Meatgrinder Dungeon: Undead Aberrations

Meatgrinder Dungeon: Undead Aberrations

The Well rejected the Lich's attempts to harness it. Enraged, He left guardians from his Underdark lair & bolstered them Necromantic reinforcements.

TYPE

One-Shot

LEVELS

5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
4 NEEDED TO START
$15.00

/ Session

Details

Once / Tuesday - 11:00 PM UTC

Apr 14

Session Duration / 3–4 hours

0 / 5 Seats Filled

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This game will begin once 4 players have joined
About the adventure

In this oneshot, players are encouraged to make several characters and feed them one at a time to the meatgrinder this dungeon was created to be. In each Meatgrinder adventure, the structure is similar: complete 3 rooms of combat and a puzzle or PVE chamber that all revolve around two kinds of monster or threat coming together in hellish synergy. Monsters of relatively low CR have been put together in ways designed to devastate an unsuspecting party, and it's up to your 3 5th-level characters to clear the dungeon and reach the lair of the guardian at its center. In this case, The Wishing Well at the Dungeon's core was discovered by a lich several centuries ago, but rejected the evil being attempting to use its power. In an incensed rage, it took monsters from its lair in the Underdark and augmented them with necromantic reinforcements and sorcery to ensure that if it couldn't access the well and its magic, nobody could. The last time this dungeon was played, my players set a record of 8/15 characters surviving the gauntlet. Can you beat them?

Game style

Combat Heavy

Dungeon Crawl

Rule of Cool (RoC)

Tactical / Crunchy

Meet the Game Master

5.0

(6)

Queer
Disabled
Neurodivergent

Less than a year on StartPlaying

Highly rated for: Inclusive, World Builder, Teacher

About me

Now in my 7th year as a DM, I've been running players through games in a series of exclusively homebrew worlds. My players have gifted me with opportunities to hone my skills as a story-teller, a collaborator, and an improviser, and have walked away satisfied from both one-shots and longform campaigns alike. My tables are guaranteed safe for members of the LGBT+ community, as I am a member of that community myself. My villains may try to kill your characters, but they won't misgender them. My degree and background is in political science and activism, which gives me unique insight into world-building and intrigue and affords me the privilege of establishing urban environments that feel real and alive. My career as a social worker and background in mental health ensures that my tables create a trauma-informed environment in which to gently explore difficult topics and themes. My games will not use generative AI in any form.

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Character creation

Creating your character

Players are encouraged to make three 5th-level characters on Roll20 (Link will be provided on sign-up.) Standard Array (15, 14, 13, 12, 10, 8) and rolled HitPoints. (you may re-roll your first 1 for each character.) Each character sheet may have 1 +1 Weapon, a spellcasting focus, 2 Basic healing potions, and their regular starting gear. Automatic Stat Increases may be replaced by a Feat. You may use anything published by WotC that isn't Unearthed Arcana, and you may use Tasha's rules for "racial" ability score bonuses (so your bonus won't be bound to a specific race/species.)

What to expect

Preparing for the session

A prepared player will have a ready account on Roll20 and the ability to use either Google Meet or Discord to communicate. You should have your 3 5th-level characters ready to go, and bonus points if you have filled the sheets out on Roll20 (but it isn't strictly necessary.)

What Max brings to the table

What awaits you is a cleverly-designed dungeon built to use monsters that, on their own, would be a perfectly fine challenge for a single party of 5th-level adventurers. These monsters are paired with counterparts or traps or environmental hazards that increase their lethality significantly. My intention is to kill as many characters as possible—without being unfair or making my players feel they never had a chance. Rule of cool is honored here so long as the cool things you hope to do don't utterly break the spirit of the challenge before you.

Homebrew rules

To drink a potion, you may either use a Bonus Action and roll the healing dice associated with that potion, or you may use an Action and get maximum healing. Wild Magic range scales up with every failed wild magic roll (I.E. the first spell you cast only creates a wild magic surge on a Natural 1; the next one will do it on a one or a two, and on until a surge is triggered.)

Equipment needed to play

Internet

Computer

Microphone

Safety

How Max creates a safe table

At the beginning of the session, players will be given an RPG consent sheet to make sure the experience stays safe for everybody involved. We will also utilize X-cards and the Stoplight system to manage difficult subject matter. There will be time after each room of the dungeon for a post-room talk to make sure players are okay and feel up for continuing.

Content warnings

Safety tools used

Frequently asked questions