Vaults & Dragons | The Fallout-Inspired High Fantasy Wasteland

Vaults & Dragons | The Fallout-Inspired High Fantasy Wasteland

You awaken from cryo inside Safe Haven Bunker 13, 25 years after the second bombing, in a Fallout-inspired world of ruin, radiation, and ancient magic

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
3 NEEDED TO START
$15.00

/ Session

Details

7 players following this game

Bi-weekly / Friday - 12:00 AM UTC

Session Duration / 3–3.3 hours

Campaign Length / 30–40 Sessions

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

The Year is 3325. The Cryo Seal is Hissing Open. Are You Ready to Rebuild? You wake inside Safe Haven Bunker 13, 25 years after the second bombing shattered civilization. The reactor is failing, the lower levels have gone dark, and hundreds of survivors still sleep in cryo. You were not supposed to wake up yet, but Safe Haven is no longer safe. A post apocalyptic inspired campaign where magic and technology coexist in a broken world of radiation, monsters, lost bunkers, ruined cities, and secrets buried beneath the ash. Your mission is simple. Reset the reactor, save the bunker, and survive long enough to see what waits beyond the vault doors. This is a sandbox survival saga where your choices decide if civilization rises from the ash or vanishes forever. Played on Foundry VTT with animated maps, music, spell effects, attack animations, interactive looting, shops, trading, lockpicking, pickpocketing, and premium modules. No Foundry experience needed.

Game style

Combat Heavy

Roleplay Heavy

Sandbox / Open World

Meet the Game Master

5.0

(11)

1 year on StartPlaying

14 games hosted

Highly rated for: World Builder, Storytelling, Inclusive

Average response time: 1 hour

Response rate: 100%

About me

I’m Luis, a Dungeon Master with eight years of experience running Dungeons and Dragons 5e. My games are cinematic, immersive, and built around player choice. I focus on deep worlds, memorable NPCs, dangerous encounters, and stories that react to what the party does. Your decisions matter, your character matters, and the world will remember the choices you make. I run campaigns across many different tones, from classic fantasy to darker, stranger, post-apocalyptic, and more experimental adventures, while still keeping the heart of D&D alive. At my table, you can expect strong storytelling, meaningful choices, intense combat, room for roleplay, and plenty of moments where the party can surprise me. I prepare a lot, but I never lock players into one path. The goal is simple: create a campaign that feels alive, where every session adds to a story we build together.

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Character creation

Creating your character

---Technology & Magic--- Setting: Modern Post-Apocalyptic High Fantasy (Firearms, Tech, and Sorcery) Characters: Created on D&D Beyond (Easy import). New players welcome—I’ll walk you through every step! Level: Start at Level 5 / *Group Decision* Stats: High-power "Heroic" Rolling. Roll two full sets of stats and keep the best one. Bonus: Every character gets one free Feat at creation. Freedom: All official races and classes are permitted. Starting Loadout Get into the action immediately with a full survival kit: Standard Gear: Regular class/background equipment and spell components. Medical: 3x Potions of Healing, 1x Potion of Greater Healing. Magic Items: * 1 Rare item (Any). 2 Uncommon items (No armor/shields). 3 Common items (No armor/shields).

The current party

***Possible start dates are listed below:*** Thursday 05/28 Thursday 06/11 Thursday 06/25

What to expect

Preparing for the session

Players will be invited to the campaign Discord and D&D Beyond before the first session. Discord will be used for communication and voice, and D&D Beyond will be used for character creation. Characters will then be imported into Foundry VTT for gameplay. -No Foundry or D&D Beyond experience is required. If you need help creating your character, you are more than welcome to ask.-

What Luis DM brings to the table

My GM style is built around immersion, meaningful choices, and unforgettable cinematic moments. Using ambient music, sound effects, dynamic maps, and atmosphere inside Foundry Virtual Tabletop, I aim to make every session feel alive and immersive. NPCs have personalities, motives, and voices of their own. The focus is not on performance, but on making the world feel real and reactive to your actions. Combat is tactical, intense, and dangerous, where teamwork and creative thinking matter just as much as your character sheet. Smart ideas, roleplay, and bold risks are always rewarded. I respect the rules when they matter, but I also believe in the Rule of Cool when it creates an epic moment everyone will remember. Most importantly, this is your story as much as mine. The world changes based on your decisions, victories, failures, alliances, and mistakes. If you try something unexpected, the world will respond. Your actions shape the narrative, the factions, and the future of the campaign.

Homebrew rules

Discuss in session 0 / Open

Equipment needed to play

Internet

Computer

Microphone

Safety

How Luis DM creates a safe table

All expectations, tone, and playstyle will be reviewed during Session 0 so we can discuss everything in real time and make sure everyone is on the same page. *We can scale things down based on party agreement, nothing is set in stone.*

Content warnings

Violence

Safety tools used

Frequently asked questions