The Wild Beyond the Witchlight Session 0
A magical carnival masks a realm in peril. Enter the Feywild and thwart the Hourglass Coven before joy collapses.
$20.00
/ Session
Details
Weekly / Monday - 12:00 AM UTC
Session Duration / 2–2.5 hours
0 / 6 Seats Filled
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About the adventure
Once every eight years, the dazzling Witchlight Carnival whirls into your world—its lights blazing, its music irresistible, its magic impossible to ignore. Mister Witch and Mister Light promise delight, mystery, and marvels beyond imagination… but behind every laugh lurks a secret waiting to slip free. For this carnival is no mere spectacle. It is a gateway to the Feywild, a realm of wild beauty and perilous whimsy now slipping into shadow. Time twists strangely there, and something wicked stirs in the wings. Unless bold adventurers rise to the challenge, the Hourglass Coven will tighten their grip—and the Feywild’s joy will curdle into nightmare. Step right up. The show is about to begin.
Game style
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
Hey there! I'm deeply immersed in the world of tabletop roleplaying games, with over 15 years of experience in Dungeons & Dragons and Pathfinder. My journey began in a cozy local game store where I eagerly participated in RPG nights, immersing myself in fantastical realms and epic adventures. Around a decade ago, I took a leap of faith into the role of Dungeon Master (DM), feeling a mix of nerves and excitement. Little did I know that this decision would shape my passion and expertise in storytelling and world-building. As a DM, I found immense joy in crafting intricate narratives, designing challenging encounters, and witnessing the creativity of my fellow players as we collectively explored new horizons. Expanding beyond Dungeons & Dragons, I delved into the rich tapestry of Pathfinder, embracing the intricacies of its ruleset and the boundless possibilities it offers. As a Game Master (GM) in Pathfinder, I've honed my skills in improvisation, strategic thinking, and fostering a collaborative atmosphere where every player's voice is heard and valued. For me, tabletop RPGs aren't just games; they're portals to limitless imagination and camaraderie. Whether we're battling dragons in the depths of a dungeon or negotiating with powerful factions in a bustling city, every session is a journey into the unknown, fueled by friendship and shared storytelling.
View Profile →Character creation
Creating your character
Character creation will be done by point buy as is in 5th Edition. Game will be open to create characters and i am available to help before, during or after session 0. Books available for character creation Players Handbook, Sword Coast, Tasha's Cauldron of Everything, Tortle Package, Xanathar's Guide to Everything, Monsters of the Multiverse, Volo's. Forgotten Realms Heroes of Faerun, Fizban's Treasury of Dragons and Ravnica.
What to expect
Preparing for the session
you will need Fantasy Grounds Unity, a concept of your character, discord with a working mic.
What Cynister brings to the table
I will bring to you complete access to Fantasy Grounds, which will include character sheets, maps and combat trackers! We will do character creation during Session 0. During that session I will go over how to use Fantasy Grounds, how to create your character, and how a battle will work
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Cynister creates a safe table
Session 0 Overview During this session, I will guide you through the process of creating a character in Fantasy Grounds. You will learn how to utilize the character sheet effectively and understand the mechanics of combat. For detailed rules and guidelines, please refer to my Discord channel.
Content warnings
Safety tools used