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Reclaim your homeland - Join the Hellbreakers League today!
The devil-worshipping nation of Cheliax has held rule over your country and failed your people for far too long. It's time to join the Hellbreakers!
$10.00
/ Session
Details
Weekly / Tuesday - 8:30 AM UTC
May 5 / Session 2
Session Duration / 3–3.5 hours
Campaign Length / 1+ Sessions
5 / 5 Seats Filled
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Schedule
About the adventure
Your homeland of Isger is ruled by the nation of Cheliax, who profit greatly from Isger’s trade while imposing harsh laws and brutal punishments whenever their demands are not met. Yet when Isger faces hardship, Cheliax is seldom there to help. Cheliax’s laws are based upon the rigid doctrines of Hell, enforced by their infamous Hellknights, who can be found stationed throughout Isger. In response, the Hellbreakers League has formed to resist Chelish oppression and fight for Isger’s independence. Your adventure begins as you seek to prove your worth within the Hellbreakers League, rising through its ranks while undertaking dangerous missions across Isger. _____________________________________________________________ This campaign is Paizo’s latest Pathfinder Adventure Path release, featuring a mix of combat, espionage, infiltration, mystery solving, and political intrigue as players work to undermine Cheliax’s grip on the region.
Game style
Combat Heavy
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
Hi I'm Morgan, 35 year old Aussie bloke. I'm easy going and aim for my games to be a fun social experience as much as an exciting game. I only found my obsession with TTRPGs in the last couple of years and it's opened my eyes to a wonderful new world. I have experience playing D&D 5e and PF2e and began running my first Pathfinder campaign last year. I really love finding ways to connect my players to the adventure path and enhance the story to give them more buy-in.
View Profile →Character creation
Creating your character
To fit with the campaign theme, PCs will need to be non-evil citizen of Isger who has recently joined/decided to join the Hellbreakers. Details for fitting characters are in the Hellbreakers players guide: https://downloads.paizo.com/Hellbreakers_PlayersGuide.pdf Before session 0 players can discuss their ideas for characters but it's best to have 2-3 ideas before session 0 to create a well balanced party.
Session 0 has been conducted already. Ready to commence the campaign next session. Players wanting to join should be able to prepare a character and discuss expectations and setting with GM prior to session. Party composition: - Champion - Barbarian - Alchemist - Oracle
What to expect
Preparing for the session
Voice chat and communications will take place on Discord and the game is hosted on a server running Foundry VTT, accounts will be made for all players. The Foundry server will be accessible 24/7 so players can view/change character details between games.
What Morgz brings to the table
I aim to provide a table where players feel like they are a part of the story. I feel like character backstories are important and I enjoy finding ways to link them to the campaign. With plenty of premium Foundry VTT modules, the whole gaming experience comes to life with animated abilities and ambient music. I am always flexible to bending the rules to make a character build work (so long as we're not brewing a demigod to outshine the other PCs) and the Rule of Cool reigns supreme.
Homebrew rules
This game will run with the optional variant rules for: - Free archetype - Gradual ability boost - Ancestry paragon These all allow for more character customisation. Beyond that, most rules are played as written except where it can benefit the enjoyment of the players (not necessarily always making the game easier.)
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Morgz creates a safe table
Content discussion will take place during session 0 and 5-10 minute breaks will typically occur mid-session.
Content warnings
Safety tools used



