Descending into the Netherdeep

Image by Minttu Hynninen

Descending into the Netherdeep

Bound to a relic of a fallen hero, the adventurers must brave the Netherdeep, where glory and ruin intertwine.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
3 NEEDED TO START
$25.00

/ Session

Details

Weekly / Tuesday - 5:30 PM UTC

Session Duration / 3–3.5 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Enter into the depths of dreams, where you hear the pleas and cries for help. Answering the calls, you find yourself drawn into an adventure that will be sung of years from now. You are a hero of legend. Or you will be if you survive the descent into the depths of the Netherdeep. In the world of Exandria, you are just starting out on your journey. But the will of the gods whispers along your path, answering the prayers of one lost the world centuries ago. Your story will lead to their salvation. Or their damnation.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Combat Heavy

Meet the Game Master

5.0

(47)

LGBTQ+
Indigenous
Published Writer
Women/Femme Identifying

4 years on StartPlaying

631 games hosted

Highly rated for: Creativity, Storytelling, Inclusive

Average response time: 1 hour

Response rate: 100%

About me

Please come in, have a seat, may I offer you a beverage? Welcome to my table, where the story never goes where anyone intends it to. I am a storyteller first and foremost, and players are the reason for the story. My games are a balance of combat and roleplaying, with a focus on integrating player back stories into the game. The three pillars of a game are encounters, role play, and exploration, and I try to bring a balance of all three to the table. More often than not, improv will take over my creative brain and those are the moments my players tell me are the best ones during the game. I started running games six years ago after I played at a table that left a bad taste in my mouth. And I am not talking about the coffee, it was a rough game. My spouse turned to me and said how surprised they were that I had never run a game, despite playing for over twenty years. A few weeks later, I started running games online for friends and family. I write campaigns, run my favourites, and generally have three or four games running at a time. I didn't know how much I would love sitting behind the screen and watching the players interact with the world I had laid out, but I regret not running games sooner. It's the best seat in the house.

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Character creation

Creating your character

Character Creations will be done in session zero. All resources will be provided.

What to expect

Preparing for the session

- Discord, Roll 20 accounts - Microphone - DnD Beyond account - Character art (optional) You do not need to be familiar with Critical Role or to have read Explorer's Guide to Wildemount to participate in this game.

What Lee brings to the table

DM will provide access to a Discord server and the Roll 20 VTT with all maps. If you can't find pictures of you characters, art pack options are available. DnD Beyond Character sheets will be made available.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Lee creates a safe table

There are adult themes, including gambling, drinking, adult conversations and language. Session Zero will discuss personal triggers and how the group will deal with them on a whole. The campaign includes the following: - alcohol - mental health issues - spiders - adult related topics and language (not suitable for persons under the age of 18) The DM will rewrite aspects of the adventure to accommodate triggers and content issues, so if something comes up outside of Session Zero, it will be dealt with.

Content warnings

Safety tools used

Frequently asked questions