A Shadowed World

A Shadowed World

44 years ago mechanical beasts the size of mountains rose from the ground, surprising everyone. If you don't believe in gods yet, you will.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$10.00

/ Session

Details

Bi-weekly / Sunday - 11:00 PM UTC

Session Duration / 3–4 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

This game is playing in the Colossus of the Drylands campaign framework of Daggerheart. Our story takes place in the wake of a global calamity. 44 years ago cities and landscape were uplifted by giant Colossi that appeared all over The Drylands. With no regard for people or towns, many were destroyed. What are the Colossi and why are they here? Some view them as gods; they're worshipped and their destruction is viewed as a sign. Some view them as death and woe incarnate, telling terrible stories if they're able to survive and escape one. As a party you'll decide which side you're on. Will these Colossi be protected and the world remade or will you decide to save those around you and protect what's left of the current world? Either way, when the world ends, legends are born.

Game style

Roleplay Heavy

Sandbox / Open World

Meet the Game Master

5.0

(5)

Disabled
Neurodivergent

2 years on StartPlaying

Highly rated for: Inclusive, Creativity, Storytelling

About me

Years ago I started GMing a game for friends who missed playing TTRPGs. Since then, even though I improved as a story teller and a GM, one thing remained consistent - keeping heart at the focus of play. There's nothing like sitting around a table, in person or virtually, with people you like and you're all laughing at hijinks or at the edge of your seat invested in the story. That's the vibe I want to try to bring to you every game. Though setting and players may change from game to game, it's about all of us creating stories together. I started with Dungeons & Dragons 5e like many and will always have a place in my heart for it. However, I also have really enjoyed games like DIE RPG and Daggerheart allowing for a more fluid narrative.

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Character creation

Creating your character

We will create characters in a session 0. Players will start at level 1 and we'll be using character creation within Demiplane which will show within a campaign folder for accessibility.

Safety

How Matt creates a safe table

I utilize an anonymous Lines and Veils document that gets sent out before Session 0 so we have it in hand when creating characters. In Session 0 I will go over setting, table expectations, Foundry set up, and character creation. I use virtual X cards that are utilized within Foundry which are anonymous when shown. After each game we end with Stars & Wishes to keep creating positive gameplay.

Content warnings

Safety tools used

Frequently asked questions