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The Blades of Heaven - A Fantasy Secret Organization Campaign!
Sent on a mission to determine the capabilities of a new supernatural arrival in the capital, things quickly spiral out of control...
$15.00
/ Session
Details
Bi-weekly / Sunday - 3:30 PM UTC
Apr 26 / Session 1
Session Duration / 3–4 hours
3 / 6 Seats Filled
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Schedule
About the adventure
**First two sessions are half-off!** In a world inspired by Edo-period Japan, they have advanced into the Industrial Era roughly 300 years since the Age of Legends. While nobility are still referred to as samurai, their technology has reached greater heights alongside building relationships with the nations around it. In the Empire of Nihon, magic has become a rarity - so much so that it is referred to as legend, myth, or stories told to children at night. Tales of mighty warriors joining the Empire together from beneath the heel of a despotic warlord, placing the true heir on the throne and turning Nihon into a far greater place, and their legacies have created a world that considers the supernatural to be just that. Under Emperor Okabe II, son of the returned Emperor after the Nihon Civil War, an organization was founded to keep the supernatural world safe from the cruelties of mortals, while also keeping mortals safe from the supernatural world. A force designed to protect nature and keep it separate from the world around them, they were called: THE BLADES OF HEAVEN Many rulers later, the Blades are a capable organization that has spread across the empire and deals with the problematic lives of supernatural creatures - not only the yokai of Nihon, but the new creatures who have flocked to this land from nearby nations. Vampires, werewolves, the Fae, and traditional supernatural creatures that have dwindled into myth. With magic being rare, it comes as a shock when the eastern portion of Nihon - referred to as the Frontier after the near-human species of those lands moved to central Nihon - began to show strange anomalies along its border. Mystical eruptions that cause disturbances in both space... And time. Take on new threats, move squads of capable Blades Agents across the Empire, meet new cultures and nations, incorporate mythologies from our own history, alongside the presence of powerful artifacts from legend and myth, new races and sub-classes, and so much more. This campaign incorporates ideas from the new Loot Tavern book Zaman's Guide to the End of Time and How to Fix It, adding in the time-traveling rules and other facets, alongside Ryoko's Guide to the Yokai Realm for the Japanese-themed items and creatures, and Heliana's Guide to Monster Hunting.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Tactical / Crunchy
Theater of the Mind
Combat Heavy
Game themes
Meet the Game Master
About me
I have been running TTRPG campaigns since 2015. Started as a player, then moved up to running a session once every couple weeks. Now I'm doing it weekly, and I can't get enough. I love to write and build worlds, and this lets me be every character I've ever written. I'm happy as the Forever DM, and I'm grateful for the opportunity to share my worlds with others!
View Profile →Character creation
Creating your character
Characters will be created during Session 0 on the Foundry VTT. They will start at level 3 and have their stats rolled using a bot on the Discord server. Content from the 2024 ruleset will be used alongside the books mentioned in the description: Heliana's, Zaman's, and Ryoko's, alongside other content added by me into a special compendium.
What to expect
Preparing for the session
You will need an account with Discord, a microphone and headphones, and a web browser such as Firefox or Chrome to connect to our VTT, Foundry.
What CryptMaster brings to the table
I will bring custom maps, a dynamic world map which will change as the campaign progresses, and a custom campaign compendium to make character creation and navigation easier. With the prevalence of ranged weapons in the era this world takes place in, combat will rely on cover and concealment, flanking and outmaneuvering your enemies will be a key component of this campaign. You will also be able to tell one or more squads of agents to investigate events and anomalies that are either too small for your team to look into or are too far away that a squad is needed for it. As it is based on the Dynasty of Blood campaign that ended recently, it will use some of the system from that campaign with how the agents work. As magic is lesser than it was before and far more rare, the Rule of Cool is very applicable as magic has changed into a unique form, which will be revealed during the campaign. If something doesn't make sense, make it make sense, roll well enough for it, and let's go!
Homebrew rules
Bonus Action potion use, Brutal Criticals, Dumb Luck, exhaustion levels after being knocked unconscious at 0 HP, and firearms rules.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How CryptMaster creates a safe table
Session 0 will cover both character creation and any limits or triggers for players who wish to participate. These can either be covered through the Discord voice chat or via direct messaging. Breaks can be taken when needed or at the session's halfway mark. The content warnings provided in this listing may be changed based on player needs, as content may be removed to make it more comfortable for the group. I have a zero-tolerance policy for the mistreatment of fellow players, and those who choose to participate in acts that make the game less fun for the group, with the statement of "it's what my character would do," are not welcome. Phobic statements and toxic acts are not welcome and will cause removal from the game. Political or religious statements, arguments, and sentiments are discouraged while part of the campaign and during sessions. Unless everyone has the same beliefs and/or are happy to share and discuss as adults, we're here to play the game that lets you not be yourself for a while. We're here to have fun and escape from reality for a bit.
Content warnings
Safety tools used
