The Halls of Arden Vul OSE - Free Session 0
Who has not heard of Arden Vul? This strange city that was once the heart of the Archontean empire, now sits "empty" and silent, treasures untouched.
$10.00
/ Session
Details
Weekly / Saturday - 10:00 PM UTC
Session Duration / 3–4 hours
0 / 6 Seats Filled
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About the adventure
Who has not heard rumours of the lost city of Arden Vul? During the glory days of the Archontean Empire, now 1,200 years in the past, Arden Vul was a small, but important, wealthy and secretive imperial centre located atop a 1,500’-tall cliff at the head of Burdock’s Valley. Dominated by the imperial administration itself, as well as by the great temples of Thoth and Set, the city attracted alchemists, scholars, priests and sorcerers by the droves. Seeking the lost secrets of long-dead civilizations as well as the mysterious element known as arcanum (see new magic items), the Archonteans delved deeply - and secretively - within the mountain. Alas! The terrible civil war that rent the Archontean Empire, that is, the war of Sortians and Theosophs, led to the utter destruction of the city and the withdrawal of the imperial legions from the western continent of Irthuin. Now, with the renaissance of imperial power, it is possible for well-equipped adventurers to make the long trek to Arden Vul from the exarchates of the coast. Tales of gold piled in imperial vaults, legendary magical artifacts resting in unspoiled crypts, and the fruits of the lost secrets of ancient imperial smiths and mages lying ripe for the picking are legion. Yet alongside the tales of lost treasures are other, more unsettling whispers. How could a lost city remain unplundered for more than a millennium? Surely only the existence of the cruellest of foes and unimaginable evil within the mountain can explain Arden Vul’s unspoiled status. Only the bravest, the cleverest, and the luckiest of adventurers will survive to plumb the mysteries of Arden Vul.
Game style
Hexcrawl / Exploration
Combat Lite
Dungeon Crawl
Roleplay Heavy
Sandbox / Open World
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Creativity, Sets the Mood, Storytelling
Average response time: 5 hours
Response rate: 100%
About me
My name is Marcos André, I am a veteran Game Master from Brazil with over six years of experience. Though I am most experienced with Dungeons and Dragons 5e, I have been prioritizing simpler systems like DnD B/X (and its retro clone Old-School Essentials). When it comes to running my games, I always start with a session 0 to establish what is to be expected from my players and the campaign. My games have the unfortunate tendency to derail almost immediately, almost always due to the dice deciding what would be funnier to no fault of the players.
View Profile →Character creation
Creating your character
Character creation will be done on session 0, with the setting specifics and houserules being explained alongside it. The Advanced rules for OSE will be used to allow for more character variety. The character sheet used is made through Google Docs for ease of use and on the spot customization. The books used will be provided to the players.
What to expect
Preparing for the session
You will need access to Discord, along with the ability to use voice chat, as that will be the primary method of play. The campaign will be run in a private Discord server. Owlbear Rodeo, the VTT that will be used, is run through the browser and does work, albeit rather poorly, on phones. No account is needed for it, but cookies should be enabled as to allow your browser to automatically join the game room.
What Marcos André brings to the table
As stated before, players will be provided with the required books, along with custom homebrew content, including races and classes. Music will be used to aid in setting the tone of scenes through Kenku FM, a discord bot.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Marcos André creates a safe table
Session 0 will go over the overall tone of the campaign, along with the matter of its duration. Sensitive topics will be discussed prior to them coming up during play, but as we are all human, not every possible piece of information and/or topic can be discussed within a short amount of time, thus a reasonable degree of maturity is expected from the players.
Content warnings
Safety tools used