Rise and Rebel || A Daggerheart Soulslike Campaign
The Angel of Conquest points her sword and Her army marches. Do nothing and you lose your gold, your gods, and your home. Rise, revive, and rebel.
$25.00
/ Session
Details
Bi-weekly / Thursday - 12:00 PM UTC
Session Duration / 2.5–3.5 hours
Campaign Length / 1+ Sessions
0 / 5 Seats Filled
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About the adventure
Gameplay: 🪄 Experience the tactical depth of Daggerheart's combat. 🗡️Make narrative choices with rippling consequences. ☀️ Author a story of Hope against overwhelming odds. 🐦🔥 Revive your party at hidden sanctuaries across the land. For players who like: Immersive role-play and crunchy combat. Soulslike difficulty bosses and custom revival mechanics. The setting: The Angel of Conquest is immortal; invulnerable. For the last 100 years she has spread her Empire across the continent. Finally, her sword points to your home. You have a year to denounce your gods, relinquish your wealth, and surrender your children to fatten her armies. Fail to do so and your lands will burn; as so many have before. What will you do to save everything you've ever known? What will you have to do to defeat an Empire? Join a resistance, uncover world-shattering secrets, and dive deep into this custom campaign setting.
Game style
Rule of Cool (RoC)
Tactical / Crunchy
Meet the Game Master
Less than a year on StartPlaying
39 games hosted
Highly rated for: Creativity, Inclusive, Storytelling
Average response time: 5 hours
Response rate: 100%
About me
LGBTQ+ | Filipino-American | Game Designer | Writer | Dreamer Hey there! I’m Josh. I’ve always thought you can get a good impression of a person from their favorite games. So here are a few of mine: Hades Sekiro Wildermyth Outward Bug Fables I grew up near Seattle in the rainy, romantic gray skies of the Pacific Northwest. About 4 years ago I moved to Taiwan to teach English and improve my Mandarin. As a kid I was terminally at home, tearing through books, watching movies and playing games. Always with a sense of anticipation. "When would my adventure would begin?" As I’ve aged, I’ve grown to love how stories offer a reflection of the complex inner worlds we all have. In a way, my journey has already begun. Just like those characters, we are all the main characters of our own stories; but there is something special when we can see those inner lives reflected in one another. I design games and write stories to pursue the connection that transforms a bunch of solitary protagonists into a community. Also, it’s fun! I have been DMing for 9 years; a lot of that time spent with my recent home group that spans the whole world (from Ireland to Taiwan!) I mostly enjoy writing custom content and tailoring stories to the people I’m playing with. I love surprises, and I am really good at hyping up my players. Yes! Of course your feathers can turn into blades. Yes! Of course the banjo is a bard instrument. Let’s get a little silly and pursue our unique stories in a world that itself is stranger than fiction.
View Profile →Character creation
Creating your character
Session 0 will be a thorough guide to the Daggerheart character creation process. You and I will work together to create a custom character that is brought to life by the mechanics of the game and your own personal style. I recommend taking a look at Demiplane for available classes, ancestries, and domains. In Daggerheart you can be a crafty mushroom witch or a tortoise with wings and a god's righteous might. A little goblin girl with a giant hammer or a stoic elven nobleman with a mighty tiger companion.
What to expect
Preparing for the session
You should have an account on Discord and FoundryVTT (both free) to connect smoothly to my prepared servers.
What Dreamerboy brings to the table
Foundry Virtual Tabletop equipped with: - online character sheets. - atmospheric music. - interactive maps. Gamemaster core skills: - immersive storytelling. - engaging combat. - responsive "yes, and" improvisation. Discord community server: -character creation guides. -easy access private thread with me. -uncluttered place to post custom content, ask questions, and chat.
Homebrew rules
Soulslike mechanics: Hidden throughout the land are sanctuaries, known only to some. When a player in your party dies; return their ashes to the alter within a day and they will return to life and gain a scar. As usual, when a character loses all 6 hope slots they must leave the party and can no longer be revived.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Dreamerboy creates a safe table
Before session 0 I will provide a brief survey to determine everyone's familiarity with tabletop roleplaying games and their comfort levels with various content. During session 0 we will set the tone of the campaign and review my expectations for player conduct and GM content. ("Act in good faith with the rules, the players, and the GM.") X card system for any triggers that arise during a session.
Content warnings
Safety tools used