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Curse of the Crimson Throne: Save Korvosa! | 1–20 PF2e Campaign
Your hunt for a vile crime lord begins in Korvosa, but that justice may spark events that change the city of Korvosa forever.
$14.00
/ Session
Details
Weekly / Thursday - 2:30 PM UTC
Apr 23 / Session 1
Session Duration / 3.5–4 hours
Campaign Length / 50–60 Sessions
6 / 6 Seats Filled
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About the adventure
In the sprawling city of Korvosa, justice does not always reach the places where it is needed most. In the city’s shadows, criminals thrive among the alleys, docks, and rooftop labyrinth known as the Shingles. Among them lurks Gaedren Lamm, a vile crime lord who has built his miserable fortune by exploiting the desperate: kidnapping orphans and forcing them into lives of petty crime. For years, Lamm has slipped through the fingers of the Korvosan Guard, leaving countless lives broken in his wake. Each of you has been wronged by this man in some way. Perhaps he stole from your family, ruined someone you cared for, or dragged you into his web of cruelty. Whatever the reason, fate has drawn you together with a shared goal: to finally make Gaedren Lamm answer for his crimes. Yet Korvosa is a city on the edge of change. Whispers of unrest stir through the streets, tensions simmer between the powerful and the powerless, and forces far larger than one aging crime lord are beginning to move. What begins as a hunt for revenge may soon place you at the center of events that will shape the future of Korvosa itself. Welcome All! This campaign will be a PF2e conversion of the well-acclaimed Curse of the Crimson Throne, forming a complete story of levels 1-20 that carries characters from street-level beginnings to legendary defenders of their city. What starts as a simple act of vengeful justice will slowly pull the party into the fate of an entire city-state. For Fans of Urban Intrigue and Dark Fantasy: The adventure takes place in the storied city of Korvosa, a Chelish-founded metropolis where noble politics, criminal syndicates, and ancient traditions constantly clash. Expect gritty street investigations, gang conflicts, political tension, and escalating threats as the city begins to unravel. This campaign blends urban mystery, dramatic roleplay, and high-stakes heroism, beginning in the gutters and eventually shaping the future of Korvosa itself. Special Note on Character Creation: All official Pathfinder rulebook material is allowed, including Playtest material. Teams+ and Battlezoo content are also permitted (and provided by me). Characters will begin at level 1, and each player will choose a campaign background tying their character’s past to the infamous crime lord Gaedren Lamm, whose actions bring the party together at the start of the story. Experience Required: Players should be able to build a 1st-level character and have a basic understanding of Pathfinder 2e rules before joining the campaign. Variant Rules: - Automatic Rune Progression - Free Archetype - Ancestry Paragon - Gradual Ability Boosts - Skill Paragon
Game style
Rule of Cool (RoC)
Roleplay Heavy
Meet the Game Master
Less than a year on StartPlaying
27 games hosted
Highly rated for: Sets the Mood, Visual Aid, Creativity
Average response time: 3 hours
Response rate: 100%
About me
Hi! I’m a GM who simply loves telling stories and creating unforgettable experiences at the table. At the end of the day, I run games because I genuinely enjoy playing with others, crafting worlds together, and watching a group build something unique that could never exist anywhere else. I started my TTRPG journey about six years ago during college, and I’ve been hooked ever since. Over the years I’ve played and run a wide variety of systems, including D&D 5e, Pathfinder 2e, Cyberpunk RED, the Cosmere RPG, Triangle Agency, and several homebrew and niche games. Exploring different systems has helped me develop a flexible style that adapts to the needs of each group rather than forcing players into a single “right” way to play. My biggest priority as a GM is creating a space where everyone feels comfortable, respected, and free to express themselves both in and out of character. I care deeply about making sure players feel safe, heard, and that they’re having fun. If you enjoy character-driven storytelling, meaningful choices, collaborative worldbuilding, and a GM who genuinely wants to help create a memorable experience tailored to the table, you’ll probably feel right at home in my games.
View Profile →Character creation
Creating your character
Characters will begin the campaign at level 1 and will end the campaign at level 20. Both the backstory and the mechanical portion of character creation will occur via discord in the days leading up to session 0. More details linked in the document below. - All official Common & Uncommon rulebook material (unless specified otherwise) is allowed. - Rare Ancestries, Feats, etc. are generally allowed but must be ran by me first.
What to expect
Preparing for the session
Once you have signed up for the game, message me here on SPG, or on Discord. From there, I will add you to my server and we can discuss further on character creation details. Feel free to read my introduction, expectations, and homebrew rules here: https://docs.google.com/document/d/1hUGD3POGW915iu8icXX51bF0sIUMzLGnnEtjHy18YLA/edit?usp=sharing --- I use Foundry VTT to host all of my games, via Molten Hosting. If you are not familiar with how to use Foundry VTT as a player, I am more than happy to teach everyone the basics. --- To play in this campaign, you must: *Have a functioning Discord Account *Be comfortable using Discord Voice *Have a stable internet connection *Have a basic understanding of the PF2E Ruleset *Have a basic understanding of (or be willing to learn) Foundry VTT. *Be able to commit to the adventure on a weekly basis.
What Orion brings to the table
- I host a private discord server that only includes myself and the players from my campaigns. I will DM you a link to this server upon you joining the campaign. - I use FoundryVTT via MoltenHosting to host my campaigns via internet browser. You will find a link to the Foundry page via the Handouts channel of the discord server. - I curate music and ambient sound for scenes to help set the tone, and I often design custom encounters or rebalance challenges to better match the party’s composition and preferences. - I make a strong effort to incorporate player backstories and personal NPCs into the campaign, weaving them naturally into the ongoing story whenever possible.
Homebrew rules
All my homebrew rules can be found here: https://docs.google.com/document/d/1hUGD3POGW915iu8icXX51bF0sIUMzLGnnEtjHy18YLA/edit?usp=sharing
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Orion creates a safe table
This adventure contains themes of classism, cults, illness, torture, kidnapping, and a lot of violence. My tables use Lines & Veils and the X-Card to establish boundaries and ensure everyone feels comfortable. These tools provide an easy way to pause or adjust content if something becomes uncomfortable. We will discuss content warnings and other safety details in greater detail during session 0. Session 0 will take up the first hour of session 1. During session 0, we will discuss safety tools, go over final character builds, and discuss various other aspects of the adventure.
Content warnings
Safety tools used


