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Stone, Shadow and Promise
Who does Gundren Rockseeker call when his path to discovery is no longer safe? You
$15.00
/ Session
Details
Bi-weekly / Saturday - 8:00 PM UTC
Session Duration / 3–5 hours
0 / 5 Seats Filled
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About the adventure
You are not strangers hired for a job. You are people Gundren Rockseeker trusts. When Gundren invites you to help escort supplies south from Neverwinter, it isn’t routine work—it’s the beginning of something he has risked everything to uncover: the long-lost Wave Echo Cave, a legendary dwarven stronghold that once shaped the future of the frontier. But someone else has been watching his progress. Someone has already begun moving pieces into place before the journey even starts. As the trail leads toward Phandalin, the party will uncover threats hiding in plain sight, confront the shadowy influence of the mysterious Black Spider, and decide who Wave Echo Cave should ultimately serve: the Rockseeker family, the people of Phandalin, or something greater still. This campaign emphasizes: • character-driven storytelling and relationships • meaningful player influence over Phandalin’s future • early discovery of the Black Spider’s hidden interference • expanded lore and exploration within Wave Echo Cave • a roleplay-forward table with consequences that carry forward Whether you are new to D&D or an experienced player looking for a deeper take on a classic adventure, this version of Lost Mine of Phandelver focuses on trust, legacy, and the choices that shape what comes after the mine is found.
Game style
Roleplay Heavy
Game themes
Meet the Game Master
About me
I’ve been DMing Dungeons & Dragons for nearly five years, but the fascination started much earlier. When I was about ten, I discovered my dad’s old AD&D books tucked away in my nan’s loft. The artwork, the strange creatures, the promise of whole worlds inside a rulebook—it stuck with me. In 2021 I finally joined an online group and quickly found myself behind the screen as the Dungeon Master. Since then, creating adventures and watching players shape the story has become one of my favourite things to do. For me, D&D is collaborative storytelling at its best: I build the world, you decide what to do in it, and together we discover what happens next. I genuinely love having to rip up my notes mid session as everything goes.....different Outside the game I work helping people find employment and new opportunities and a history in Learning and Development, with global awards a testament to my ability of fostering inclusive environments. At my table you can expect: • A welcoming and inclusive table where new and experienced players alike can enjoy the game • Player-driven storytelling where your choices genuinely shape the world • Immersive worldbuilding filled with memorable NPCs, mysteries, and consequences • A balance of roleplay, exploration, and combat depending on what the group enjoys most Away from the screen I’m a happily married father to one human child and three very demanding furry ones. Fantasy has always been a huge part of my life, from books and films to music and, of course, D&D. There’s something magical about stepping into another world for a few hours and telling a story together. If you’re looking for a game where your character matters, your choices have weight, and the goal is simply to have a great adventure together, you’ll fit right in.
View Profile →Character creation
Creating your character
Character creation will be done at session 0 when all players are sat around together. This is to avoid potential mismatch, to see if there are any connections between characters, and to ensure the character fits within the setting. It's also a good time to be able to ask any all questions in one open forum than lots of messages before hand and avoiding any crossed wires. You will be starting at level 1 and we will be using point buy for stats.
What to expect
Preparing for the session
You will need to have an account on a video conferencing software. My preference is Discord but am more than open to looking at Microsoft Teams, Zoom or other platform.
What Michael brings to the table
I aim to make the world feel alive and connected to your characters. Your choices will matter, and the story will grow around the things you care about. I can guarantee you will leave some mark or contribution in the world that will continue into future campaigns. I use ambient music and simple character voices to help set the mood. I’m not a trained actor, but I use tone and personality to help make NPCs feel distinct and to bring scenes to life. Combat can be tactical, but there’s always room to ask questions and look for creative ways to use the environment. I follow the Rule of Cool when it makes a moment more fun, while still keeping the rules clear and fair. I’ll make rulings as needed, and we can talk through anything between sessions if something feels unclear. The table is built on trust, kindness, and shared storytelling. Everyone should feel welcome, whether you’re brand new or experienced, and no matter your real life backstory or situation. The goal is to explore, work together, and build a story full of wonder and mystery.
Homebrew rules
-Bonus action to switch weapons
Equipment needed to play
Internet
Computer
Microphone
Headphones
Pen & Paper
Webcam
Physical Dice
Platforms used
Safety
How Michael creates a safe table
We will ensure to discuss safety tools as part of session 0. This is a requirement to play at my table, I actively encourage open conversation as a group or a private 1-2-1 chat with myself around anything you wish to see avoided, fade to black or actively encourage.
Content warnings
Safety tools used