Worm God’s Promise: Intro to Dune RPG🔥[Political Campaign]

Worm God’s Promise: Intro to Dune RPG🔥[Political Campaign]

On the drifting sands of Arrakis, build your Royal House, gain power and outmaneuver your opponents, all under the watchful eye of the God Emperor.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 NEEDED TO START
$20.00

/ Session

Details

Weekly / Monday - 5:00 PM UTC

Session Duration / 2–3 hours

Campaign Length / 3–6 Sessions

1 / 6 Seats Filled

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This game will begin once 2 players have joined

Meet your party members

1/6

About the adventure

Step onto the drifting sands of Arrakis, where the God Emperor’s gaze shapes every alliance, every betrayal, and every ambition. ⚠️ This is a homebrew campaign set in a unique timeframe - 99 years after Leto II’s ascension - a period that is largely unexplored in the original lore. I have approached this setting with care and research to respect the established canon, but players may encounter some subtle differences from what they expect. In this era, Arrakis undergoes dramatic changes. The God Emperor’s terraforming reshapes the desert into a sprawling, verdant landscape, threatening the survival of the sandworms and altering the delicate balance of spice production. Amid this upheaval, political intrigue simmers as weakened Royal Houses, secretive factions, and ambitious players vie for power. ⚔️ Your mission: found and grow your own Royal House, navigating a web of alliances, rivalries and betrayals, all under the ever-watchful eye of the God Emperor. Prepare to forge alliances, manipulate rivals, uncover hidden plots and assert your House’s influence in a universe where power is everything and the sands of Arrakis are ever-shifting.

Game style

Realm Building

Rule of Cool (RoC)

Meet the Game Master
Game Designer

Less than a year on StartPlaying

1 game hosted

Highly rated for: Creativity, Inclusive, World Builder

About me

Hi! I’m Max - a multi-system GM, writer and game designer specializing in improvisational gameplay, cinematic adventures and high stakes games. I create adventures, lore and fantasy content for GMs, players and readers who love bold magic, political intrigue and emotional storytelling. I am one half of Tavern Wonder Games, where we make whimsical game content and our original Dice Whims TTRPG 🎲- a free, beginner-friendly game built for fun and collaborative storytelling. Available to play for free on our website. 🔗 tavernwondergames.com

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Character creation

Creating your character

We will have a dedicated Session 0, where I will walk you through House and Character creation, establishing your home planet and covering the setting. I will guide your through establishing relationships and positioning your characters in this intense political climate. Remember - you are powerful people in this world, with influence, reach and power.

What to expect

Preparing for the session

Have an account on Roll20 and Discord. You will be provided with all the materials you need before the game but we will run over them all in session 0.

What Max @Tavern Wonder Games brings to the table

Expect rich narration and ambient soundscapes that support the political intrigue of the setting. I prioritize clarity, pacing and emotional stakes over strict rules enforcement.

Homebrew rules

📜 We will be using an adjusted and simplified rules system, that is no different of the original 2d20 system, to streamline gameplay, emphasizing story, character development and the tense, epic political landscape over complex mechanics. You’ll receive a four-page setting primer and my personal touch in the form of personalized quests designed to advance your character’s goals - even if they sometimes diverge from your House’s interests.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Max @Tavern Wonder Games creates a safe table

At the start of the game we will cover questions that will come up in Session 0 - setting expectations and running over Lines and Veils. During this time, the players can share any other sensitive content, they deem necessary. The players can take any break at any time. X, N, & O cards are digital.

Content warnings

Safety tools used

Frequently asked questions