The Two-Headed Serpent- (LGBT+ Friendly)

The Two-Headed Serpent- (LGBT+ Friendly)

✧Bolivia 1933, deep within the Bolivain forest on a charitable aid mission, our heros are dropped into the middle of two world ending schemes at once.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

Weekly / Sunday - 10:00 PM UTC

Session Duration / 3–5 hours

1 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

✧ Embark on a globe spanning journey to battle shadowy cults and cosmic horrors fast paced, high stakes Pulp Cthulhu action awaits! ✧High octaine pulp action and combat in almost every session! ✧ Unravel a worldwide conspiracy threatening life as you know it. Journey across continents from familiar cities to distant, unfamiliar lands experiencing new cultures and climates as you chase the truth behind the dark forces working in secret. ✧ This campaign is built for players who enjoy a slow-burn mystery told over many months, with sessions focused on roleplay, character depth, and meaningful connections. Every character you meet could help or hinder your investigation. ✧ And when combat becomes inevitable, the pulp rules ensure those moments are fast, thrilling, and unforgettable. ✧ New and veteran players alike are welcome. All the resources you’ll need to learn, play, and grow are provided!

Game style

Combat Heavy

Roleplay Heavy

Game themes

Cosmic Horror
Gothic Horror
Meet the Game Master

5.0

(6)

LGBTQ+
Queer
Neurodivergent
Artist

Less than a year on StartPlaying

Highly rated for: Storytelling, Creativity, Teacher

About me

Hi there! I’m a Game Master with 6–7 years of experience running Call of Cthulhu 7th Edition. Over the years, I’ve guided countless investigators through one shots, and long term mysteries, both for close friends and online groups via Discord and LFP communities. I specialize in creating immersive, character-driven stories that balance psychological tension, mystery, and roleplay. Whether you’re a veteran investigator or a newcomer to the system I'm more then happy to teach you from the ground up in a system I love. My sessions emphasize atmosphere, collaboration, and fun over strict rules-lawyering but at the end of the day we're here for a story so theres still a professional ettique. I’m taking the leap into professional GMing for the first time, and I’m incredibly excited (And nervous) to bring my storytelling to new players and groups. If you’re looking for a GM who loves weaving suspenseful tales, building dynamic characters, and fostering great group chemistry, I’d love to run a game for you.

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Character creation

Creating your character

✧ We’ll start with a Session 0 and a one-on-one call on Discord, where I can help you create your character, brainstorm personal story ideas, and see how they fit into the story. Whether you want to build your character from scratch or bring an existing concept, that’s fine. For this campaign, there are just two main guidelines: ✧ Your character should be the type to explore, see things through, and finish what they start. There’s no promise of fame or fortuneor just the chance to make the world a better place. ✧ Your character should also be someone who could realistically leave home and travel the world for a year. Families or outside lives are fine, as long as they’re not abandoning children or leaving a sick spouse behind. ✧ Some ideas to get you started: The campaign kicks off with in Boliva ,1933. Academics and historians fit naturally, but with a pulp tone, a classic Indiana Jones–style adventurer works just as well. You could also play someone chasing fame and fortune, or a wealthy patron funding the expedition for the thrill of discovery. Interconnected PCs are encouraged ✧ You’ll travel to countries where English isn’t the main language. I can suggest useful secondary languages without spoiling the story, and translators or local guides are generally available (for a small fee). ✧ Experienced players are welcome to send over completed sheets for me to import into Foundry, though the one-on-one call is still recommended!

What to expect

Preparing for the session

✧ Makesure to have a Discord account and Chrome Installed ✧ A working microphone and headphones (for the best atmospheric sound) ✧ A freindly and open attiude along with a want to solve this grand mystery and uncover the hidden truthes ✧ Water (STAY HYDRATED!)

What Eldritch brings to the table

✧ Custom Investigator Art & Tokens – after 2–3 sessions, I’ll create a custom illustration of your investigator, plus a Foundry tokens with alternative outfits for each chapter. ✧ Foundry VTT – play directly from Chrome. ✧ Personalized Character Story – your character will be woven into the world, ensuring they have a journey not just within the main mystery, but in their own life as well. ✧ Extensive Notes & Handouts – clear, easy-to-read information on NPCs, locations, and plot threads, plus in-app notebooks for you and your party to read and edit. (And yes, a Miro corkboard for your wild, redlined conspiracy plotting!) ✧ Immersive Audio – Syrinscape and Foundry soundscapes to fully bring the setting to life and immerse you in the world. ✧ All Source Material Provided – all books and PDFs are purchased and available. No extra purchases needed! ✧ Interactive Maps – detailed maps for 95% of the campaign locations, complete with collision, lighting, and sound. Even off-track, I have an extensive collection of additional maps to make the world feel alive and yours not railroady. ✧ Custom High-Quality Handouts – authentic feeling handouts designed to feel like pieces of the world, not just generic “from the book” sheets. ✧ Open DMs & Server Access – outside of games, I’m always available to discuss your character, ideas, or just chat. If we play the same games, you’re welcome to join those too! (And possible boardgame nights) ✧ Community Discord Server – hang out with other players from different parties, compare how your stories have unfolded, and see who’s thriving—or failing spectacularly.

Homebrew rules

✧ Pulp "Leveling Up" ✧ Characters can gain additional pulp skills or stat increases after completing milestones within the campaign or story arcs. ✧ Language Boosting ✧ The second language you spend or gain atleast 5 points in is boosted by 1/5th of your education (A globe spanning campaign requires more then just english!) ✧ Maximum Improvement ✧ When fumbling an improvement roll, you gain the max ammount during that development phase for that skill. When fumbling a roll in session, you gain 1 point in that skill, learning from your mistakes.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Eldritch creates a safe table

✧ LGBT+ Safe Space ✧ As a gay GM, I ensure this is a welcoming environment. While the investigators may descend into darkness and madness, you as a player will never be put at risk. ✧ Respectful 1930s Setting ✧ Racism, sexism, and homophobia existed in the 1920s, but they will never be portrayed directly present at the table. Your character’s identity or race will never limit what you can do or how you interact with the story. The goal is to capture the feel of the period without its real-world ugliness. ✧ Boundaries & Comfort ✧ We use X, N, and O cards, hold a Session 0 to establish boundaries, and maintain open communication both in and out of game. Sessions are meant to be dark and thrilling, but always within a safe and positive environment. You should feel fear and tension in-game, never outside of it. ✧ Debrief & Aftercare ✧ After sessions, I provide debriefs to discuss what you enjoyed and any improvements, along with aftercare for particularly heavy sessions to ensure the events of the game don’t affect you outside of it.

Content warnings

Safety tools used

Frequently asked questions