Cold Blood - [LGBT+ Friendly][Beginner Friendly]
Play a deadly vampire in the major shipping town of Holland, Michigan! Survive the politics of the night in a town with constant new people.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$30.00
/ Session
Details
Weekly / Saturday - 2:00 AM UTC
Feb 14 / Session 1
Session Duration / 3 hours
5 / 6 Seats Filled
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Schedule
About the adventure
In the dark and cold northern nights of Holland Michigan many people live their lives. Across Lake Michigan from Chicago, Holland is a major shipping and receiving hub for the state. This means lots of people come and go, ample opportunities for some nobody to disappear or to take part in the hospitality industry. Such a city is ripe for vampires to live unseen as the throng of unfamiliar faces pass through every night. Nobody asks too many questions. You are one of these vampires, turned about a year ago and recently released to make your own decisions. Living in Holland is a decent gig if you have any smarts to survive. You just have to not fuck it up for anyone else. Which can be hard when other vampires are always trying to make you fuck up for their own game. Holland isn't isolated either, the neighboring cities are part of the same industries with now clear borders, but vampires willing to fight over them. If you wanna follow a mark into Beechwood or Zeeland you need to have permission from that town's vampires. Even worse, right down the 196 is Grand Rapids which is a much bigger town. The vampires in Holland, Beechwood, and Zeeland owe some allegiance to Grand Rapids just because it has so many more vampires. With strange webs of politics and a new supernatural life to manage, you have a lot on your plate. Can you learn the world and manage to survive this beautiful new world of night you find yourself in?
Game style
Combat Lite
Roleplay Heavy
Rules as Written (RaW)
Theater of the Mind
Game themes
Meet the Game Master
About me
Hello, my name is Oscar and I am a game designer and active GM! I hope to GM a wide variety of games for an equally wide variety of people so that I can experience more perspectives on TTRPG's. I like the strange and the niche and want to bring unique TTRPG experiences to life! I've been a GM since 2017 and in that time I have run a number of different types of game. From galaxy spanning space adventures to gritty and cruel low fantasy I can run a variety of different tones and settings. I tend towards more combat but I am just as happy to run more story and role-play focused games. I'm not overly attached to any one system, and if I don't already know it I'm happy to learn it. I've actively run Exalted, Lancer, Crowns, Five Torches Deep, and Shadow of the Demon Lord as well as familiarized myself with Eclipse Phase, Warhammer Fantasy Roleplay 4e, Chronicles of Darkness, Pathfinder 2e, and Cyberpunk RED
View Profile →Character creation
Creating your character
Players will create characters at the table following the rules in the core book for Vampire the Requiem 2e. Late joiners will have a private session 0 with the ST to create a character appropriate for the table. Late joiners will also have additional XP that the table has earned from their previous sessions to bring their character up to strength.
What to expect
Preparing for the session
Players will need a microphone, computer with internet, forge-vtt.com account, and discord account.
What Oscar C. brings to the table
I will provide maps, fully input character creation options, and music.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Oscar C. creates a safe table
This game will use a session 0 to set player expectations, make characters, and discuss safety tools. This game also uses X,N,O cards for player safety during game. X cards stop the game if content that players are uncomfortable with comes up, N cards are used when a player feels content that could lead to an X card is coming, and O cards are used to check in on a player if you feel content may have upset them. This game uses the Lines and veils safety tools. Lines are content that players do not want in the game at all. Veils are content that players only want hinted at. The default lines and veils at this table are No Sexual Assault, No Racism, No Homophobia, No Misogyny. This game will have a 10 minute break if it goes beyond the 2 hour mark. This game also has an open door policy, so players are free to leave for any reason if they need to.
Content warnings
Safety tools used

