Classic 5 Adventure Party, Adventures in Faerun

Classic 5 Adventure Party, Adventures in Faerun

Five heroes, one Faerûn: from level 1 urban heists to lv 10 ancient ruins, survive the deep lore and deadly secrets of the Realms' most iconic lands

TYPE

One-Shot

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Once / Thursday - 12:00 AM UTC

Feb 12

Session Duration / 3–4 hours

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

In the vast and storied world of the Forgotten Realms, a classic five-member party takes up the mantle of destiny, each fulfilling a vital role to ensure their survival and glory. The Defender stands as an unbreakable shield, protecting allies from the brunt of every assault, while the Leader serves as the heart of the group, mending wounds and inspiring greatness with every word. The Striker acts as a swift and deadly force, specializing in high-damage strikes to eliminate key threats, while the Controller masters the flow of the battlefield, manipulating the environment and subduing crowds with arcane or natural prowess. Together, they navigate the deep history of Faerûn, from solving the riddles of ancient civilizations to engaging in the complex courtly politics of its most powerful nobles. Adventure Parties can choose to take on a unique flavor through the lens of the world's most powerful organizations: The Zhentarim: Players can experience the world as ruthless pragmatists, serving a network that values profit, influence, and unwavering loyalty above all else. The Xanathar Guild: Those seeking a more chaotic path can serve the whims of Waterdeep's most infamous criminal syndicate, navigating a realm where power is absolute and the law is non-existent. The Emerald Enclave: For characters attuned to the wild, this group offers a life of preserving the natural order and hunting threats that dare to upset the balance of the wilderness. The Order of the Gauntlet: Ideal for those who wish to be proactive crusaders, this coalition is dedicated to smiting evil wherever it hides, believing that silence in the face of darkness is a sin. The Harpers: Members are semi-secret agents dedicated to fighting tyranny and preserving historical lore for the good of all. Typically Neutral Good, they value individual liberty and often operate as "underground" spies or informants to keep power balanced in the Realms. The Lords' Alliance: A coalition of ruling powers focused on maintaining security and prosperity across the cities of the North. Players acting for the Alliance prioritize Lawful stability, often functioning as elite diplomats or investigators tasked with protecting the interests of the various city-states. Throughout their journey, every person and creature they meet has a distinct personality and outlook. Whether bartering with a haughty merchant in Calimshan or parleying with a starving monster on a lonely road, players must navigate different temperaments and social nuances to uncover valuable secrets. Even in the heat of battle, foes are not mindless; they act with tactical intelligence, driven by their own biological needs and cultural traditions, and may even choose to flee or negotiate if the tide turns against them. This is a world where every choice carries weight, and every victory is earned through a blend of steel, sorcery, and social grace.

Game style

Roleplay Heavy

West Marches

Rules as Written (RaW)

Rule of Cool (RoC)

Meet the Game Master

5.0

(7)

LGBTQ+
Voice Actor

Less than a year on StartPlaying

4 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: 9 hours

Response rate: 100%

About me

GREETINGS! Welcome to my page, and a little about me.When I am not behind the screen, I am usually hanging out with my cats or enjoying a bit of a slower pace in life. 🐾 I love bringing that same genuine, relaxed energy to my professional games, making sure the table feels like a welcoming space where everyone can just be themselves. I am a firm believer that the best gaming memories happen when everyone is comfortable, having fun, and ready to dive into a great story together. ✨ My sessions generally fall into two categories: deep Faerûn lore-based High Fantasy or cozy, low-stakes urban adventures. ⚔️ Whether you are navigating the intricate politics of the Sword Coast or enjoying a heartfelt story in a bustling city, I stick to Rules as Written to ensure the game remains fair, consistent, and balanced for everyone. I don’t believe in throwing challenges at you just for the sake of it; every encounter is a purposeful part of your unique journey, and I can't wait to see where your story goes! 🎲

