Old Gods of Appalachia: Easy to learn! Eldritch Folk Horror RPG

Old Gods of Appalachia: Easy to learn! Eldritch Folk Horror RPG

Something old is waking in the hills, and the folks who hear it first may be the only ones who can stop it.

TYPE

Campaign

SYSTEM

Old Gods of Appalachia
Cypher System

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$25.00

/ Session

Details

2 players following this game

Weekly / Sunday - 10:00 PM UTC

Jul 26 / Session 8

Session Duration / 3–4 hours

4 / 5 Seats Filled

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Schedule

Sun, Jul 26 | 10:00 PM – Session 8

Sun, Aug 02 | 10:00 PM – Session 9

Sun, Aug 09 | 10:00 PM – Session 10

Meet your party members

4/5

About the adventure

The hills remember. Not the way folks do, with stories that drift and soften over time, but the way stone and root remember. Deep. Quiet. Certain. Out here, the land rises in long, slow breaths. Ridges fold over one another like something sleeping just beneath the surface. Fog clings low in the mornings and lingers longer than it ought to, and the trees grow thick enough to swallow the light whole. Even at midday, there are places where the sun only reaches in thin, pale strands. And if you stand still long enough, you might feel it, that sense that the woods are not empty. Mind where you step. Mind what you hear. And don’t answer when something calls your name.

Game style

Combat Lite

Puzzle / Mystery Focused

Roleplay Heavy

Meet the Game Master
LGBTQ+
Military Veteran

4 years on StartPlaying

636 games hosted

Highly rated for: Storytelling, Creativity, World Builder

Average response time: 24+ hours

Response rate: 100%

About me

Welcome, Adventurers. I’ve been running and playing tabletop RPGs for over 20 years, and what keeps me coming back is simple. I love creating stories with people. My goal at every table is to build a space where players feel comfortable, engaged, and excited to see what happens next. I focus on immersive, narrative-driven games supported by rich worldbuilding, dynamic NPCs, ambient music, and character-driven moments. Whether it’s a tense combat, a ridiculous bit of table shenanigans, or a scene that hits a little harder than expected, I aim to strike that balance between fun, freedom, and meaningful storytelling. Player agency is at the heart of how I run games. If you’ve got a wild idea, I’m probably going to find a way to make it work. I believe the best moments come from collaboration, creativity, and saying “yes” when it matters. I’ve run everything from complex systems like Exalted to lighter, more chaotic games like Goblin Quest, and I’m always excited to learn something new. If there’s a system or style you’re curious about, I’m happy to explore it with you. Whether you’re brand new to TTRPGs or a longtime player, you’ll find a welcoming table here. A place where stories connect, choices matter, and every session feels like part of something bigger.

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Character creation

Creating your character

Character creation will happen together at session 0, feel free to read up on the setting to gain some idea of your characters vibe will be. If you are joining after session 0 we will work with your schedule to create your character ahead of your booking.

What to expect

Preparing for the session

- Microphone needed - Headphones appreciated to avoid echo during game - Links to our Discord, relevant websites and materials will be found in the preparation materials after joining!

What Jonny | Badger Den Games brings to the table

I hope to bring you all a bone chilling adventures that you remember forever in an immersive setting were the players drive the action! I will provide all the books and materials you will need! I enjoy using different voices to denote a variety of caricatures and making use of ambient sounds and music to help set the tone for the session. I don't expect players to use different character voices (but your welcome to) and the volume of background music/ambiance can be adjusted by the player to fit their comfort level. I am definitely a Rule of Cool GM but the rules are there for a reason and I will generally stay within reasonable bounds of them.

Equipment needed to play

Computer

Internet

Microphone

Safety

How Jonny | Badger Den Games creates a safe table

I encourage players to speak up during session 0 to freely voice any topics that you don't want in your game or areas that you wish to be handled carefully. Players can also send me a Lines and Veils document privately if they do not wish to speak openly about certain subjects. I will never reveal players private information for any reason.

Content warnings

Blood
Death
Gore
Body Horror
Violence

Safety tools used

Frequently asked questions