. You can use the browser version, but the desktop app generally provides clearer audio. 3. Join the game’s Discord server After booking, you’ll receive an invite link to the game’s Discord server. This is where voice chat happens, and where you can ask questions before the session. 4. Test your microphone A working mic is required for play. Cameras are optional — you can keep yours off the entire time if you prefer. 5. Optional: Read the brief rules primer I provide a short, spoiler‑free introduction to Call of Cthulhu’s core mechanics. You don’t need to study anything; it’s just there if you like to know what to expect. 6. Arrive a few minutes early I open the table early to help new players get comfortable with Roll20, check audio, and answer questions before the mystery begins.
What Skulliver brings to the table
What Will I Provide My Players? I run Call of Cthulhu with a theatre‑trained focus on pacing, presence, and emotional clarity. My style emphasizes the slow burn of dawning awareness and the moment when a detail shifts everything you thought you understood. Every table is different, here is exactly what you can expect from mine. Performance‑Driven Storytelling My background in theatre shapes how I present scenes, characters, and tension. You’ll get distinct character voices, strong pacing, and clear emotional beats that help you stay grounded in the story. I focus on atmosphere and the subtle escalation that defines Call of Cthulhu’s investigative horror. Rules Support That Keeps the Game Moving You do not need prior Call of Cthulhu experience. I teach rules as they become relevant and keep the session flowing. Expect smooth onboarding, clear explanations, and mechanics that support the narrative rather than slow it down. New and returning players are equally welcome. Story‑First, Low‑Combat Gameplay Paper Chase is an investigative scenario, and my approach reflects that. The session centers on clues, choices, and consequences rather than tactical combat. When violence appears, it is rare and meaningful. The real tension comes from what you discover and how that knowledge changes you. Rule of Cool, Used With Intention I respect the tone and structure of Call of Cthulhu, but I am not rigid. Creative ideas are encouraged, dramatic choices matter, and rules flex when it heightens tension or reveals character. The dice have weight, but the story has purpose. A Safe, Supportive, Player‑Focused Table My priority is creating a space where discovery feels meaningful, not punishing. One‑shots move quickly, and we won’t always know each other’s full histories or triggers. I keep communication open and expectations clear so players can say “yes” to tension, fear, and challenge while still knowing they can speak up if something hits unexpectedly. This is important: the table is safe, but the game can still be scary. Call of Cthulhu is built on unsettling moments, rising tension, and the slow realization that something is wrong. I will always adjust pacing, tone, or intensity when needed, but deep revisions to the story aren’t possible in a one‑shot format. Instead, I focus on making sure the experience stays intense in the fiction while the environment around the table stays steady and supportive. You can expect clear communication, straightforward tools for checking in, and a welcoming space for players of all experience levels. You bring curiosity; I bring structure, pacing, and the slow pull of revelation.
Equipment needed to play
Microphone
Computer
Platforms used
Safety
How Skulliver creates a safe table
Safety I use a clear, structured approach to safety that fits the pace of a one‑shot. The table is safe; the game can still be scary. Because one‑shots move quickly, we can’t account for every unknown trigger or make deep story revisions mid‑session, so I focus on communication, boundaries, and steady support throughout play. Luxton Technique Players can speak up at any time if something feels off. This keeps communication open without stopping the flow of the game. Open Door Policy Anyone may step away at any time for any reason. No explanations needed. If you need a moment, take it. Breaks Short breaks are built in, with flexibility for additional pauses if tension runs high or someone needs a reset. Content Boundaries I avoid explicit sexual content, violence against minors, and animal cruelty. Real‑world xenophobia is excluded unless it is explicitly part of a published scenario, and even then it is handled with clarity and care. The focus is atmosphere and discovery, not shock value. Safety Tools in Play Players can communicate concerns verbally or through chat. If something hits unexpectedly, I adjust pacing, tone, or intensity. What I cannot do in a one‑shot is rewrite major plot elements, so I keep the environment steady while the fiction remains tense and immersive. Session 0 (Micro‑Format) Before we begin, I outline tone, themes, and boundaries. Players can share concerns privately or with the group. This quick check‑in ensures everyone knows what kind of experience they’re stepping into. Stars & Wishes We close with a brief reflection. “Stars” highlight favorite moments and let players spotlight each other as MVPs. “Wishes” give space to talk about what you’d enjoy exploring in the future—either as a player or through this character if they were to return. It’s a positive, grounding way to end the session. Aftercare I offer a short debrief at the end. Players can share thoughts, ask questions, or simply step out. The goal is to leave the table steady, not rattled. This approach keeps the experience intense where it should be and supportive where it must be. You bring curiosity; I bring structure, clarity, and a safe space to explore a story that lingers.
Content warnings
Safety tools used