Drowned World: Learn to Play D&D 5e: Post-Apocalyptic Setting
The Rust-Tangle is not a single ship, but a tangled mess of lashed-together vessels attempting to navigate the world after The Great Flood.
$15.00
/ Session
Details
Weekly / Monday - 11:00 PM UTC
Session Duration / 3 hours
Campaign Length / 1+ Sessions
0 / 5 Seats Filled
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About the adventure
Seventy-five years after the Breach, the sea is finally letting go of the world. Mudflats spread where oceans once churned, and the skeletons of drowned forests and cities surface in the grey light. No one living remembers true land, only mountain peaks and storm-beaten decks, and the stories of the Great Flood are contradictory at best. They agree on one thing: the gods once walked among mortals, and when mortals revolted, the gods vanished. Now the rain is gone, the water is receding, and every new strip of ground is a prize worth bleeding for. Your home is the Rust Tangle Flotilla, a tangled mass of lashed-together pre-Flood ships: a cargo vessel, fishing trawlers, a military corvette, and a rusted cruise liner. It is equal parts refuge and pressure cooker, with industry in the Guts, food coaxed under the Grow Lights, permits and prison in the Gavel, and a crowded marketplace in the Hearth. Three factions hold it in a permanent cold war: the Quartermasters rule by law and force, the Chain Crew controls labor and essentials, and the Tide Knives trade in secrets and illicit passage. This campaign is for players who want faction-driven sandbox play, hard choices, and consequences that stick. Expect tense negotiation, smuggling and infiltration, risky salvage runs into newly exposed ruins, and escalating power struggles as you decide who profits from the drying world, and what it costs to build something that lasts.
Game style
Realm Building
Roleplay Heavy
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
Less than a year on StartPlaying
3 games hosted
Highly rated for: Creativity, Inclusive, Rule of Cool
Average response time: 5 hours
Response rate: 100%
About me
Zillenial, Queer, Witch, they/them I’ve been GMing since 2018, and I’m the reason most of my friends fell into the tabletop rabbit hole in the first place. I’ve played and/or run D&D 5e, Werewolf the Apocalypse, Vampire the Masquerade, Thirsty Sword Lesbians, Monsterhearts, Monster of the Week, Demigods, and Upriver Downriver. My tables lean loose and fast. I love player-driven chaos and campaigns that feel alive. I’m adaptable, and I’m always down to follow the best idea in the room. I also design games. I wrote a TTRPG called Final Girl (published on itch.io) and I’ve released a few modules there too. I hope to run some Final Girl games here for other horror movie trope fans! Expect an inclusive, safety-forward table where we’re here to have fun in whatever form that takes. LGBTQ+ and allies welcome.
View Profile →Character creation
Creating your character
We will run a session 0 and discuss expectations and do character creation! We'll start at level 3 and utilize Roll20's Charactermancer.
What to expect
Preparing for the session
Roll20, Discord
What eli/elisa brings to the table
I bring maps, ambient roll20 music, RAW is always a good foundation but rule of cool has final say, and I want to have fun while also focusing on getting you the most out of your play time.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How eli/elisa creates a safe table
Stoplight method! We'll discuss this in session 0.
Content warnings
Safety tools used