Rise and Rebel || A Daggerheart Soulslike Campaign

Rise and Rebel || A Daggerheart Soulslike Campaign

The Angel of Conquest points her sword and Her army marches. Do nothing and you lose your gold, your gods, and your home. Rise, revive, and rebel.

TYPE

Campaign

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$25.00

/ Session

Details

Bi-weekly / Thursday - 12:00 PM UTC

Session Duration / 2.5–3.5 hours

Campaign Length / 1+ Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Gameplay: 🪄 Experience the tactical depth of Daggerheart's combat. 🗡️Make narrative choices with rippling consequences. ☀️ Author a story of Hope against overwhelming odds. 🐦‍🔥 Revive your party at hidden sanctuaries across the land. For players who like: Immersive role-play and crunchy combat. Soulslike difficulty bosses and custom revival mechanics. The setting: The Angel of Conquest is immortal; invulnerable. For the last 100 years she has spread her Empire across the continent. Finally, her sword points to your home. You have a year to denounce your gods, relinquish your wealth, and surrender your children to fatten her armies. Fail to do so and your lands will burn; as so many have before. What will you do to save everything you've ever known? What will you have to do to defeat an Empire? Join a resistance, uncover world-shattering secrets, and dive deep into this custom campaign setting.

Game style

Rule of Cool (RoC)

Tactical / Crunchy

Meet the Game Master

5.0

(18)

LGBTQ+
Asian
Game Designer

Less than a year on StartPlaying

39 games hosted

Highly rated for: Creativity, Inclusive, Storytelling

Average response time: 5 hours

Response rate: 100%

About me

LGBTQ+ | Filipino-American | Game Designer | Writer | Dreamer Hey there! I’m Josh. I’ve always thought you can get a good impression of a person from their favorite games. So here are a few of mine: Hades Sekiro Wildermyth Outward Bug Fables I grew up near Seattle in the rainy, romantic gray skies of the Pacific Northwest. About 4 years ago I moved to Taiwan to teach English and improve my Mandarin. As a kid I was terminally at home, tearing through books, watching movies and playing games. Always with a sense of anticipation. "When would my adventure would begin?" As I’ve aged, I’ve grown to love how stories offer a reflection of the complex inner worlds we all have. In a way, my journey has already begun. Just like those characters, we are all the main characters of our own stories; but there is something special when we can see those inner lives reflected in one another. I design games and write stories to pursue the connection that transforms a bunch of solitary protagonists into a community. Also, it’s fun! I have been DMing for 9 years; a lot of that time spent with my recent home group that spans the whole world (from Ireland to Taiwan!) I mostly enjoy writing custom content and tailoring stories to the people I’m playing with. I love surprises, and I am really good at hyping up my players. Yes! Of course your feathers can turn into blades. Yes! Of course the banjo is a bard instrument. Let’s get a little silly and pursue our unique stories in a world that itself is stranger than fiction.

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Character creation

Creating your character

Session 0 will be a thorough guide to the Daggerheart character creation process. You and I will work together to create a custom character that is brought to life by the mechanics of the game and your own personal style. I recommend taking a look at Demiplane for available classes, ancestries, and domains. In Daggerheart you can be a crafty mushroom witch or a tortoise with wings and a god's righteous might. A little goblin girl with a giant hammer or a stoic elven nobleman with a mighty tiger companion.

What to expect

Preparing for the session

You should have an account on Discord and FoundryVTT (both free) to connect smoothly to my prepared servers.

What Dreamerboy brings to the table

Foundry Virtual Tabletop equipped with: - online character sheets. - atmospheric music. - interactive maps. Gamemaster core skills: - immersive storytelling. - engaging combat. - responsive "yes, and" improvisation. Discord community server: -character creation guides. -easy access private thread with me. -uncluttered place to post custom content, ask questions, and chat.

Homebrew rules

Soulslike mechanics: Hidden throughout the land are sanctuaries, known only to some. When a player in your party dies; return their ashes to the alter within a day and they will return to life and gain a scar. As usual, when a character loses all 6 hope slots they must leave the party and can no longer be revived.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Dreamerboy creates a safe table

Before session 0 I will provide a brief survey to determine everyone's familiarity with tabletop roleplaying games and their comfort levels with various content. During session 0 we will set the tone of the campaign and review my expectations for player conduct and GM content. ("Act in good faith with the rules, the players, and the GM.") X card system for any triggers that arise during a session.

Content warnings

Safety tools used

Frequently asked questions