Journeys Through the Radiant Citadel (š,š³ļøāā§ļø & newb friendly)
You've come to the Radiant Citadel for adventure, profit, or maybe something more personal. Either way, you'll find more than you bargained for.
$15.00
/ Session
Details
Weekly / Tuesday - 8:00 PM UTC
Session Duration / 3ā4 hours
0 / 6 Seats Filled
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About the adventure
This is an anthology, with persistent characters hopping from one adventure to the next, all centering on a hub called the Radiant Citadel. This Citadel exists in the Ethereal Plane and connects via magical gems to new worlds where you can interact with various interesting new cultures and find yourself in the midst of amazing adventures. What brings you here? What do you wish to find? We can explore all of that and more at the Radiant Citadel.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
Less than a year on StartPlaying
About me
I've been playing D&D for nearly a decade. I try to avoid the use of AI generated art in my campaigns. I've always loved storytelling since I was a child writing short stories in my school notebooks, and I take pride in creating immersive and memorable adventures for my players. I favor Rule of Cool over RAW within reason.
View Profile āCharacter creation
Creating your character
I will assign you a character sheet ahead of time... if you wish you can begin at your leisure, or you can wait until Session Zero so that I can help you create your character. If you wish to create your character ahead of time, I go with the 4d6 drop the lowest method (you can reroll one stat, but you must take the new roll), or you can do 30 point buy if you prefer. (bumped up from 27) Any and all official books are accepted and homebrew can be done under review and approval, we like to have fun!
What to expect
Preparing for the session
Have Discord. Have Roll20. Have a microphone. Have a copy of the Player's Handbook 2024 rules preferably (I can provide a copy in my Discord server). Have a reliable PC or laptop from which to play and a distraction free environment. And be ready to have fun!
What DM Chris brings to the table
WHAT I PROVIDE Gameplay interface, maps, & dice rolling will be provided via Roll20. I can also provide pdf copies of the player's handbook for anyone who needs it via Discord. GAMEPLAY DETAILS Players can expect session zero to cover introductions, the group dynamic (alignment/character preferences, lines and veils, etc.), explanations for what the adventure entails as well as expectations for what the players are looking to find. Any house rules or game settings, such as XP leveling, will also be discussed at this time. During sessions they can expect quick flow into or out of combat, some occasional voice work, music to set the mood of the scene. Each session will conclude with a period of questions and comments so I can understand how things are going and course correct as needed. I will also be reachable outside of session times for questions and comments if needed.
Homebrew rules
⢠drinking potions is a bonus action ⢠necromancy spells can only create undead from a previously defeated undead corpse once ⢠subtle rolls are opt-in (the DM rolls for you behind the screen so you don't accidentally meta-game if you failed) ⢠I encourage my players to keep a wish list on their character sheet (or I may create a handout) of magic items they hope their characters will find in the course of the campaign. ⢠that's about it
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How DM Chris creates a safe table
SAFETY TOOLS USED ⢠Session Zero ⢠Lines and Veils ⢠Breaks ⢠Open Door ⢠Aftercare In Session Zero we will discuss if there is content that you don't want to see in this game. I will make sure that they will not be included. For example: enemies will never target pets, I treat them like a cosmetic in an MMO. (familiars and companions don't count)
Content warnings
Safety tools used