Curse of Strahdvika - Reloaded, Pathbound, and Genderbent

Curse of Strahdvika - Reloaded, Pathbound, and Genderbent

In the forsaken and forgotten land of Barovia, an ancient tyrant rules, patiently awaiting the arrival of new adventurers to sate her appetites.

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
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2 SEATS LEFT
$20.00

/ Session

Details

4 players following this game

Bi-weekly / Monday - 11:00 PM UTC

Jun 15 / Session 5

Session Duration / 3–4 hours

3 / 5 Seats Filled

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Schedule

Mon, Jun 15 | 11:00 PM – Session 5

Meet your party members

3/5

About the adventure

Curse of Strahd is a dreary, gothic horror campaign, where a group of outsiders find themselves spirited away to the gloomy forest valley of Barovia, and find themselves pitted against the dread vampire Countess Strahdvika von Zarovich in order to secure their way home. This particular campaign has been converted to Pathfinder Second Edition, and heavily modified and rewritten using DragnaCarta's Curse of Strahd: Reloaded and my own additions and modifications. This adventure will bring characters from levels 1-12, from desperate survivalists to battle-hardened heroes.

Game style

Roleplay Heavy

Tactical / Crunchy

Rules as Written (RaW)

Meet the Game Master

5.0

(8)

LGBTQ+
Neurodivergent
Women/Femme Identifying

3 years on StartPlaying

23 games hosted

Highly rated for: Inclusive, Sets the Mood, Storytelling

About me

I am 30 years old, have been playing D&D since I was 5, and have been a DM off and on since I was 16. I inherited my love of tabletop games from my parents, so it feels like a family tradition in a lot of ways. TTRPGs also help me express my creativity and storytelling in a way that no other medium has, and are my favorite forms of socialization. I am passionate about my games, and always do my best to bring my maximum effort to the table. Besides D&D, I love Star Wars, board games, witchy things, and just about anything nerdy or geeky.

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Character creation

Creating your character

Although it is encouraged to have a rough character concept, character construction will take place during Session Zero. Characters will be built and stored in FoundryVTT. All characters will start at Level One, making use of Remaster versions of all character options where appropriate. Any Uncommon or Rare character options or equipment will require DM approval. During play we will be making use of the Free Archetype variant rule, with the caveat that your Free Archetype feats cannot be used for Class Archetypes. Characters will be native to Golarion (the traditional Pathfinder setting), having no knowledge of Barovia, its legends or its history before the start of the game.

What to expect

Preparing for the session

Players should have accounts for both Discord and ForgeVTT, as well as a working microphone. Links for the Discord server and the Forge server will be provided upon approval.

What Sigil brings to the table

Expect to see a large collections of custom maps that I assemble myself utilizing assets by Forgotten Adventures, carefully curated music from across several of my favorite video games and ambience from Tabletop Audio. Experience climactic, tactical combats entwined with deep, emotional character moments as your protagonists balance the importance of good deeds against the needs of their own survival. Though the vast majority of the game will adhere to the Rules as Written, there will be moments for both players and opponents where the rules of fiction will take precedent. In the end, the story trumps all!

Homebrew rules

We will be making use of Free Archetype, with the restriction that Free Archetype feat slots cannot be used for Class Archetypes.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Sigil creates a safe table

Curse of Strahd, by it's very nature as a gothic horror campaign, touches on a very large amount of sensitive content and potential triggers that make it difficult to be truly comprehensive. As such, we will be discussing many of the larger themes during Session Zero, but if you have an specific triggers, I *strongly* encourage you reach out and inform me, even in private, and we can try to eliminate or alter scenes that may contain those triggers. I have a module installed into Foundry that allows for the use of specific safety tools, which we will also discuss during Session Zero. After each session, I like to take at least 10-15 minutes to discuss the contents of the session, to ensure everyone's comfort with and enjoyment of the game and its themes.

Content warnings

Abuse
Alcoholism
Alcohol Use
Animal abuse
Animal Cruelty
Animal Death
Blood
Body Horror
Cannibalism
Character Death
Child Abandonment
Child Death
Classism
Confronting Abuser
Controlling Parents
Cults
Curing of Disabilities
Ableism
Death
Deep or Large Bodies of Water
Devils / Demons / Fiends
Domestic Abuse
Drowning
Drugs (addiction, use, withdrawal)
Emotional Abuse
Execution
Extreme Violence
Fire
Forced Blood Draining
Freezing
Genocide
Gore
Guns
Hangings
Hostages
Human Trafficking (adult only)
Illness
Insects
Kidnapping
Language/Cursing
Lifechanging Injury
Mass Death
Medical Issues
Memory Erasing
Mental Illness
Microaggressions
Mind alteration
Mind Control
Misogyny
Murder
Mutilation
Mutilation of Corpses
Nightmares about Traumatic Events
Panic Attacks
Paralyzation
Pet Death
Police Brutality
Prejudice
PTSD
Racial Profiling
Racism
Scars
Self-Harm
Sexism
Sexual Assault
Sexual Content
Sexual Predator
Small Spaces (Claustrophobia)
Spiders
Suffocation
Suicide
Suicide Ideation
Talk of Superior Race
Torture
Trauma
Trivializing Mental Illness
Uncanny Valley
Violence

Safety tools used

Frequently asked questions