No Silent Secret
A secret of a god is soon to be uncovered, and an adventure begins. Join the quest, and venture forth into the mystical land of Theros!
$20.00
/ Session
Details
Bi-weekly / Sunday - 3:00 PM UTC
Session Duration / 2–3 hours
2 / 6 Seats Filled
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About the adventure
The setting for the game is the Greek inspired world of Theros! In this realm the gods take a more active approach to interfering in mortal affairs. You are a hero be it by strength of arms or strength of mind. A secret is about to be uncovered in this land, and it is up to you to uncover it, and prepare for what it means for the wider land of Theros as a whole. This game will use the "No Silent Secret" mini adventure in the book as a spring board into a longer, higher level campaign. It's a game that will have mysteries, daring combat, and the gods themselves working their designs upon mere mortals of the realm, for good or ill.
Game style
Rule of Cool (RoC)
Game themes
Meet the Game Master
3 years on StartPlaying
66 games hosted
Highly rated for: Creativity, Sets the Mood, World Builder
Average response time: 6 hours
Response rate: 100%
About me
I have loved DND since I first started playing some years ago. I've been a player for a long time, and have DM'ed off and on. I love all the stories we can tell with DND, and the cooperative story telling DND offers is amazing to me. In spare time I cuddle with my adorable kitty, and play Baldur's Gate. My day job is the gloriously dull work of retail.
View Profile →Character creation
Creating your character
All players will have an array of 17, 15, 13, 12, 10 and 8. Racial bonuses will be added after. The available races to choose are human, minotaur, satyr, centaur, triton, and leonin. All characters, minus Leonin's, will need a god or goddess in Theros to be connected to in some way as well. All characters will be level 1, and will use 2014 DND rules.
What to expect
Preparing for the session
Have a working microphone, a discord account, and a roll20 account.
What Dylan brings to the table
I endeavor, above all, to give my players freedom to do as they choose in my stories. I do not like saying no and always encourage my players to think outside the box. I also try to have ambient music and sounds ready, and with combat I love going by rule of cool. If you want to try out something not exactly in the rules but sounds feasible, I'm happy to give it a shot. I also always like to try and incorporate my players backstories into my games. Each game should feel different because of who you're playing, and what they do.
Homebrew rules
Healing potions can be taken as a bonus action. Intimidation can be done with Strength or Charisma. Bardic inspiration can be given as an action or bonus action. Monks get a bonus to their Ki points equal to their WIS modifier.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Dylan creates a safe table
We will have a session zero that will go over all possible triggers for anyone. We will have a safety deck to use as well, which anyone can use at any times if something is bothering them. To add to that, all players are allowed to speak up if anything is bothering them during the game at any time, no questions asked. We also will have a clear list of lines and veils for the entire game.
Content warnings
Safety tools used
