Money Back Guarantee

This game is full, but your adventure's just beginning!

This game filled up fast! But the good news? There are so many more games you can check out. Let's find your next adventure!

Pathfinder 2e || Abomination Vaults! || 1st & 2nd session FREE!

Pathfinder 2e || Abomination Vaults! || 1st & 2nd session FREE!

Something malicious stirs just north of the peaceful fishing town of Otari, will you be brave enough to venture into the Abomination Vaults?

TYPE

Campaign

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$10.00

/ Session

Details

Weekly / Saturday - 2:00 AM UTC

Session Duration / 2–5 hours

5 / 5 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Meet your party members

5/5

About the adventure

The Abomination Vaults Adventure Path is primarily a massive dungeon crawl, where most of the game time will be spent on battle maps controlling tokens in or outside of combat. There will be times when the players return to Otari, the main hub outside the dungeon for the players to rest, buy equipment and role play with NPCs. We may also play Menace Under Otari as a little starter adventure but that will be decided at Session 0. A lot of the adventure is a bit of a mystery so expect to be piecing clues together as you go! For tone, I want to lean into the horror aspects a little bit, it's not going to be a full horror experience, but it will be a secondary focus of mine. I can run full nitty-gritty on travel logistics (where if you decide to perhaps rest in the dungeon, we track rations, ammunition), or we can skip past all that stuff and get straight to the dungeon crawl, the play style really depends on the group, though generally I try to avoid holding players' hands but giving them a nudge if it keeps things moving and keeps people from getting bored.

Game style

Rule of Cool (RoC)

Dungeon Crawl

Combat Heavy

Meet the Game Master

5.0

(2)

LGBTQ+
Neurodivergent
Women/Femme Identifying

1 year on StartPlaying

27 games hosted

Highly rated for: Creativity, Inclusive, Storytelling

About me

Hello! I'm Sydney (or just Syd if you prefer) Im a trans woman that really loves TTRPGs!!! I'm a pretty chill gm that's in it for the cooperative storytelling angle, I like it most when systems take advantage of the medium of Table Top Role Playing! Other than that I've been running and playing TTRPGs for a little over 6 years now with a good amount of that being homebrew adventures and some of it being pre-written ones. Most of my hobbies involve table-top RPGs in one way or another (i.e. homebrew/tabletop game design stuff!) I have extensive Foundry experience, and I run most of my game on it, though Foundry knowledge is never a requirement for my games!

View Profile →
Character creation

Creating your character

We'll have a session 0 where everyone can talk about what sort of characters they want to play, what role they want to have in the party, and what sort of connections they might have to each other and/or Otari! For character creation we'll be using Free Archetype, and Ancestral Paragon, other than that we may incorporate other rules, but that will be decided on Session 0 with everyone.

What to expect

Preparing for the session

Make sure you have A Discord Account, a pair of headphones, a microphone, and a computer that can run chrome and a discord call at the same time at a reasonable speed.

What Syd brings to the table

Ill be providing the Adventure Path + any relevant books players may ask for, though i wont be running some books due to me just not owning them. I also will be providing Foundry VTT, mainly to ensure that combat goes smoothly as I find its the best program to run Pathfinder 2e for an online group.

Homebrew rules

At the start of a session, the player who finishes a recap automatically gains 1 free hero point, additionally, if a fortune effect or a hero point on a d20 roll rolls the same number twice it becomes a critical success. (or critical failure depending on if an enemy is making the check/save and not a player)

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Syd creates a safe table

We'll be employing X cards, the Monte Cooke checklist, Aftercare and breaks if tensions do get that high, but they really shouldn't. Even if this is an adventure with a good amount of horror themes it won't be particularly intense.

Content warnings

Safety tools used

Frequently asked questions