How deep can you delve into the Megadungeon?
The dungeon of the Mad Mage is told to contain many riches and wonders. Each level more lethal than the one before.
$10.00
/ Session
Details
Weekly / Saturday - 1:00 AM UTC
Session Duration / 3–4 hours
0 / 5 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
The megadungeon offers the players a giant place to explore and crawl through. With multiple factions vying for power and domination. You can forge uneasy alliances with the underground dwellers or strike them down where they stand. As you descend lower and lower the dangers will increase, testing your wits, might and mettle. No level feels like another, each having their own risks and perils.
Game style
Dungeon Crawl
Game themes
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Creativity, Rule of Cool, Teacher
About me
Hello, my name is Patrick. I am from Germany. Ive been playing DnD for about six years and I came to realise I enjoy GM-ing the most. I learned the game via 5e and have been playing it ever since. Be it premade modules or own homebrewn games. My players enjoy the time together. I try to give everyone at the table a good experience. I GM-ed mostly in german but also in english. Homebrew and players creative input are often valuable and I try to implement them, if it fits with the setting and the other players. Its a cooperative game after all.
View Profile →Character creation
Creating your character
Your starting level will be 5. We roll for stats or do standard array, your choice. If you need help to create your character I can help you with that process. Ideally we use the Players Handbook from 2014 5e. But I accept homebrew as well.
What to expect
Preparing for the session
You need a discord account and a Roll20 account to play the game. For coordination you would join a discord server of mine.
What Kirgo brings to the table
I like to set up the game and see what players come up with. I like to adapt to and accept creative solutions. Ill try to do voices. Rules as written are a good baseline but sometimes, if argued well, rule of cool can shine as well. Due to the nature of the module, combat might be emphasized but that depends on the party.
Homebrew rules
Full action for a full health potion benefit. Bonus action to roll the health benefit.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Kirgo creates a safe table
We do a session 0 before the game starts proper. And I always like to hear feedback and talk post game how everyone feels.
Content warnings
Safety tools used