Image by Aram Vartian
Starfleet at War - USS Oberon
Defend Federation lives and values in an unprecedented war from all sides. Fight for what's right and survive long enough to rebuild peace.
$30.00
/ Session
Details
Weekly / Monday - 12:00 AM UTC
Apr 20 / Session 10
Session Duration / 3–3.25 hours
Campaign Length / 30+ Sessions
4 / 5 Seats Filled
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Schedule
About the adventure
Just 10 years since the end of the Dominion War, the United Federation of Planets is rocked by another sudden shift in the balance of power. The Romulan Empire has discovered that Starfleet finally developed a working prototype of of a cloaking device, breaking the Algeron Accords. In response, they attacked the Starfleet research facility in an attempt to destroy the cloaking technology. They failed. Now conflicts have broken out all along the Neutral Zone, and the Federation lurches towards total war against the Romulans. Old alliances are being broken, new ones are being forged. The galaxy's major powers are being forced to adapt to a new paradigm. In the middle of all this, you are a Starfleet officer with a mission to defend Federation lives and values. Missions can include: - Taking strategic objectives - Going undercover and collecting vital intel - Making and breaking allegiances - Surviving behind enemy lines - Grappling with the fallout of war and the impact on civilian life - And all the usual strangeness of space exploration along the way! This campaign is heavily inspired by the later seasons of Deap Space 9 and other war themed seasons of Star Trek.
Game style
Hexcrawl / Exploration
Rules as Written (RaW)
Theater of the Mind
Sandbox / Open World
Game themes
Meet the Game Master
About me
Over a decade ago, I began my journey as a D&D game master in 3.5e. Today, I live to tell stories and create shared memories. I run games in a variety of systems, including Star Trek Adventures, D&D 5e, Spire, Heart, Tales of Xadia, Mouse Guard, and more! The more games I run, the more I thrive on emergent stories that lift up player expression. I run games that support improvisation and encourage player authorship. I bring players into worlds that they can truly change and make a difference in. Start your adventure with me today and follow me into worlds that come to life through your character. Be someone new, be someone old, or just be yourself.
View Profile →Character creation
Creating your character
Characters will use the standard character creation rules from the Star Trek Adventures 2e core rulebook. Character concepts will be discussed as a group during session 0 to make sure we're happy with the crew dynamic. Generally speaking, all species are possible! The campaign take place in the year 2385 (after the events of Star Trek: Nemesis), but we can work together to find a place for characters from other eras as well.
This table is part of a living campaign, where multiple groups all exist in a shared universe. The consequences from one table can spill over into the other's story. Likewise, players from different tables will be encouraged to share notes, warnings, or coordinate to execute plans that can change future of the galaxy. Current crew positions filled: - Captain - Intelligence Officer - Chief Engineer - Helmsman - Chief Tactical Officer + XO
What to expect
Preparing for the session
To play, you will need: - An account of forge-vtt.com (free) - A discord account - A microphone on your computers - A webcam is optional but recommended!
What Alex brings to the table
I run technical games that aim to let the dice tell the story. I like to use all the rules when I can and empower players to use game mechanics to create organic stories. We will use the tactical campaign rules from the Federation-Klingon War campaign book. I have written new tables of assets and points of interests specifically for the war against the Romluans in 2385.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Alex creates a safe table
Star Trek explores a wide variety of real world issues using science fiction to build a metaphor. Some missions may include some of the listed content warnings, and others will not. Please message me if you have any specific concerns. To assist in moderating the game's content and to make sure everyone is having fun, the following content safety tools will be used. BEFORE WE PLAY: During session 0, we will set up basic lines and veils. Please message me ahead of time if you have any questions about my content warnings. But in general, my Lines & Veils setup is: Lines: No sexual assault. No child abuse. Veils: Sex, Torture can be referenced in vague terms and never described in detail. It can happen off camera or fade to black if necessary. DURING PLAY: X, N, and O cards will be available via the Foundry VTT or Discord chat. You will always be able to pause play to keep the game safe and fun, no questions asked!
Content warnings
Safety tools used

