Heart of Iron, an Eberron Adventure

Heart of Iron, an Eberron Adventure

Whispers have always been around that The Lord of Blades caused the Day of Mourning. What do they have planned, and will you be able to stop them?

TYPE

Campaign

LEVELS

3–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

Bi-weekly / Wednesday - 11:00 PM UTC

Session Duration / 3–4 hours

1 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

What are you willing to do to secure the future of your people? Will you damn the rest of the world? The Lord of Blades might do just that, if they get their way. The world will not give the warforged rights, it didn't give the hobgoblins Darguun, they took it from Cyre before the Day of Mourning. The Mourning gave The Lord of Blades and their followers a home. What else will have to happen to have their people accepted on Khorvaire? Starting at 3rd level and capping out at 15th, this adventure will take you from Sharn to Xen'drik, from New Cyre to the depths of the Mournlands themselves to discover what dark plot is being hatched in The Lord of Blades' cold, iron heart.

Game style

Rule of Cool (RoC)

Theater of the Mind

Combat Heavy

Meet the Game Master
LGBTQ+
Queer
BIMPOC
Hispanic/Latinx
Disabled
Published Writer
Game Designer

Less than a year on StartPlaying

About me

Hello everyone, I'm David, a published TTRPG author and developer. I've been running Dungeons and Dragons since D&DNext, the playtest for 5e. I want to bring my award winning writing to you and make your next campaign one you'll remember for years to come.

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Character creation

Creating your character

Any lineage and class from the PHB or Rising from the Last War. Use point buy or standard array for your stats. No variant human.

What to expect

Preparing for the session

Please have a Discord account. The game will be theatre of the mind played over voice.

What David brings to the table

I do not do voices but ambient music will be playing when appropriate. I do embrace the rule of cool as long as it doesn't hog the spotlight from anyone else. I am always open to hearing what the players in my games want to do with their characters and try to accommodate wherever possible.

Homebrew rules

Modified critical hits: maximize damage, then roll the damage as normal. No critical failures: 1s are never an automatic failure

Equipment needed to play

Internet

Computer

Microphone

Safety

How David creates a safe table

In session 0, we will go over the themes of the game, any lines and veils that players may have, and that X cards will be messaged in chat or an x made with arms if the player is on camera and prefers it that way. The lines and veils will then be posted in the safety channel in the server.

Content warnings

Safety tools used

Frequently asked questions