The Shackled City

The Shackled City

Cauldron is a city built into a dormant volcano. This campaign is a mix of urban investigation, dungeon crawls, and high-stakes planar adventures!

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 SEATS LEFT
$15.00

/ Session

Details

Weekly / Wednesday - 12:00 AM UTC

Mar 25 / Session 9

Session Duration / 3 hours

Campaign Length / 48–60 Sessions

2 / 4 Seats Filled

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Schedule

Wed, Mar 25 | 12:00 AM – Session 9

Wed, Apr 01 | 12:00 AM – Session 10

Wed, Apr 08 | 12:00 AM – Session 11

This game will begin once 3 players have joined

Meet your party members

2/4

About the adventure

Evil schemes are afoot in Cauldron, a metropolis of merchants built into the caldera of a long-dormant volcano. To foil the agenda of evil cultists, your band of adventurers must brave haunted jungle ruins, slay mighty dragons, and bind themselves to a layer of the infinite Abyss. Will their swords and spells be enough to save the Shackled City? Originally published as 11 linked adventures in the award-winning Dungeon magazine, the Shackled City Adventure Path is the most ambitious official Dungeons & Dragons campaign ever created. The hardbacked version of the Adventure Path adds an additional chapter. We will play through all 12 chapters, taking the PCs from 1st level to 20th level! This is a fantastic campaign with some of the best dungeon crawls ever!

Game style

Tactical / Crunchy

Combat Heavy

Meet the Game Master

5.0

(9)

Teacher/Educator
Game Designer

2 years on StartPlaying

57 games hosted

Highly rated for: Creativity, Knows the Rules, Sets the Mood

Average response time: 2 hours

Response rate: 100%

About me

Greetings, adventurers! I’m Allan, a lifelong Dungeon Master with a passion for heroic fantasy. I’ve been rolling dice and weaving tales since 1978, guiding players through epic campaigns from original AD&D to 5e to Pathfinder 1e. I enjoy immersive storytelling, tactical combat, and heroic quests where player choice shapes the fate of the world. I specialize in customized and handcrafted campaigns that bring every session to life. Expect richly detailed full-color maps, thematic music that sets the mood, and unique voices for every NPC and intelligent monster you encounter. I also run sessions on my custom virtual tabletop, Keep It Lit (available for free on Steam) designed to enhance play without distracting from the story. Whether you’re a roleplay-focused hero or a combat strategist, I aim to create unforgettable adventures where every decision matters. We’ll journey together through dungeons, battlefields, and kingdoms—all while keeping the story epic, the stakes high, and the experience immersive. Sessions are held via Discord for seamless audio and video interaction. Step into the adventure… your story awaits!

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Character creation

Creating your character

Create a new Pathfinder 1e character with Point Buy for attributes (20-points). Players may only use material published by Pazio without special permission from the DM. The DM will be available to help with character creation and to review characters before they start the campaign.

The current party

The current characters are: A Witch, a Cleric, and an Oracle (NPC). Please have also hire Henchmen to serve as guards during dungeon exploration.

What to expect

Preparing for the session

We will use Discord for audio/video. We will use a VTT called Keep It Lit for this campaign. Players can download a free copy of Keep It Lit from Steam with the following link: https://store.steampowered.com/app/3483270/Keep_It_Lit/

What DM Allan brings to the table

The DM will use NPC voices, tactical combat, and attempt to stay true to the rules publiched for Pathfinder 1e. Maintaining excitement and game pace are very important. Therefore, the DM may use the Rule of Cool to make spot rulings if debates slow down the game play. After the session is complete if there are still concerns about various rules, the DM is happy to spend time discussing options to develop a group consensus for how particular rules will be handled in the future.

Homebrew rules

No homebrew rules at this time.

Equipment needed to play

Computer

Headphones

Microphone

Safety

How DM Allan creates a safe table

We will take a break in the middle of each session. Any adult themes will fade to black. The DM has an open-door policy to help players with any concerns related to the campaign.

Content warnings

Safety tools used

Frequently asked questions