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Character creation

Creating your character

1. Character Sources & Restrictions Sources: Official 5e content only (2014 & 2024 Core Rulebooks + D&D Beyond). No Homebrew. Race & Lineage: Core: Humans, Dwarves, Halflings, Half-Orcs, Half-Elves, and Gnomes are encouraged. Regional: Genasi, Tieflings, and Aasimar are permitted based on the setting. Lore Restrictions: In "High Lore/Gritty" games, certain races (e.g., pureblood Elves) may be restricted or banned to fit the narrative history. Check the campaign primer before selecting. Backgrounds: 2014 Backgrounds: You receive a free Feat at Level 1. 2024 Backgrounds: You receive the Feat assigned to the background. Custom: Customizing background skills/tools is allowed (and encouraged). 2. The Numbers (Stats & Leveling) Progression: Milestone Leveling (Story-based). Hit Points (HP): At level up, Roll the die. If you roll lower than the average, take the average. We play heroes, not victims of bad math. Alignment & Behavior: Alignment is descriptive, not prescriptive. The "Chaos Veto": I reserve the right to override "Chaotic" actions if they are disruptive to the table. "It’s what my character would do" is not a valid excuse for ruining another player's fun. Disruptions will be discussed privately post-game; no arguments at the table. If Character Design is disruptive or creates PvP, the character will be asked for a redesign. *NO overly Horny Bards or Clepto Rogues) 3. Combat Mechanics Initiative: Surprise: Determined by Passive Perception/Stealth. Tactical Swap: Before the first round of combat begins, players may swap initiative positions with one another to coordinate tactics. Order: Standard descending order. Critical Hits (Nat 20): Attacks: Roll all damage dice twice + Modifier OR take average on all rolled dice + Modifier (Player choice). Skill/Saves: A Nat 20 is not an auto-success. Critical Fails (Nat 1): Attacks: Auto-miss no punishment Skill/Saves: A Nat 1 is not an auto-fail. Inspiration: Stacking: Inspiration stacks. Earning: Awarded at story milestones/chapter ends, and at DM discretion for exceptional roleplay or creative problem solving. 4. Economy & Gear Starting Gold: (Class Starting Gold Dice × 5) + Class/Background Equipment. Example: Ranger (5d4) -> 5 Dice -> 5 × 5 = 25 Gold. Tool Proficiency Bonus: You start with one free set of every tool you are proficient with. Starting Magic Items: Lvl 1-4: 1 Common Item. Lvl 5-9: 1 Common, 1 Uncommon. Lvl 10-14: 1 Common, 1 Uncommon, 1 Rare. Encumbrance: Rules determined by the "Realism" setting selected in the Intake Form. 5. Life, Death, & Potions Potions: Drinking a potion is an Action (Use Item). Regeneration: Short Rest: Roll Hit Dice. Long Rest: Full heal Death & Resurrection: Revivify and Resurrection are available.

What to expect

Preparing for the session

Step 1: Onboarding Enter the campaign Discord channel to review and complete the required player documents. https://discord.com/channels/1452138044412006422/1452141476988584016 Once submitted, direct message me for access to the session-specific chat, where you will find the Setting & Campaign Dossier. This dossier contains the Narrative Anchors and regional history necessary to ground your character in the world. Step 2: Technical Requirements D&D Beyond: All characters must be built here for map integration and mechanical tracking. Discord: Audio and a dedicated microphone are required for roleplay and tactical coordination. Required Viewing: Watch and understand the three linked videos before Session 1. Combat Explained https://youtu.be/7tnrATiclg4?si=uV8koGVtsv0itdn6 Abilities and Skills https://youtu.be/qHndVi7JXLI?si=oTkb1TWNcKzRBVKB Factions of Waterdeep and Faerun https://youtu.be/DuTYxKLkO8g?si=c44wWiykmrCo25XX Step 3: Lore & Immersion Faerûn is a world of deep, documented history. While I encourage you to explore lore independently, we will actively use Backgrounds and Races to provide "Autopass" information—knowledge your character simply knows because of who they are. Understanding basic 5e mechanics and regional lore is beneficial for a continuous and immersive narrative experience.

