Rime of the Frost Maiden • survival-horror
The wind howls across the frozen tundra. The sun hasn’t risen in months. And in the far north, something ancient is watching.
$25.00
/ Session
Details
Weekly / Wednesday - 2:00 AM UTC
Session Duration / 2–2.5 hours
1 / 5 Seats Filled
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About the adventure
Welcome to Icewind Dale: Rime of the Frostmaiden. A survival-horror D&D campaign where every shadow hides danger and warmth is more valuable than gold. The sun has vanished, locked away by the cruel will of the Frostmaiden. Ten struggling towns cling to survival in endless winter, where food is scarce, warmth is fleeting, and fear grows with every passing night. 🎭 WHAT TO EXPECT • A gritty, atmospheric campaign where horror meets exploration • Moral dilemmas: save the town, or save yourselves? • Unpredictable danger: from ancient ruins to things beneath the ice 🧠 PERFECT FOR PLAYERS WHO LOVE: • Dark fantasy and survival tension • Roleplay and character secrets • Exploration with real consequences The fire is dying. Supplies are low. And the night never ends.
Game style
Theater of the Mind
Meet the Game Master
1 year on StartPlaying
39 games hosted
Highly rated for: Creativity, Storytelling, Rule of Cool
Average response time: 5 hours
Response rate: 100%
About me
Well met! I’ve been GM-ing since 2019, running everything from one-shots to a three-year bi-weekly campaign. My style of storytelling tends to be gritty, character-driven fantasy with enough humor to bring out occasional laughs from folks. I draw inspiration from writers like Joe Abercrombie, George R. R. Martin & Robin Hobb. I'm also influenced by video games: The Witcher, Shadow of Colossus, etc. At my table, player freedom is at the core. I enjoy when players test the limits of my imagination and push the story in an unforeseen situation. I tend to return that favor, putting players in a situation where they have to improvise on the fly, which can be a daunting task. Yet individuals who enjoy that type of challenge tend to have a great time in my games. My goal is always to create a vivid theatre-of-the-mind experience where players can unleash their creativity and leave with unforgettable stories. I favour Theater-of-the-Mind style GM-ing because we want to mimic a real life table experience as closely as possible.
View Profile →Character creation
Creating your character
During Session 0, we’ll go through character creation step by step and discuss how each character fits into the world. Have an idea of your character ready.
What to expect
Preparing for the session
A Theater of the Mind experience, we'll be using Discord - which is the only app you need. We want to mimic a real-life table experience as much as possible.
What IvanGMT brings to the table
We will be using the 5.5e D&D ruleset - if your not familiar with the latest edition or the 2014 version, I'll provide guidance. The tone of the game is horror/thriller. There will be occasional ambient/action music. Only Theater of the Mind, no other apps aside Discord are required.
Homebrew rules
We'll talk about it on session 0, no big changes to how the game is originally presented.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How IvanGMT creates a safe table
Even before session 0, we'll have a chat concerning No-No subjects, if you have any. Stars and wishes apply, meaning your experience and preferences are taken into consideration.
Content warnings
Safety tools used
