Cusack's Treasure - One Piece Campaign[Beginners/šŸ³ļøā€šŸŒˆfriendly]

Image by Eiichiro Oda

Cusack's Treasure - One Piece Campaign[Beginners/šŸ³ļøā€šŸŒˆfriendly]

On the eve of your departure long-lost treasure of the ancient pirate Henry D. Cusack, your captain has mysteriously gone missing. Where has it gone?

TYPE

Campaign

LEVELS

3–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
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$20.00

/ Session

Details

Weekly / Thursday - 12:00 AM UTC

Session Duration / 2.5–3.5 hours

Campaign Length / 30–35 Sessions

3 / 5 Seats Filled

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Meet your party members

3/5

About the adventure

Yo-ho-ho-ho, hello to all fellow pirates and free spirits! One year has passed since Gold Roger has started the Golden Age of Pirates, prompting adventures all across the world to take on the piracy life and sail to find the legendary treasure, the One Piece. But while the many are launched in this implausible task, you have more realistic goals in sight. The long-lost treasure of pirate captain Henry D. Cusack, whose location now you may know. But on the eve of your great departure the captain is mysteriously missing and is up to your crew to find him. The campaign use DnD 5e as game system with a specific free to download appendix for One Piece themed adventure. The specific content of the campaign will be set according to at which point of the manga the players have arrived, such as to avoid spoilers. However, it is required to have at least finished the Marinford arc (chapter 597) in order to have a complete understanding of the more techincal aspects of the setting.

Game style

Combat Heavy

Roleplay Heavy

Meet the Game Master

4.9

(9)

Multi-lingual

2 years on StartPlaying

305 games hosted

Highly rated for: Inclusive, Creativity, World Builder

Average response time: 2 hours

Response rate: 100%

About me

Hi everyone! I am Vale, a new DM to this site but with a 10 years experience as a player and as a professional master. I love creagin homebrew settings both using them in more linear narrative and as sandbox for the players to explore. I look forward to experience the amazing idea I can create with my players. My DMing style is focused on character development, world building and storytelling. I am also a fan of the most technical aspect of the game but I mainly tend to use it as a narrative tool for a more immersive experience, often using homebrew content (campaign traits, custom abilities, original spells and races etc.) I mostly play in homebrew settings but I also enjoy mastering adventure path and modules. I offer One Shots, mini campaigns (3/6 sessions), and long term campaign. I keep track of all the characters making available to expand the story of one across the world through more stories in the same setting. I prefer to write the story upon the players' backgrounds. Every kind of player is welcomed, experienced and newbies! I try to put my best effort to make feel everyone comfortable and safe around the table, discussing boundaries and off-limits material before hand in session 0. The players can always communicate with me through chat to express if they feel uncomfortable with what is playing and I will move forward and reshape the flowing of the game in order to accomodate everyone in the most inclusive way. LGBTQ+ friendly. My main inspiration are The Lord of The Rings, The Neverending Story, The Chronicles of Narnia, Inheritance Saga, Arcane, Dragonheart and the SoulsBorne games. Session 0 of character creation free of charge and I offer a pre-made one-shot if you want to get to know try my DMing style. I master Pathfinder 1ed and DnD 5ed. I use Discord, roll20, WorldAnvil and Foundry. Webcam are recommended but not mandatory. An adventurous spirit and curious mind is recommended and mandatory. :)

