Werewolf: the Apocalypse - Tales of Ravenport: Parasite Genesis
In the mountainous ranges of northern British Columbia, a new Pack of cubs begin their lives as Garou, while darkness looms hidden deep in the forest.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$15.00
/ Session
Details
Weekly / Monday - 5:00 PM UTC
Mar 16 / Session 0
Session Duration / 2–4 hours
Campaign Length / 15+ Sessions
3 / 5 Seats Filled
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About the adventure
In the year of 1986, many Garou and their fellow Changing Breeds fight to keep the untouched Wyld of the Pacific Northwest alive. Further north into British Columbia, in the stretches of the Great Bear Rainforest, lies a small bustling town marked by its self-sufficiency and harmony with nature. Ravenport is a Garou Protectorate, its Sept welcoming and diverse, led by the Children of Gaia and Older Sibling. Between fights against the Wyrm and the occasional disturbance in the Wyld, the Sept has prospered, even if outnumbered, fighting to reunite the different Septs of the region after decades of old grudges, and to invite the Fera back into the fold. New Cubs join the Sept in a cold October Autumn when it most desperately needs. As they get ready to begin their new lives as full Garou, they soon find themselves caught between political struggles, missions of diplomacy, and a looming, sneaking threat unlike anything ever seen by the Killi of this region. As Gaia's chosen struggle with their own principles and generational divides, a wicked infection festers right underneath, growing... stirring; awakening. The time is now. The delicate balance of one of the purest places left is put to check, in the Genesis of Eve, friend and foe alike come to heads, with you caught in the middle. The question left, young cub, is no longer a matter of when... but HOW will you Rage? The seed of the future against the seed of evil... which will be the one you sow? ---------------------------------------------------------------------- Welcome back to the 20th Anniversary Edition of Werewolf: the Apocalypse! In a small quaint town in the middle of the Canadian woods, isolated from the world, the local Gaians fight for survival, both literal and cultural. Their small protectorate grows every day, expanding with threats of gentrification, while the rest of their peers divide themselves, in-fighting tears at the heart of both the Nation and of Gaia, and if Her children can't bring themselves to stand together once again, they will not be prepared for the threat that is to come. You'll take the role of recently changed Cubs who are still learning the ropes, facing their Rite of Passage, and joining the Garou Nation to help in their struggle, be it local, personal, or something so much great. This is a story of both personal and cosmic horror, and how both interchange. Old vs the new, tradition and duty vs adaptation. Above all, it is a tale about unity and its costs. Raging is no longer a matter of when, the time is now. But How you Rage might be what decides what the future holds, for better or worse. Are the Garou doomed to repeat their mistakes, or can something new, better be built? Can their cousins ever forgive them? Can the Gaians ever stand as one again? Maybe a young, fresh perspective is just what's needed... Good luck, Cub. This is your story now.
Game style
Combat Lite
Roleplay Heavy
Theater of the Mind
Sandbox / Open World
Rule of Cool (RoC)
Game themes
Meet the Game Master
2 years on StartPlaying
102 games hosted
Highly rated for: Inclusive, Creativity, Storytelling
About me
Hello, I'm Lara Lee, but you can just call me Lee! I've been completely in love with TTRPGs for years now, an as an artist have always love creating and sharing those passions with others. Building worlds and rich character casts to explore all kinds of stories with people is a huge drive in my life. My games always aim to provide rich stories centered around the players and their own drives. From horror to romance to wild adventures, a lot of queerness, and a place where people can belong and tell their own story.
View Profile →Character creation
Creating your character
As a group, we will work on character creation together during the free Session 0. I will help everyone through the process and we will discuss together how to better fit each and every character and concept into the setting and story in a way that works and is fun for everyone. Beyond that, I will always be available for one-on-one help with the character.
What to expect
Preparing for the session
• Discord (Required) • The Forge Account (Required) • Microphone (Required) All the necessary material will be available on Foundry (hosted through The Forge) at all times. Players are expected to familiarize themselves with the setting and their character motivations during session zero. My goal is to make learning the system and its rules as easy and accessible as possible throughout the game, and I also offer one-on-one time in case extra help is needed in learning the ropes or making a compelling character that is fun for you to play.
What LeeKat brings to the table
• Foundry VTT (Hosted through The Forge) and all available game resources through it, from tokens to books and any other needed assets; • A curated selection of music and sounds to make the narrative immersive and heighten the mood of the game; • Complex NPCs with motivations, personal stories and goals; • A lively, reactive world full of secrets and narratives to explore; • A safe, friendly, inclusive and comforting environment to all players, as well as narratives that heavily feature Queer themes and characters; • The Golden Rule: above all, I value a narrative-driven, player-focused experience where we all collaborate to create a compelling and enjoyable story; Players can expect a vibrant cast of NPCs and a rich setting full of things to explore and discover. I treat my stories organically, shaped by the player's actions and desires, uncovering plot hooks as they explore and interact with the world. Every character has been carefully crafted to bring their own unique spin to the setting and offer players a vast and diverse cast to interact with, and all kinds of themes and stories to play with!
Homebrew rules
Tweaked chargen rules to give players more flexibility, 5th ed. attributes, simplified combat rules. (All to be properly discussed and explained in session 0) Changes to lore and game-terms to be more inclusive and respectful, such as inappropriate Tribe names
Equipment needed to play
Internet
Computer
Microphone
Computer or Mobile Device
Platforms used
Safety
How LeeKat creates a safe table
Session Zero, as well the days leading up to it and those leading up to first session, will be used for character creation, discussing everything that will be explored within the game and how the campaign will work, and we'll also use that time to get to know each other, where everyone's limits are, and how we can make this the best possible experience. This is our time to clarify any and everything about the game, characters, and expectations, and make sure everyone is on the same page. Session 0 is free of charge. We'll use Monte Cook's checklist as the starting point for our Lines and Veils, so that everyone can keep in mind their peer's limits and preferences. I provide all safety tools through Foundry in an easy and practical way for players to communicate whether a scene needs to be paused or skipped, as well as ways to "raise your hand" if there is any need to interject and make any of your needs known. Besides the tools available to everyone, all players can privately DM me for any matters they'd rather discuss privately at any point during or after a session. Stars and Wishes as well as Aftercare is how we keep the group dynamic healthy and help each other shape the game to something is more enjoyable to everyone, exchanging feedback as needed, discussing any changes that might be required, and praising everyone for a job well done as well as making sure boundaries are respected. This is the moment where players can voice their desires for the game going forward, and I will always keep and open line of communication of any issues are needed to be discussed privately. The game is roleplay-heavy and focuses on how the characters navigate their environment and interact with the world. Naturally, that also means the focus of the story will always be the players and their desires. Regardless of "plot", it is the players who shape the narrative to their liking, and a fun story everyone enjoys is always the priority. Above all, a safe and comfortable environment for people to express themselves is the most important thing.
Content warnings
Safety tools used

