Bravo Company: Red Basilisk

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Bravo Company: Red Basilisk

You want desperately to go home. But post-WW 3 Poland is in ruins and you’re stranded. Beat the odds and find a way home together as BRAVO COMPANY.

TYPE

Campaign

SYSTEM

Twilight 2000

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 SEATS LEFT
$25.00

/ Session

Details

Bi-weekly / Saturday - 3:00 AM UTC

Mar 28 / Session 2

Session Duration / 3–4 hours

Campaign Length / 6–12 Sessions

4 / 6 Seats Filled

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Schedule

Sat, Mar 28 | 2:00 AM – Session 2

Sat, Apr 04 | 2:00 AM – Session 3

Sat, Apr 11 | 2:00 AM – Session 4

Meet your party members

4/6

About the adventure

You want to go home. You want a cheeseburger, a coke, and large fries…Monday Night Football with Al Michaels…or at least a damn cold beer. But you’re in Poland after WW 3 and everywhere you look is devastation and ruin. Cities are now rubble. Starving civilians, desperate for a sip of water, claw with outstretched arms for your canteen. And over the next hill or around the next corner, the Reds are waiting to gun you down and hang your corpse on a pole. The nukes didn’t destroy the world, but what’s left is wrecked. What’s it gonna take to get home? Rumor has it that command is offering a Blackhawk ride out of this hellhole to any company that can take out the Red Basilisk. What’s that you ask? The nastiest, deadliest, most elusive mobile missile launcher from the war. So, grab your pair and head up there, wherever ‘there’ is, and get this job done. Apple pie and ice cream are just one mission away for you and Bravo Company. Bravo Company: Red Basilisk is an open-world, custom campaign set in the alternate history of the Twilight 2000 roleplaying game. But there is no pre-written story. In this game your character’s actions, goals, and moral code will determine the course of events. Open to all experience levels, I’ll work with players before we start to get everyone ready for the first session and beyond. I run a storytelling-focused game where we share narrative control and build a unique experience together.

Game style

Hexcrawl / Exploration

Roleplay Heavy

Sandbox / Open World

Theater of the Mind

Tactical / Crunchy

Meet the Game Master

1 year on StartPlaying

30 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Average response time: 3 hours

Response rate: 100%

About me

I've always been passionate about gaming, and for me, it's all about having fun together. I create games with that same vibe and make sure everyone feels welcome. As a #safeGM, I'm committed to being an ally for all minorities and genders in the gaming community.

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Character creation

Creating your character

We will create player characters together. I will guide everyone and there is no need to prepare ahead of time or know the rules.

What to expect

Preparing for the session

Please create a free account on https://app.alchemyrpg.com Please install Discord and login. https://discord.com/download Being on webcam is greatly appreciated and improves immersion for everyone.

What Your GM Chandler brings to the table

Please come with a collaborative spirit and bring your imagination. I'm looking for players who can share the spotlight but also can clearly lead at times and be in the spotlight. This is a storytelling game. I will ask you to narrate at times. For example: you are surprised by bandits while scavenging a gas station, you roll well to deal with them and I say "Nice roll, tell us how you dispatch them." You then describe in detail what you do, including as much vivid detail as your imagination allows. Prepare to LEAN into your survivor and their big dreams, needs and moral code. The more you bring to your character, there more there is for everyone to play off and the greater impact there will be on the world. Conflicts will arise and I will arbitrate them carefully, ensuring all players feel safe and free to really roleplay. Each session will begin with a personal check-in where I go 'around the table' and see how each person is feeling, if anything major is going on at the time, me included. This way we get to know one another and build a community that encircles our game.

Homebrew rules

N/A

Equipment needed to play

Internet

Computer

Microphone

Webcam

Safety

How Your GM Chandler creates a safe table

Before we even meet, I will have each player complete a filter using the Deck of Player Safety. https://app.demiplane.com/dops Then we'll review it together at the start of session zero. This will make sure everyone knows our boundaries and it's done anonymously. Then during the game there is an X-card feature players can use to anonymously let everyone know the current scene is pushing a boundary. I will then fade the scene to black and move us along. I am open to other suggestions and tools as well.

Content warnings

Safety tools used

Frequently asked questions