Tomb of Annihilation | Survival/Horror

Tomb of Annihilation | Survival/Horror

When the very system of Life and Death itself has been disrupted, our adventurers will journey into the primeval jungles of Chult to discover why.

TYPE

Campaign

LEVELS

1–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
READY TO START
$20.00

/ Session

Details

Bi-weekly / Monday - 12:00 AM UTC

Session Duration / 3–4 hours

4 / 5 Seats Filled

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Meet your party members

4/5

About the adventure

Death has been broken. Across the world, the dead no longer stay dead, the dying cannot be restored, and every resurrection ever worked is beginning to unravel beneath the grip of a terrible curse. Far to the south, beyond the safety of the familiar world, the source of this slow apocalypse festers in the deadly jungles of Chult: a land of ancient ruins, forgotten gods, ravenous dinosaurs, cursed tombs, and a history older and darker than most dare imagine. To survive here, you will have to do more than fight monsters. You will have to endure the jungle itself. Disease, exhaustion, starvation, thirst, venom, madness, and the simple act of getting lost can kill just as surely as any blade or spell. Every step forward is a gamble, every ruined shrine may hide treasure or doom, and somewhere beneath it all waits a tomb built not merely to kill intruders, but to annihilate them. Can you outlast the jungle, uncover the secret of the Death Curse, and face the ancient horror feeding on the souls of the world from within... TOMB OF ANNIHILATION!? --- This is a Survival/Horror adventure with deadly exploration, resource management, trap-filled dungeons, and brutal consequences for bad decisions. Food, water, navigation, disease, and environmental hazards will matter. Expect a high-lethality game where the jungle wants you dead, the tomb is worse, and caution is often more valuable than courage.

Game style

Tactical / Crunchy

Combat Heavy

Hexcrawl / Exploration

Puzzle / Mystery Focused

Game themes

Meet the Game Master

4.9

(27)

4 years on StartPlaying

192 games hosted

Highly rated for: Visual Aid, Storytelling, Inclusive

About me

I have been playing & DMing since the old THAC0 days. After Covid I started giving the online thing a try and found a new passion in developing online role-playing experiences. I am a disabled veteran who is spending his free time game building.

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Character creation

Creating your character

I will provide a DNDBeyond campaign link with all available sources to date. • Players will create a 1st level character (any official race/class). • Ability scores: Standard Array or Point Buy • Standard Equipment or gold

What to expect

Preparing for the session

A mic is required for in game chat, but video is not required. Discord is used for Voice Chat and party management. Link is available on my Discord User Profile. Foundry VTT runs through your web browser, including touch screen devices (no installation required) however, it can perform poorly, or not at all on older devices. I try to be very descriptive with a "theater of the mind" style, so technology issues may be an obstacle but not an exclusion. Be familiar with all of your character's abilities/spells etc.

What DM Dave brings to the table

All game sources (including maps, character sheets, and rollability) will be incorporated into the Foundry Virtual Table Top program. I bring a high tech immersive experience to your table; including background music, sound effects, animations and more!

Homebrew rules

• Drinking healing potions can be done as a bonus action • Modified Critical Hit Chart • Strict survival and death rules

Equipment needed to play

Microphone

Computer

Safety

How DM Dave creates a safe table

Players can expect an open door policy to safely address any specific traumas or triggers. I have experience with PTSD as a veteran and want to accommodate best I can while preserving the integrity and comfortability of the gaming experience for everyone. **Note: this is a Survival/Horror game. Players with triggers related to starvation, dehydration, or mental health might find one of my other games more appropriate. I usually try to blend RP and combat as equally as I can. I anticipate most sessions will have at least one combat.

Content warnings

Safety tools used

Frequently asked questions