The Exiles Defend the Marvel Multiverse | Beginners Welcome!

The Exiles Defend the Marvel Multiverse | Beginners Welcome!

Play as your own version of a Marvel superhero (or a villain) or create your own Marvel character as you travel the Multiverse and save the day!

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
Warning: Game may not start today
It may be too close to this game's start time, or this game may have too few players to start today. This Game Master needs at least 1 hour to prepare for a new player to join and at least 3 players to start the game today. Joining now may not leave enough time to set you up.
1 NEEDED TO START
$15.00

/ Session

Details

Weekly / Sunday - 6:30 PM UTC

Session Duration / 4 hours

2 / 6 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

2/6

About the adventure

Exiled from your own universes, you are the only team of heroes with the knowledge and abilities required to protect the Multiverse. You risk life and limb to save people and worlds you didn't know existed the day before, and most people will never recognize your sacrifices. But doing good is its own reward. Plus, traveling the Multiverse is a lot of fun! - Travel the Marvel Multiverse, visiting new worlds and exploring "What If?" scenarios - Form strong bonds with your team of heroes - See familiar characters in new circumstances; you may help people you know as villains while fighting enemies you know as heroes _______________________________________ This game is for fans of Marvel's What-If, Spider-Man: Across the Spider-Verse, Marvel fanfiction, and/or that old show Sliders, but really, fans of anything Marvel are welcome - although you certainly don't need to be an expert on the franchise.

Game style

Rule of Cool (RoC)

Theater of the Mind

Meet the Game Master

5.0

(3)

Neurodivergent

2 years on StartPlaying

8 games hosted

Highly rated for: Creativity, Storytelling, Knows the Rules

About me

I'm a writer, and I have plenty of ideas for potential stories to tell and worlds to explore. TTRPGs are an excellent storytelling tool, and they've been one of my (#actuallyautistic) special interests for about as long as Critical Role has been a thing. I've run a couple D&D campaigns for friends, and I'm also a big fan of Masks, Monster of the Week, City of Mist, Marvel Multiverse RPG, and other story games.

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Character creation

Creating your character

The Exiles include alternate-universe variants of popular canon characters as well as new characters. For this game, you can go either way. Players can use the Core Rulebook and the X-Men Expansion for their characters, powers, traits, etc. Details about making a character that fits well on the Exiles will be discussed at Session Zero. Characters will start at Rank 2, 3, or 4. At Session Zero, we'll go over character creation with anyone who is new to the game. If you already have a character idea in mind, tell the group about it on Discord ahead of the game - it's good to have a variety of characters on the team. The game is Theater-of-the-Mind. Players will send copies of their character sheets to the GM for him to keep track of things.

What to expect

Preparing for the session

We'll use Discord for communication and voice calls during sessions. We'll also use the website d616.ruleplaying.com for rolling virtual dice in the Marvel Multiverse system. Other than that, the game is Theater-of-the-Mind.

What Noah brings to the table

I can provide Character Sheet Templates for players who need them to track their stuff. I can also provide copies of the Core Rulebook and the X-Men Expansion. As a GM, I usually know the rules well, but I embrace the Rule of Cool and encourage player creativity. This game is Theater-of-the-Mind; this includes imagining the environment instead of using battle maps or grids for combat. Combined with the Rule of Cool, this makes for epic superhero action scenes.

Homebrew rules

The X-Men Expansion provides some fun variant rules, including one for levelling up characters called Schooling Advancement and one for Reputation. We'll discuss these at Session Zero.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Noah creates a safe table

A Safety First document will be provided, including a list of Lines and Veils for players to add to. We'll also play with the X-card. These tools will be discussed during Session Zero. The plan is to provide time at the end of each session for discussion about what we enjoyed as well as low points.

Content warnings

Safety tools used

Frequently asked questions