Vampire the Masquerade: Newark by Night
Carve your names and deeds in blood on the streets and docks of Newark, New Jersey.
$20.00
/ Session
Details
Weekly / Tuesday - 11:00 PM UTC
Session Duration / 3.5–4 hours
0 / 5 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
Newark, New Jersey. The crown jewel of New Jersey. A hub of travel, trade and development. Long seen as the bridge between New York and New Jersey, Newark has a history as long as it is bloody. A reputation as respectable as it is sordid. Inspired by The Sopranos, Martin Scorsese films, and The Equalizer, Newark by Night takes our coterie on a chronicle of crime, corruption and control. Here, the city is ruled not by a singular Prince, but a council of Barons who have divided Newark like the crime families of old. For a time, there was peace if not contentment. But now that time of peace is coming to an end, as the scales are tipped off-balance. One of the ruling barons has vanished, and everyone is pointing fingers. In their absence, a power vacuum has formed, and now every player in the city is jockeying for a piece of the pie. Tensions mount, and soon the streets will run red in another mob war, if matters cannot be resolved soon... In Newark by Night, the players will take on the role of a coterie looking to carve their own niche in the city they call home. Embrace the duality of the city and choose the path to power which is right for you. Will you bring law and order to your neighborhoods? Or will you prey upon the weak like the predator you are? Are you a soldier or a captain? Newark by Night is intended as an adventure for both those who are new to Vampire: The Masquerade and those with some level of experience in the setting. It will also serve as an introduction to some of the other supernatural beings that kindred share the night with.
Game style
Combat Lite
Roleplay Heavy
Game themes
Meet the Game Master
Less than a year on StartPlaying
12 games hosted
Highly rated for: Creativity, Knows the Rules, Sets the Mood
Average response time: 1 hour
Response rate: 100%
About me
A humble player of rpgs who has been behind and in front of the screen consistently for over a decade, I am a lover of all editions of D&D, Pathfinder, Shadowrun and WoD. Experience in running 3.5, 4th and 5th edition D&D, Shadowrun, various WoD and CoD campaigns and games both independent and obscure. My games run from simple, heartfelt adventures to deep social dramas and good old-fashioned dungeon diving!
View Profile →Character creation
Creating your character
The players will be gathered for a Session Zero, where we will discuss Lines and Veils, Safety Tools, and also create our characters. For the purposes of character creation, we will also establish Touchstones, the basics of their Sires, and what relations the characters have with one another. Characters will be of the 12th Generation and will be treated as Neonates.
What to expect
Preparing for the session
Players should have accounts on Discord, as a link to the game discord will be provided. Players are also expected to have access to a working microphone for when we gather. Cameras are optional; although the Storyteller will be on camera.
What Chris brings to the table
I will provide the players with links to a PDF copy of the V5 Vampire the Masquerade rulebook, as well as links to a site for our Dice Bot and character sheets. The dice bot and sheets will be linked together through Realm of Darkness. As a Storyteller, it is my hope and goal to transport the players to Newark - to put them in a setting that is as living and breathing as they are. As a New Yorker who spent most of his life in New York and New Jersey, this is a setting which is close to my heart, and I intend to treat it with a high level of respect and detail. While we will stick to the Rules as close as is convenient, I as a Storyteller do lean upon the Rule of Cool when it delights both myself and the parties involved. My goal as a Storyteller is to entertain, delight, and enthrall my players, and give them a sense of wonder and belonging in this story.
Homebrew rules
The principle Homebrew rule I use is Achievements: When players perform an action that delights both myself and the party, they are awarded an Achievement at the end of the session. Achievements can come from performing a particularly gruesome kill, succeeding at a Herculean task, or just saying or doing something that makes me smile. This Achievement comes with a bonus of an extra Experience Point. Due to the powerful reward behind Achievements, players can only earn one Achievement per session.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Chris creates a safe table
Players will be provided a link to a Lines and Veils pdf, which is to be filled out and submitted prior to Session Zero. During Session Zero, the players and I will go over their established Lines and Veils, as well as discuss other subjects which may be taboo which weren't present on the sheet or were thought of later. During our sessions, we will take a break halfway through so that I may touch base with the players and make sure they are still comfortable and having fun. Whenever there is a heavy scene or someone asks for a scene to stop, we will also employ these breaks to make sure everyone is okay. Each session will also end with a brief discussion on what the players liked, how they feel the game is going, and any concerns they would like to address. My DMs will also be open for players to discuss their concerns in confidence. Over the course of play, players will be asked to submit their X, N and O's to me through DM to maintain their confidentiality.
Content warnings
Safety tools used