What Kali brings to the table

D&D Beyond & Tools: We will use D&D Beyond for character management and Discord for audio. I share a vast library of 5e materials to help build your hero. 1. High-Fidelity Lore & Epic Canon My storytelling is rooted in the vast, epic history of the Forgotten Realms. I specialize in enhancing modern modules by integrating dense, high-fidelity lore from 3.5e sourcebooks (such as Lost Empires of Faerûn and Races of Faerûn) and official novels. Whether you are facing a scheming genie in Calimshan or tracing an ancient curse in the Moonshae Isles, expect a world where every location reflects the deep narrative history of the setting. 2. Sociological NPCs & Cultural Depth Characters in Faerûn are not cardboard cutouts; they are products of their environment and culture. I utilize an "Anthropologist's Lens" to portray NPCs with distinct cultural motivations, regional naming conventions, and social pressures. Every inhabitant—from a corrupt politician in Baldur’s Gate to a desert merchant—possesses a specific Temperament and unique Gossip that reflects the local economic and political climate. 3. Tactical Combat & Behavioral Realism Combat is an epic, meaningful experience featuring "Smart" enemies and high-stakes environments. I treat all creatures as living entities with biological needs and tactical logic. Foes will not mindlessly fight to the death; they possess a sense of Morale, meaning they may parley, negotiate, or flee based on their sociological profile and the tide of battle. 4. Gritty Survival & "The Heroic Curve" While we are building an epic tale, the world remains grounded through Logistical Realism. We will utilize survival mechanics—tracking regional weather hazards, managing encumbrance, and adjudicating the physical toll of travel through the wilderness. 5. Atmosphere & Sensory Immersion I prioritize "Theater of the Mind" by providing vivid, sensory-rich descriptions of Faerûn’s diverse biomes. From the brine-soaked docks of the Trackless Sea to the frozen winds of Icewind Dale, I utilize specific architectural and geographical terminology to ensure the setting feels three-dimensional and lived-in. Also, I situationally provide ambient music or sounds when appropriate to the setting or scene.

Homebrew rules

For a deep dive into how I handle game mechanics, environmental realism, and tactical combat, please check out the comprehensive guides and character-building documents in my Discord. This channel serves as your primary hub for understanding my specific table protocols and how we bring the world of Faerûn to life together. You can find all the details and join our community here: https://discord.com/channels/1452138044412006422/1452141476988584016 🎲✨

Equipment needed to play

Internet

Computer

Microphone

Safety

How Kali creates a safe table

Hello! To ensure everyone has an epic and comfortable experience, I use a specific safety workflow designed for our one-shot sessions. 🌟 The Safety Workflow (Soft Session 0). Because we want to get straight to the story, we use an accelerated protocol to protect both the narrative and the players. Before we play, please complete the RPG Consent Checklist in our Discord and review the Campaign Dossier to ensure your character aligns with the group's boundaries. We will spend the first 15 minutes of our session as a "Soft Session 0" to finalize our red and yellow lines and ensure the group is synchronized for adventure! 🤝 Hard Reds (Never Present) I maintain a safe environment by excluding certain content entirely. There is a hard red on sexual content (we strictly "fade to black" for any romance) and graphic harm (no descriptive child abuse or torture will ever be present). 🚫 My DMs are always open, and we use active pivoting—if a scene becomes uncomfortable, just let me know, and we will pause and pivot the story immediately, no questions asked. 🛡️ GM Style: High-Fidelity & Grounded Roleplay You can expect an atmosphere of Epic High-Fantasy Realism. The world of Faerûn feels tangible here, with NPCs grounded in their own social and economic realities. I use my voice acting and improv training to provide Candid & Character-Driven Performances, speaking with regional voices and authentic expressions that serve the world-building. ⚔️ Even combat is treated with this "truth." I utilize Sociological Combat, meaning monsters have biological needs and tactical intelligence—they might fight, but they also might flee or parley based on their morale. We’ll wrap up every session with Pulse Checks and Stars & Wishes to discuss what we loved and ensure everyone is leaving the table feeling great! ✨

Content warnings

Safety tools used

Frequently asked questions