Lines in the Dark
Contractors for Orison are a solution-finders and problem-solvers. Often 'by any necessary means.' A good outfit. Steady gigs. Travel & action.
$20.00
/ Session
Details
Bi-weekly / Friday - 11:30 PM UTC
Session Duration / 3–3.5 hours
Campaign Length / 6+ Sessions
0 / 6 Seats Filled
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About the adventure
Orison Recovery & Logistics is a small but established loss prevention and loss recovery private security contractor endorsed by a multitude of larger intergalactic corporations and organizations. Jokingly referred to as ‘The Dog Patrol,’ it is a security and expertise providing outfit. Assignments are typically asset delivery or recovery, verification, or location. The firm is also licensed to arbitrate, witness and notarize events, and to serve official government paperwork and corporate declarations. Orison operators sometimes provide neutral security and escort where there are threats to personnel or corporate assets. Orison R&L takes up these tasks with speed, efficiency, expertise, and corporate discretion. As contractors with Orison you will usually have better gear than most colonists and local security, reliable transport, and a wide license to act - provided you act ‘within the scope of your assignment.’ Which is a long leash sometimes, and certainly long enough to get hung with as well. You are most often dispatched as a recovery team with precise instructions for tasks, meaning you are typically deployed to stop a problem or prevent it, not to figure it out. Orison contractors are repo-teams, process-servers, collection agents, and arbitrators that ensure exchanges, meetings, and transportation happen as agreed to and in good faith. The firm has a well-founded reputation for cold indifference that can be relied upon, and trusted. This game will be largely mission oriented with a variety of situations and problems to engage. Some with a heavy tactical slant, and some where going tactical will lead to disaster. Your team is a “Trouble Shooter” team and not just mall-cops in space. You will be expected to handle contracts and situations with wide discretion of action, just as long as you complete the objectives within perameters. Campaign progression will expand the types of missions, and scope of expectations, as the operators (PCs) prove themselves This is planned as a short campaign of 8-10 sessions that will escalate as your team progresses. A longer campaign will depend on interest and how missions wrap up.
Game style
Roleplay Heavy
Theater of the Mind
Rule of Cool (RoC)
Puzzle / Mystery Focused
Game themes
Meet the Game Master
About me
Elder Paternal Power of Mythical Family. [Insert dramatic music queue here] As a GM I my philosophy is: It's my world, but it's *your* story. If the story is only happening TO the characters rather than being ABOUT the characters that creates a situation where the players are sitting through the GM's story. At that point why not just write a script? It can be tricky to manage in one-shots or short-run games, but when I am lucky enough to have folks want to play in my games I consider it my primary responsibility to make sure players feel invested and involved in the story that is unfolding - that it feels like their involvement matters because it is *their* story.
View Profile →Character creation
Creating your character
Character creation will be done collaboratively as a group during session one. Questions and character concept talk can be done before hand through Discord. I will arrange with players ahead of time to handle Lines and Veils and sessions-zero things. This will be finished up at session one if not handled before hand. Character creation should only take 30-45 minutes and goes quickly. I will provide a discord channel to let folks discuss character concepts ahead of time as well so they can coordinate. Characters are a group of contractors for a security firm that will benefit from from a diversified skill set. Character creation will be modified from standard, as Orison will provide some 'basic training' to all it's PMCs to make sure basic skill sets are present for all operators.
The party of characters will be a team of operators working as Corporate licensed security. The characters will be on the same team, working together, and familiar enough with each other to get along well enough to function as a team.
What to expect
Preparing for the session
I will put information up on my gaming discord, and we can message or VC prior to the game as our schedule permit to discuss character concepts and creation. Players should source a standard Tarot deck for the game. There are virtual options if that is not a possibility. Use of tarot cards is required for the mechanics of this game, and a large part of what makes it narrative, engaging, and amazing.
What Dadthulhu brings to the table
Character sheets and information to create characters. A Discord channel just for this game and it's messages. This will be mostly theater of the mind as we play on Discord. Cams will be optional, and not required - everyone should be comfortable and feel safe.
Homebrew rules
This game will run by the existing rules. I reserve the right to be creative with the rules and/or outcomes as the story and situation seems fit. This leans more towards Rule-of-Cool than draconic Rules-as-Written.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Dadthulhu creates a safe table
I strongly support and adhere to safety protocols and systems. This is a hobby, and a game, and a creative endeavor. While the themes can (and will be) dark, they should not trigger real trauma. I will never strive for that, and will immediately stop if imagery or situation are upsetting players. Real harm, real trauma are not fun and are not ever okay. This is a game about private military contractors in the Aliens universe, so gore, violence, and grittiness should be expected. But none of that has to be excessive or traumatic for anyone here to enjoy a game. My door is always open, and I will always hear and respond to concerns without backlash.
Content warnings
Safety tools used