The Swords of Astralon

The Swords of Astralon

Conquer the island of Astralon. Defeat enemies, claim treasure and achieve glory with the strength of your will.

TYPE

Campaign

LEVELS

5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$20.00

/ Session

Details

Weekly / Monday - 10:00 PM UTC

Session Duration / 1–1.5 hours

0 / 6 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

This game will begin once 2 players have joined
About the adventure

The Swords of Astralon is a combat-heavy campaign the pits you against a wild, ancient island. Its treasures and glories are yours, if you're strong enough to claim them. Ally With Rivals... Or Subjugate Them. Astralon teems with tribes, villages and dungeons. Work with these denizens to destroy your enemies, or conquer everyone you meet. Lead Your Army... Or Fight Alone. You have the backing of a rich citystate. Lead its armies against mighty foes or march alone to claim the glory. Fight For Astral City... Or Conquer It. You can be a loyal soldier or an aspiring warlord. Everything on the island is fair game... including the thrones of your rulers. Don't Just Long Rest... Blow Off Steam. Recover by returning to a safe city and doing something to clear your head. Whether you like to party, help the poor, pray or master your craft, how you rest will shape the story. And rest well enough, and you'll receive boons to fuel your next wave of conquest. There's no grand plot, no evil villain and no threat to the world - just an island waiting for you to claim it. Every encounter you win earns you land, treasure and the fear of your enemies. Expect fast combat and lots of it, broken up by revelry and high stakes negotiation... assuming you give your enemies enough time to talk.

Game style

Combat Heavy

Hexcrawl / Exploration

Realm Building

Sandbox / Open World

Meet the Game Master

William

5.0

(8)

Neurodivergent
Published Writer
Teacher/Educator

5 years on StartPlaying

46 games hosted

Highly rated for: Storytelling, Creativity, Knows the Rules

Average response time: 1 hour

Response rate: 100%

About me

> Want to explore a rich, vivid and responsive world? > Enjoy fast, dynamic, interesting combat? > Want the power to tell your character's story your way, going off the railroads to follow whatever goals you wish? > Looking for a gameplay experience where every NPC has a name, goals and a story of their own? According to Roll20, I have logged over 1500 hours (a lot of that is game prep, but still). I've also run at least four long-term campaigns in person. My philosophy is about fast combat, creative play and player freedom. With a modified 5e ruleset, combat and roleplaying are smooth, dangerous and fun. I write about D&D and games here: https://www.unboringdungeons.com/

View Profile →
Character creation

Creating your character

PCs begin at Level 5. Character sheets will be hosted in Roll20. Official source material only. Each player character will need a "vice" - something they do in their downtime to blow off steam.

What to expect

Preparing for the session

You will need: * Discord account (free to sign up) * Roll20 account (free to sign up) Nice to have: * Knowledge of D&D 5e * Knowledge of Roll20 You WON'T need: * any software purchases or subscriptions * any D&D experience

What William brings to the table

I'll provide a virtual tabletop (VTT), including digital player sheets, dynamic lighting and custom, quality battlemaps.

Homebrew rules

PCs can long rest in safe cities by indulging as intensely as the fight. However they blow off steam, characters can earn buffs by indulging in them.

Equipment needed to play

Internet

Computer

Microphone

Safety

How William creates a safe table

Players can anonymously submit topics to the Lines and Veils document at any time.

Content warnings

Safety tools used

Frequently asked questions