Second Chance Syndicate!

Second Chance Syndicate!

Society had given up on them, but they're being given a second chance. Will you help them on this journey, or will you succumb to your own darkness?

TYPE

Campaign

SYSTEM

Mutants and Masterminds (3e)

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Play by Post (Asynchronous)

Billed Weekly / Saturday - 11:00 PM UTC

Session Duration / 3–6 hours

1 / 6 Seats Filled

Report Adventure

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This game will begin once 4 players have joined

Meet your party members

1/6

About the adventure

The worst of the worst are getting a second chance. Rather than rotting away in a hole in prison, these prisoners, these criminals, are being given another opportunity to redeem themselves and become functioning members of society. Will you be the villain that is redeemed? Will you be a hero who helps them learn? Will something more meaningful grow? LGBTQIA+ welcome!

Game style

Combat Lite

Play By Post

Roleplay Heavy

Rule of Cool (RoC)

Theater of the Mind

Meet the Game Master
LGBTQ+
Neurodivergent

Less than a year on StartPlaying

4 games hosted

Highly rated for: Creativity, Rule of Cool, World Builder

Average response time: 24+ hours

Response rate: 100%

About me

We here at Open Path Productions are dedicated to giving you an experience unlike anywhere else. We tell stories first and foremost to make you feel exciting, epic heroes that we know you are deep down. Join us, and let's tell a story worth telling together.

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Character creation

Creating your character

Anyone unfamiliar with the character creation I will personally help them create their best character. M&M has a very extensive character creation that may seem daunting but it lets you create almost anything you could want as a power, so I'd be happy to help guide those who may seem overwhelmed!

Safety

How Open Path Productions creates a safe table

Player comfort and safety always come first. Before the game begins, I make time for a one-on-one conversation with every new player to talk through boundaries, preferences, and anything you’d like me to be aware of, no pressure, no judgment. This ensures you know exactly what kind of story you’re stepping into and that nothing unwanted finds its way into the game. During Session 0, we’ll also go over tone, themes, and expectations as a group, and I remain open to check-ins at any point during the campaign. If something ever feels uncomfortable, you can message me privately at any time and we’ll course-correct immediately, no explanations required. This is a collaborative, respectful table where everyone is treated like a friend first and a player second. My role as your Dungeon Master is not just to tell a story, but to make sure it’s one you feel safe, heard, and excited to be part of everything.

Content warnings

Safety tools used

Frequently asked questions