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Adventure into the unknown
You are in the small fronteir town of Hardak. You are low on funds and hoping to find work.
Free
Details
Weekly / Sunday - 4:00 PM UTC
Mar 22 / Session 0
Session Duration / 3–4 hours
5 / 5 Seats Filled
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Schedule
About the adventure
A homebrew/sandbox world that your actions will help create and define! Old School D&D meets 2024 rules in this sandbox adventure. Your choices matter and will help shape the world around you. Did you decide to enter that temple and put the goblin menace off until later? What choices will you make as you explore an untaimed land many centuries after a devestating mage war sent civilization back to the stone ages. * You help make the story * NPC's have motives and often plans that take place over time * Dungeons feel alive and not just liner ares with closets full of monsters *. Gold = levels. The town you start in has individules that can train every class, the cost in gold is the same as the amount of xp needed to gain a level. The starter town can train you though level 4, after that you will need to find new trainers. * Explore an untaimed wilderness filled with monsters, treasures, and losts tombs, temples, and cities * No Darkvision. Species that normal have darkvistion have a +2 to perception in darkness instead. Only spells or equipment can give you darkvistion. *Slot based inventory Players have a number of inventory slots based on their STR (other things can modify) when wearing a standard pack and equipment. Equipment worn doesn't fill slots. as a baseline 50 solid gold coins equals 1 slot of inventory. (Players get their str bonus * 100 in inventory slots, slots can be taken up by weight or bulk (for instance if you wanted to take small boat with you, that would take up over 100 slots in bulk alone) Any time you get an item I will tell you how many slots it takes. This is old school D&D brought into the modern age. Lets explore and learn this world together. Session 0 and 1 are free
Game style
Hexcrawl / Exploration
Dungeon Crawl
Roleplay Heavy
Rule of Cool (RoC)
Sandbox / Open World
Combat Heavy
Game themes
Meet the Game Master
5 years on StartPlaying
28 games hosted
Highly rated for: Creativity, Inclusive, Teacher
Average response time: 4 hours
Response rate: 100%
About me
Your Guide to Unforgettable Adventures I've been running TTRPGs since 1985, and in that time, I've learned that the best games are the ones you're still talking about years later. I’m not just a Game Master; I’m a world-builder, a storyteller, and your personal guide to a world of adventure. With me at the helm, you're not just playing a game—you're living a story we create together.
View Profile →Character creation
Creating your character
On D&D beyond, all books I have available are open for you to use. Roll for stats (1d10+8)
What to expect
Preparing for the session
Discord, Foundry
What Joe brings to the table
I do character voices and focus on creating a descriptive and imersive world were your choices matter.
Homebrew rules
Bonus action to drink a potion, full action drink of a potion heals full amount of hp the potion can heal. No darkvistion, species with darkvision get a +2 perception bonus in darkness Pay trainers gold to level up Slot based inventory system
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Joe creates a safe table
Consent check list Session zero verbal game stop if needed stars and wishes
Content warnings
Safety tools used