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Character creation

Creating your character

• We will create the characters sheets together through sessions zero and one (usually session 0 is more than enough), although I am available off time for consulting or videocall about it. The options for races and classes are customized for the setting and I will make them available before session 0. The characteristics will be decided with the building points system (a system where you have a certain amount of point with which you can buy the scores). • Starting level for the characters is level 3. • I can prepare your character myself if you wish so and you tell me at least 12 hours before the session • I will also provide some guidelines for the background creation for those who may need them, that are a guided worksheet for brainstorming the character backstory. • The characters sheet will be done with FoundryVTT, the program we will use to play. • I strongly advice against setting your mind to play a specific character before properly knowing the adventure's details such as mood, pace and setting, and in general to always have a back-up character you desire to play just as much. I can better explain the reasoning behind this advice in videocall. • In order to play online, we will use FoundryVTT and it is required a reference art for the players' tokens. After careful thought, my policy is to not accept AI-generated images created specifically for this purpose. This means if you find and download an AI-generated image on Pinterest, DeviantArt or any other similar site, it is okay for you to use it as the character's reference art; you can therefore send it to me along with the link from where you took the image. However, I do not accept anymore images created specifically for the games, as I find nonsensical to waste so much resources on extremely low quality artworks of which can be easily found way better alternatives made by real artist or persons who are more proficient in the use of such generative tools.

What to expect

Preparing for the session

• A stable internet connection. • A browser to access to the FoundryVTT website, Chrome and Edge are verified options • A Discord account, since we will use the program to talk with each others. (https://discord.com/) • A working microphone and set of headphones • At times, when I am travelling, it will be required to use "ZeroTier One" a client application by the company ZeroTier that acts as a VPN and allows to set up the peer-to-peer connection required for Foundry to work. The software is broadly deemed as one of the most secure options among these kinds of services. I recommend to look into it if you have any doubt about it, but anyhow it is optional and I am available for any kind of question on the topic. • In order to join the adventure it is not required to play with a webcam, and everyone is welcomed in the way they are most comfortable with. However, before properly joining the group I must do a videocall with each players to confirm whether they are a good match for the group and myself (and the other way around, of course). I will just go more into details about the adventure, what to expect from it, my playstyle, answer all your questions and concerns about it, and we can discuss ideas for your character if you already have them. Even if for this singular occasion it must be a proper videocall, even if it by using your mobile phone camera, for it is important to me to get to properly know my players and assure that the group has the right chemistry in order to last throughout the length of the adventure. I also always advice to have a physical notepad with you to take notes on dialogues, names, loot etc. It can also be done digitally but I always found that my players tend to have a greater immersion in this way.

What Vale brings to the table

Tools and platforms • I use FoundryVTT to host the game, creating a digital space where the adventure takes place • I use different tools to make custom tokens and maps (Inkarnate, Dungeon Scrawler etc.) • I have a dedicated Discord server for the group to chat, store infos and videocall with everyone during the sessions • I also tend to use a lot of custom made handouts, original soundtracks and other homebrew content. Character Creation • Character creation will take place before and during session 0, although I am available off time for consulting or videocall about it. • Uncommon and creative choices for races, traits and classes etc. are very welcomed but to be discussed to best fit the story and setting. Bring on all your crazy ideas! • I can provide a set of Guidelines for creating the characters' background from which to draw inspiration. Roleplay • I use character voices according to the style of the players, if they prefer a more in-character/theatrical approach or an extradiegetic storytelling style for their characters. Combat and Rules • This campaign is meant to be focused on combat and exploration, alternated with environmental challenges and roleplay-driven sequences. • I tend to generally follow the rules but bending them for awarding creative strategies and roleplay focused ideas. • The mechanics used for this peculiar setting are taken from a free to download fan-made ruleset that I can directly provide. • I sometimes use custom game mechanics in order to handle any occurrence that may happen in the story. • When playing DnD 5e I tend to write myself or use third parties for most of the mechanical material (such as enemies, environmental mechanics, items etc.), instead of 1st party material by Wizards of the Coast.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Webcam

Safety

How Vale creates a safe table

For Lines and Veils we use the standard version by Monte Cook with some additions that I will forward to the players. The X, N & O's are communicated through chat directly with me or in the group chat, as you are more comfortable with. In session 0 I also plan to go over what are your expectations for the group and the campaign, both for your characters and for your experience as players.

Content warnings

Safety tools used

Frequently asked questions