Murder Mystery Dinner Party!

Murder Mystery Dinner Party!

You've arrived! Join a cast of interesting characters at a 1920s Dinner Party full of even more eccentric partygoers! No GURPS Experience Required!

TYPE

Campaign

SYSTEM

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Wednesday - 10:00 PM UTC

Session Duration / 2–3 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Murder Mystery Dinner Party is a Mystery-Adventure in a limited space, with the first adventure taking place in a Gatsby-style mansion at a dinner party involving eccentric idiots, crazy socialites, and ridiculous stereotypes! The night opens with your character arriving at the dinner party for one reason or another. Examples could include, you invited yourself for free drinks, you know the host a little and were accidently sent an RSVP, etc. Obviously, one of the NPCs at the party winds up dead in someplace, in some way, at some time. Player Characters then use whatever skills and talents they possess to narrow the scene down, as for one reason or another, the police cannot be called and no one may leave without vindication. Interview all party members, collect notes, read lies, inspect clues, and eliminate suspects. Using a provided tool for crossing off suspects, narrow it down to the guilty party so they can be properly dealt with, and then go home. This will not go to a court of law, so things like manners of evidence collection and chain of custody aren't to be worried about. But, you want to be sure you are right, because, in the event you are wrong, an innocent person is harmed and a guilty one goes free! The answer to the Mystery is given after the fact, where it is revealed what clues you missed, lies that snuck by, and if you actually got the real culprit! If you'd like to play this game at a different day or time, please feel free to message me! Please specify this exact game when messaging me, as well as the exact day/time you'd like this game to be listed at. I will respond if it is possible, and if it is, I'll send a link to that new listing.

Game style

Roleplay Heavy

Puzzle / Mystery Focused

Combat Lite

Theater of the Mind

Meet the Game Master

4.9

(25)

Disabled
Neurodivergent
Game Designer

2 years on StartPlaying

370 games hosted

Highly rated for: Creativity, Teacher, Knows the Rules

Average response time: 1 hour

Response rate: 100%

About me

I am a longtime TTRPG GM that loves Pathfinder & GURPS, with a large library of books, art assets, and time to share with my players, it is my favorite thing to do. I am a huge fan of roleplay and often modify mechanics to benefit storytelling & session fluidity. I use Foundry VTT, which is free to my players, and includes vast customization options for every campaign & every participant. Please take a look at this Google Sheet for all of my GURPS games: https://docs.google.com/spreadsheets/d/1OIi-Yp_5L2k4LvJ_L-YxgZ_YF7QIsZr4h0PIoit8fKM/edit?usp=sharing

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Character creation

Creating your character

Characters will be made in GURPS Character Sheet (GCS) a free program with a large database of character-building assets. The characters are made with 125 Character Points, -40 Disadvantage Limit. Each player will get a chance to consult with the other players in the Discord server, but ultimately will end up making the character with the GM, before their debut on Session 1.

What to expect

Preparing for the session

Have a Discord & Forge Account, as Discord is used for all communication and The Forge is used to host the Foundry VTT game. Players should also read GURPS 4th Edition Basic Set, Chapters 1 - 4 to learn how to make an average character. Additional reading ideas will be provided during the character-making process as well as during the Session 0.

What John brings to the table

Foundry VTT, which is free to players, a library of GURPS 4e books that will be available to players, and custom art assets & maps, some powered by AI. Ambient music will be used to set the tone and mood of a location or scene. The players will be expected to roleplay heavily throughout the adventures, and will be provided with Intrigue regularly and Combat rarely.

Equipment needed to play

Internet

Computer

Microphone

Safety

How John creates a safe table

The GM and players will have a Session 0 where they discuss content they don't want to see, and how to go forward so everyone is happy. Players can also discuss breaks, as needed, for longer sessions.

Content warnings

Safety tools used

Frequently asked questions