Learn to Play Vampire: The Masquerade 5th Edition

Learn to Play Vampire: The Masquerade 5th Edition

Blood is in the air. Its smell; its taste. Come step into the dark and find out whose it is.

TYPE

One-Shot

LEVELS

1

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
2 NEEDED TO START
$20.00

/ Session

Details

Once / Monday - 11:00 PM UTC

Apr 13

Session Duration / 2–3 hours

3 / 6 Seats Filled

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This game will begin once 5 players have joined

Meet your party members

3/6

About the adventure

Welcome to the dark world of Vampire: The Masquerade 5e! Unlike many roleplaying games, VTM is most often set in our real world (with some notable changes). Another core difference between VTM and things like D&D is that - instead of being the hero fighting monsters - you are the monster, and you must fight to survive. In this game, you will take on the role of a vampire trying to survive in the shadows of our modern world. Within the coteries and dens of New York City, the thirst for blood and power drives many Kindred. You are but one piece in the massive machine that is behind the masquerade. You and your clan toil in shadows; some with ambition and others merely trying to survive. As a newly sired Kindred, you have been given a simple mission to undertake as a way to prove yourself. The only question is... what will you do to survive in this world of darkness?

Game style

Roleplay Heavy

Game themes

Meet the Game Master
DMs Guild Writer
LGBTQ+
Voice Actor

3 years on StartPlaying

403 games hosted

Highly rated for: Creativity, Storytelling, Inclusive

Average response time: 6 hours

Response rate: 100%

About me

The tension is weighty, suffocating: a moment suspended on the edge of a blade. Live, or die. Fight, or run. Figures move in the shadows - wolves, goblins, sweeping robes, shapes only seen in nightmares. Panic threatens to drown you; you glance about, danger everywhere. From behind, you hear the sound of steel against a scabbard; a low incantation begins; a growl reverberates. You divine the presence of trusted companions, and you swallow your fear. You are not trapped - these shadows are. In your hand, you sense your power - your quiver, your sword - and you cast it forth. Time slows, fates bend, and the silence breaks with the sound of destiny manifesting: Natural Twenty. ____ Welcome, friends, to the Cherry Tree! My name is Randall, and I’m here to do what I love most in this world: tell stories with others. Those stories may range from the horrific to the hilarious, from epic high fantasy to small-town whodunnits. No matter the themes or tone, I try to make every story unique. Sometimes this means tweaking a module to get a better fit, sometimes this means writing a whole new story - and sometimes it means setting the tale in my own homebrewed world of Ilian. Anyone who is willing to collaborate with, listen to, and respect their fellow players is welcome at my table. Whether our story is fun and goofy or dark and spooky, everyone should feel safe and comfortable with it and each other.

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Character creation

Creating your character

I will provide pre-made character sheets for you to choose from after you sign up, and more details and tools will be available in my Discord server.

What to expect

Preparing for the session

Apps/Accounts - Roll20 and Discord account Other Stuff - Microphone and optional webcam - A willingness to collaborate and tell a fun story

What Randall - Cherry Tree Games brings to the table

Discord - For voice, video, and chatting - With many links, resources, and bot tools Roll20 - With integrated maps, artwork, soundscapes, music, and tokens

Equipment needed to play

Computer

Headphones

Internet

Microphone

Webcam

Safety

How Randall - Cherry Tree Games creates a safe table

Content warnings and safety tools are briefly listed below. Once you sign up, you'll receive specific character creation details, links to resources, and a code of conduct form that details all the safety tools that will be used. We will take one break around the game's midpoint and possibly others if needed or requested. At the end of the game, for players who wish to, there will be space for debriefing and aftercare. Players can also directly message me before, during, or after the game to express any concerns or reflections.

Content warnings

Safety tools used

Frequently asked questions