Hunting in Iberia: The Heresy of Toledo
Your phone lights up with a single message: ‘Iberia Node Active.’ You pause, steady your breath. The Hunt is on.
$20.00
/ Session
Details
Weekly / Sunday - 3:00 AM UTC
Session Duration / 2.5–3 hours
Campaign Length / 8–12 Sessions
0 / 5 Seats Filled
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About the adventure
🎭 Hunter: The Reckoning — Iberia Node Active The Hunt Has Begun -> This is not a casual monster-of-the-week game or an endless sandbox. -> This is a focused, story-driven Hunter chronicle, built around a cell of hunters confronting the unknown in the city of Toledo. -> Over a structured series of sessions, you will face horrors that do not want to be found, and even less to be understood. 📖 What You’re Signing Up For -> A tight narrative arc with rising tension, revelations, and consequences. -> A world where faith, fear, and truth collide, as nothing is as it seems. -> Investigations that lead to something deeper, older, and far more dangerous. -> Hard choices, moral ambiguity, and the constant question: Are you the hunter… or the prey? -> A story shaped by your cell’s decisions, alliances, and sacrifices. 🩸 The Tone -> Grounded, modern horror rooted in reality. -> Inspired by whispered prayers, locked archives, and things buried beneath centuries of belief. -> The kind of fear that lingers after the lights go out. -> The kind of truth that should have stayed hidden. 🧠 Why This Chronicle? -> A cinematic, character-driven experience where every player matters. -> Investigations that reward curiosity, intuition, and courage. -> A living world that reacts to your actions, and remembers them. -> A contained, meaningful story with a beginning, escalation, and resolution. -> Think of it as a dark thriller series, not an endless campaign. ⚠️ What You’ll Face -> Creatures that wear familiar faces. -> Institutions that protect secrets instead of people. -> Faith tested, not just in God, but in each other. -> And the possibility that some truths are worse than the monsters. 🩸 Is This Right for You? This chronicle is perfect if you: ✔ Enjoy investigation, tension, and slow-burning horror ✔ Want meaningful choices with real consequences ✔ Like stories grounded in reality, but cracked open by the supernatural ✔ Are ready to face the unknown… and not look away
Game style
Roleplay Heavy
Rule of Cool (RoC)
Theater of the Mind
Game themes
Meet the Game Master
About me
Hello adventurers and heroes, nice to meet you! I'm Babis, a game master from Greece, and I'm working for the last 15 years in the gaming industry as a board game designer/developer and an RPG game master and writer. I'm passionate with storytelling, and epic moments of tragedy and drama, but I do so love some hardcore moments of tireless dungeon-delving in some forgotten ruins. My favorite games are Dungeons & Dragons, Savage Worlds: Deadlands, and of course Vampire: the Masquerade - a personal favorite of mine. I've been playing RPGs for 30 years, and I've been storytelling for the last 20 of them. So let's play together! Let's tell some stories! And live on the moments you want to experience, tailored to your preferences and needs!
View Profile →Character creation
Creating your character
1️⃣ First we get you in the Alchemy platform. 2️⃣ Then, we establish Lines, Veils and overview Safety Tools. 3️⃣ We have a brief talk about your vision and what you expect of this campaign. 4️⃣ You create your character. 5️⃣ We introduce your character in the setting, establishing connections and relationships. 6️⃣ And then we start with our first session!
What to expect
Preparing for the session
1️⃣ Have a Discord profile - to connect to voice chat. 2️⃣ Have an Alchemy profile - to connect to the game. 3️⃣ Have a working mic (cam is optional). 4️⃣ Have a ready to play character.
What Babis brings to the table
Atmospheric Soundtrack Detailed Maps High Value Production Immersive Scenes Voice Acting
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Babis creates a safe table
You're about to experience living in the grim setting of the World of Darkness -where the lines of morality blur, and human suffering runs amok. It's a Dostoyevski-an setting that exults the desperation of living in a gloomy, dark city. That being said, I will never bring you forth into a situation that makes you feel uncomfortable. As such, I implement the "lines and veils" system, that alongside an extensive talk and discussion, will give each other a concrete idea of what you want to avoid in the game.
Content warnings
Safety tools used