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Lvl 1: A Brother Lost - A Suloise Ruins Exploration [5e 2014]
A brother is missing. In ancient Suloise ruins, answers, and something worse, await. Uncover the truth… or share his fate.
$15.00
/ Session
Details
Weekly / Sunday - 11:00 PM UTC
Apr 26 / Session 1
Session Duration / 3–3.5 hours
5 / 5 Seats Filled
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Schedule
About the adventure
The campaign started on Sunday April 19th. We are looking for 1 more player...You could be that player! Tasked with uncovering the fate of a scholar’s missing brother, you descend into the depths of an ancient Suloise ruin. Can you survive the old puzzles and dangerous creatures that lie in wait below? Can you find out what happened to the missing brother or become lost yourself? Your story begins with a simple investigation but eventually grows into something far larger, drawing you into a mystery that spans the Azure Sea region and beyond in the rich World of Greyhawk. You’ll face pirates, explore lost civilizations, venture into southern jungles, and face other dangers as the truth slowly unfolds. You will enjoy the mix of role play, exploration and tactical combat. It is ideal for players like you who seek cooperation and collaboration, teamwork, mystery-solving, and immersive play. You begin the campaign as a lowly 1st level character but eventually rise to level 10!
Game style
Dungeon Crawl
Rules as Written (RaW)
Roleplay Lite
Puzzle / Mystery Focused
Tactical / Crunchy
Game themes
Meet the Game Master
About me
I have been playing tabletop RPGs and board games since the early 1980s. Over the years I’ve played and run many systems including Dungeons & Dragons, Warhammer Fantasy Roleplay, FFG Star Wars, and a variety of independent RPGs. I enjoy both playing and Game Mastering, and I currently run several ongoing campaigns. As a DM I focus on immersive storytelling, memorable characters, and player choice. I am a freelance illustrator by profession. It was my interest in RPGs that led me to become an illustrator for them and also board games.
View Profile →Character creation
Creating your character
Characters will be created before or during the Session 0 using Roll20’s Charactermancer. Once you join, you’ll be added to the campaign and assigned a character sheet. Player characters start at Level 1 and use roll attribution option method to determine ability scores. We will use the 5e 2014 sourcebooks for the campaign: PHB(2014), DMG(2014), MM (2014), Xanathar’s Guide to Everything, Tasha’s Cauldron of Everything. Other sources will have to be discussed with and approved by me. Starting races available: Human and Variant Human, Elf, Half-Elf, Dwarf, Gnome, Halfling, Tiefling, Aasimar, Half-Orc, Dragonborn, and Tabaxi
What to expect
Preparing for the session
Before the first session, players must have the following ready: • A computer with a reliable internet connection. This game uses Roll20 with Dynamic Lighting, which can be demanding on older machines. • A Roll20 account. Characters will be created and played using Roll20. • A Discord account. Voice communication will take place through a dedicated Discord server. • A microphone and speakers/headset for voice communication. • Headphones are strongly recommended to prevent audio echo. A webcam is optional. Players should join the session from a reasonably quiet environment where they can participate comfortably. Once you join the game, you will receive invitations to both the Roll20 campaign and the Discord server.
What Kieron brings to the table
Players can expect a well-prepared game with strong visuals, balanced encounters, and meaningful character development. I provide a well-prepared, structured game where players can explore the world, develop their characters, and work together as a party. My games balance roleplay, exploration, and tactical combat. I follow Rules as Written for consistency, making quick rulings during play and reviewing them after the session if needed. While not a professional voice actor, I give NPCs distinct personalities through tone, description, and interaction. I provide visual aids such as monsters, environments, and items to bring the world to life, including both published material and artwork I create myself. I work with players between sessions to develop character backgrounds, goals, and story hooks. I do not typically use ambient music, as it can interfere with voice communication. My table is respectful and cooperative. Disruptive or rude behavior will not be tolerated. I provide the Roll20 campaign (with sourcebooks) and maintain the Discord server for voice and discussion.
Homebrew rules
This campaign uses a few house rules to encourage tactical play and make adventuring feel a little more grounded while still remaining close to the core D&D 5e (2014) rules. Potion Use Characters may drink potions as a Bonus Action when drinking them themselves (if the potion is readily accessible). Administering a potion to another character still requires an Action. Modified Long Rest Healing Long rests do not automatically restore all hit points. Instead, characters heal by spending Hit Dice at the end of the rest, similar to a short rest. Afterward, characters regain half of their maximum Hit Dice. This encourages resource management and makes healing magic and potions more meaningful. Lingering Injuries Beginning at Level 3, characters may suffer lingering injuries in particularly dangerous situations (such as severe critical hits or being reduced to 0 hit points). These injuries can range from minor temporary setbacks to more serious wounds that require magical healing or downtime to recover. Lockpicking Lockpicking attempts take about one minute. Failing a check may allow another attempt, but repeated failures can jam the lock or create complications such as noise, broken tools, or attracting attention. These rules are intended to add tension and realism while keeping the game fair and consistent. Full details will be available in the campaign documentation.
Equipment needed to play
Internet
Computer
Microphone
Headphones
Platforms used
Safety
How Kieron creates a safe table
Player comfort and respect at the table are important. Before the campaign begins we will review expectations during a brief Session 0 and ensure everyone understands the tone of the game. I maintain a Lines and Veils document on the campaign Discord server where players can anonymously add topics they would prefer to avoid or fade to black. This helps ensure that sensitive material is handled respectfully. During play, players may use the X, N, and O safety tools, which are available directly within the Roll20 game. Instructions for using these tools are also posted in the Discord server. Players are always welcome to contact me privately between sessions if something in the game made them uncomfortable or if they would like to discuss adjustments to the game moving forward. My goal is to create a respectful, cooperative environment where everyone at the table feels comfortable participating and enjoying the story together. Harassment, bullying, or disrespect toward other players will not be tolerated.
Content warnings
Safety tools used


