Dungeon Heart, classic fantasy, beginner friendly level 2 to 10.

Dungeon Heart, classic fantasy, beginner friendly level 2 to 10.

A dungeon has been discovered near your home town and by law whomever conquers it has rights to it and the lands surrounding, including your home.

TYPE

Campaign

LEVELS

2–10

LANGUAGE

English

EXPERIENCE

Beginner

AGE

All Ages
3 NEEDED TO START
$12.00

/ Session

Details

Weekly / Wednesday - 8:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 24–32 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

A beginner friendly classic fantasy DND experience. Bringing the dungeons and dragons back into the game. A pretty straight forward narrative with players choosing which jobs to take and when to return to the dungeon to Players race against the clock as the dungeon near their home is explored, aiming to be the people to explore the final level and claim it for their home, be it for fame, fortune, or family. If anyone else claims it your home will be ruined as much of their lands will be seize and given to the town in which the adventurers came from, a law made to encourage clans to train adventurers to rid the lands of the dangerous monsters and magic. You might be interested in the gold awarded to those that clear each level, the legacy to have your names written on the maps, or to ensure that the place you call home does not fade away. From humble beginnings to regional heroes. A story driven game where you need to grow in strength to face the deepest level of the dungeon by exploring the overworld, diving into long ago pillaged dungeons, and testing your merit on the current dungeon's level. Don't forget all the regular dnd quests, between defending a town from raids, chasing raccoons out of the attic, fetching ingredients for a potions maker, and capturing a rogue dragon. Higher roleplay and combat than exploration, minus the dungeon delving of course.

Game style

Dungeon Crawl

Meet the Game Master

5.0

(9)

Teacher/Educator

Less than a year on StartPlaying

2 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Average response time: 2 hours

Response rate: 100%

About me

Hello, I'm Light. I specialize in improvisation, obscure settings, deadly combats, and homebrew augmentations to DND 5e. With over 5 years of experience I have made numerous worlds for uncommon genres for DND where my players can explore and make their own choices that will impact the story and world around them. My best feat beyond the functional homebrew, balanced but challenging combat, and immersive and stange worlds is the ability to keep the story moving no mater where the players turn with a web of frameworks for the story that the players can fill in with their choices and on the spot story telling. There is no railroads in an open world.

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Character creation

Creating your character

Character creation will be handled in the session 0. The following session will be free to encourage retention but effectively give a free session 0. 2014 content is allowed from its many books. I suggest finding a level of ability the whole group can agree on as to not have one player character built for a challenge the rest can not match as to keep the balance of the game fun for all and not have one player bored with easy encounters and the rest fine or 1 that can handle encounters while the rest are functionally useless. 3rd party content and homebrew must be approved on a case by case bases or be on the list of approved homebrew listed on the discord server. Setting specific content is allowed but may not be justifiable and so may not get much engagement from the game (if we aren't in Eberon there won't be much talk about marks and houses) Standard character creation is point buy using the normal 27 point method. Feats or ASI when appropriate. One starting feat unless your background already gives one.

What to expect

Preparing for the session

You will need both a discord and roll20 account to participate in the game. If you wish to have 3rd party content you should join early to get approval. Not everything will be approved but the more time is given to review the more likely it will be allowed to be tested. Characters will have tokens and should have some form of art or placeholder different from the standard placeholder of roll20. No paid account is needed as I can teach you the ways around it.

What Light brings to the table

Fleshed out NPCs, interactive tie ins to backstories, comprehensive rules knowledge, well balanced fights, and engaging plot threads. NPCs have personalities voices and motivations that can be interacted with, allowing for better roleplay. As a longer campaign players will be given the otpion to have their chosen story tie into the game with checkups to see what parts of the story they would like to be used and possible ways they would like to see things unfold. I have a pretty deep knowledge of all the rules with some chosen to be ignored or reworked in favor of playability over adherence to a decade old model. Having made beginner and epic level fights I've gotten pretty good at balancing the game to have fights that are challenging and/or entertaining. You don't always need to be in a fight for your life. Major plots will be tied into the characters motives from the start of the game hopefully make the game more engaging and feel more meaningful with its outcomes and how the players change the world around them. Most settings will have music either loaded in or on a music bot on the discord server. The game itself will have a world map and maps for notable encounters.

Homebrew rules

Most games I do an alternative flanking rule that is a flat bonus based on how many flanking pairs are around a target. You can give help action in a skill only if you are proficient in the skill being used.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Light creates a safe table

During session Zero we will go over everyone's limits that should be sent to me before hand. You will of course fight and kill monsters and in games with specific themes they will be listed and addressed before the game. Most of the time there will not be a lot of R rated themes like gore and sexual content beyond glanced over references like saying there is someone mutilated corpse or a brothel filled with barely dressed people, but that's the extent it goes into that. And by default don't add themes that aren't listed in the game. If you need to not be in the moment you can always message that you will be back and we will continue on and you can rejoin the scene when you are ready. Some basic rules that will also be posted on the discord server: These game can SOMETIMES have mature content and dark topics depending on the themes of the individual game. If they are not warned about for that game do not inject them into the game. No Politics, real world religion or other divisive topics need be discussed here. Do not flirt with the players themselves. If you flirt with another character in game make sure the player controlling that character is ok with it. Player vs player is prohibited unless both players agree above board on the terms of the interaction. These games are cooperative and PvP has never led to more cooperative play in any of my games. Be kind, helpful and patient with everyone (no bullying or harassment). Be punctual to sessions you are a part of. I and others may make mistakes or have a different interpretation of certain rules. When such things arise my goal is to find what is most fair and not slow the game down with arguments or research. If you have a problem with someone please resolve it privately or seek a third party to assist in resolution. When it is not your turn please type out what you want to say on roll20 unless the player taking their turn or the DM is interacting with you. Talking over one another does not help anyone.

Content warnings

Safety tools used

Frequently asked questions