Guardians of the Multiverse | D&D 2014/2024 mix
Those who committed great sins are given a second chance. They must travel the multiverse to fix different planes' problems.
$20.00
/ Session
Details
Weekly / Sunday - 12:30 AM UTC
Session Duration / 2.5–3 hours
0 / 5 Seats Filled
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About the adventure
A parasitic alien invaded a primitive world in the Stone Age. It infested the largest tribe, creating a variable where civilization would never appear. A magic weapon fell into a scifi world. A doomday cult managed to mass produced it and tore holes into the fabric of reality. The entire universe lost its balance and imploded upon itself. A vampire appeared in a non-magical world. From a local mayor, she charmed her way to the leaders of the world and eventually became the unquestioned queen of the planet. The human race fell from grace, becoming no more than cattle for the newly risen vampire nation. Such accidents are not uncommon in the web of worlds. If left alone, those realities will be destroyed and all the natives, past, present and future, will be forever erased. There comes your group, sinners who were given a second chance at life. Your mission: You are to travel to different plane and solve their problem, dealing with those who shouldn't exist. -------------------------------------------- The party will travel to a new world whenever you enter a new arc. Each arc will have a main mission that requires you to complete before leaving for another world. Each world has its own rule and power system, and you'll have to adapt to them with whatever resources you acquire.
Game style
Roleplay Heavy
Game themes
Meet the Game Master
1 year on StartPlaying
143 games hosted
Highly rated for: Creativity, Storytelling, Knows the Rules
About me
Greetings all, I'm Herald. Around 7 years ago, a friend invited me to their D&D campaign and it opened up a new world for me... many worlds. Due to the oh-so-familiar circumstance, I became a forever DM shortly after and thoroughly enjoy it, trying out more and more systems since. I love heroic tales of common people standing up against great odds, chosen ones fulfilling their destinies (or defying it if the players feel like it), or even dastard rogues finding their own redemption. All stories have their own charm, and I'm happy to be the artist who paints the stage for yours.
View Profile →Character creation
Creating your character
We will talk it out during session 0. In my opinion, everyone should have a vote on rules and mechanics.
What to expect
Preparing for the session
We will be using Discord to chat, and will probably use Roll20 for the game itself. You can also store your sheet on Beyond or other sites. That is to say, please at least have a Discord and Roll20 account beforehand.
What Herald brings to the table
🤡 Entertainment. Jokes aside, I've a firm grasp on game mechanics and a decent amount of experience GMing over the year. I'm willing to listen and can quickly handle most things thrown at me by the players. Oh, I also make custom tokens for player characters and sometime draw their arts too (when I have the time for it).
Homebrew rules
None in mind, but feel free to suggest something at session 0. Due to the nature of the game, we probably will be changing ruleset once in a while.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Herald creates a safe table
We will discuss it during session 0 so everyone will know what should and shouldn't be done at the table. My inbox is also open in case you want to have a private chat with me.
Content warnings
Safety tools used