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Dying Hard on Hardlight Station | New Players Welcome!
Die Hard meets Alien in this thrilling escape from a hijacked station! The story will continue with an campaign exploring the outcome.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$20.00
/ Session
Details
Bi-weekly / Wednesday - 11:00 PM UTC
Session Duration / 2–3 hours
0 / 5 Seats Filled
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About the adventure
FREE Prequel One-Shot: The Crew is rudely awakened from their long-running cryosleep as their sensors detect a rare material and the Company order its retrieval... Dying Hard on Hardlight Station: The story moves on to the titular Hardlight Station and we find the gruesome results of the Crew's expedition to Tau Sigma 7. The events on Hardlight Station have a lot to offer and will serve as a great quintessential experience of playing Mothership. Beyond Hardlight Station: After playing through Dying Hard on Hardlight Station, we can open up the stars to a larger, longer-form campaign circled around the fallout of the events in the story. What's does this campaign offer? ✅ A free Session-0 with a prequel one-shot adventure (The Horror of Tau Sigma 7) for learning the game and deciding if this group is for you. ✅ A longer-form (one or two session) adventure (Dying Hard on Hardlight Station) where far-reaching events transpire. ✅ Free-form, custom campaign where we explore the repercussions of what we've played so far. Vibes: 💥 A buffet table of all the sci-fi horror/thriller tropes Mothership has to offer, including: 👽 Horrific aliens in inhospitable environments 🩸 Dreadful repercussions 🏴☠️ Competing organizations at an explosive pivoting moment 🎭 Player choices having long-lasting and far-reaching consequences
Game style
Combat Lite
Hexcrawl / Exploration
Puzzle / Mystery Focused
Roleplay Lite
Rule of Cool (RoC)
Sandbox / Open World
Theater of the Mind
Game themes
Meet the Game Master
About me
Hey there, I'm Matt! I'm a pretty busy family man, father of 3 kids ages 10 and under, but I've always set aside time for TTRPGs which have been a part of my life since high school years. At every step of life I've managed to maintain my status as a "career GM," even sometimes running games for my kids. I've GM'd games at GenCon independently, full-time, for the past 4 years. My game interests tend towards simpler, 'indie' kind of games. Examples are Shadowdark, 'Borgs, Cairne, Dragonbane, Mothership, Alien RPG, Liminal Horror, and so forth.
View Profile →Character creation
Creating your character
Please make a character following the instructions in the Player's Handbook (free pdf) or using the Mothership app (free for players). Happy to assist!
What to expect
Preparing for the session
In addition to a fresh character, you'll need to be able to participate in our Discord server and use Owlbear Rodeo VTT.
What Matt brings to the table
Owlbear Rodeo for an easy-to-use VTT. Mothership is MOSTLY a theatre of the mind sort of game, so the VTT that "gets out of the way" will work best. Discord Video Chat: Easy voice, video, and text. Homebrew Content: After surviving(?) Hardlight Station, we'll take to the stars to deal with the fallout. This content will be mostly custom-made for the campaign. Ambient Music: 'Recommended soundtracks' for background listening at players' discretion. Unfair Choices: Survive. Solve. Save. Pick two.
Homebrew rules
Initiative: Initiative is determined by a Speed check. Pass to go BEFORE the threat. Fail and go AFTER the threat. No Stress gained from this roll. PvP: PvP can (sometimes should...) be a part of Mothership, for example as characters are negatively affected by Stress. When PvP is warranted, we'll pause the game for a pulse check (everyone ok?) and proceed with approval. After the scene, the PvP-instigating character (probably) becomes an NPC under my control, and that player makes a fresh character. Advancement: If warranted, we can experiment with allowing character development during long stretches of downtime.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Matt creates a safe table
Mission Statement: Any player I (as a GM or another Player) MUST commit to the well-being, inclusion, and fun of everyone else involved. No exceptions. PvP: See house rule note. Open Door: I maintain an Open Door policy in that, at any time, any player can pause the game to ask for a side-bar to discuss content and comfort. Sexual Content: As a general rule, my games do not include or permit content of a sexual nature. Please consider the inherit violent, dangerous, and mature themes in Mothership RPG when deciding if this game is for you.
Content warnings
Safety tools used