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Undead Empire: Rise to Power Among the Blood Lords
In a land ruled by undead aristocrats, rise through intrigue and influence. Fight, scheme, and earn your place among the Blood Lords of Geb!
$25.00
/ Session
Details
Weekly / Tuesday - 5:00 PM UTC
Mar 17 / Session 2
Session Duration / 3–3.5 hours
Campaign Length / 40–60 Sessions
6 / 6 Seats Filled
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Schedule
About the adventure
Even the grim and totalitarian nation of Geb, a land ruled by and for the undead, has its heroes... With its sinister and self-centered aristocracy engaged in endless plotting and petty intrigues among themselves, opportunity and danger are always around the corner. Whether to defend the masses, who always find themselves victims of the nobility's conspiracies, or to advance their own cause, our player heroes will make themselves indispensable while investigating the latest scheme to threaten the kingdom's interests. Join the ranks of the nefarious and secretive rulers of Geb, and earn your place among its Blood Lords. 🩸 Epic 20 level adventure path - watch your power grow as your influence spreads over the empire. 🩸 One of the three most-reviewed GMs on StartPlaying. 🩸 Unique player options for undead Player Characters, familiars, minions, and new necromancy spells. 🩸 Immersive and atmospheric campaign module made by the publishers specifically for the Foundry release. 🩸 Intrigue and mystery in a unique setting where the rules about life and undeath are reversed. This is a long term, 1st to 20th level, campaign. We will be playing weekly in three hour sessions, using Foundry VTT (hosted on Forge) and Discord. For maps, sound, and art we will be using the spectacularly immersive official Foundry module supported by Paizo.
Game style
Tactical / Crunchy
Rules as Written (RaW)
Game themes
Meet the Game Master
5 years on StartPlaying
1285 games hosted
Highly rated for: Knows the Rules, Teacher, Creativity
Average response time: 10 hours
Response rate: 100%
About me
Greetings, adventurers. My name is George, and I have been immersing myself in TTRPGs since around 2001. My journey into the realm of Game Mastering took a serious turn with the release of Pathfinder. My background in theatre, history, and education has been instrumental in shaping my GM style, which emphasizes dramatic conflict, challenging decisions, and character development. I’ve had the pleasure of engaging with a diverse and international player population, both online and in person. This experience has enriched my understanding of the game and its global appeal. The games I run are primarily drawn from official Paizo publications for Pathfinder, supplemented by key resources from publishers like Kobold Press and Sly Flourish. In each campaign, I make it a point to engage with the player characters’ backgrounds. This begins with a session zero where we collaboratively create characters that align with the theme of the campaign. Each campaign I run is a unique world unto itself. I strive to create a distinctive and consistent atmosphere for each one, whether it’s the dark and grim tone of a horror campaign or the epic battles of a high fantasy adventure. Some campaigns may include unique mechanics tailored to their theme. My games, even when played remotely online, aim to emulate the feel of a traditional tabletop experience as much as possible. I prefer to keep technology from overwhelming the gameplay, allowing us to focus on the human elements of the game - the people around our virtual table. I am always available to answer questions through this site. If you have any doubts before signing up for a session, please contact me. I am always eager to hear from established parties who are looking for a new GM. Whether you have already been gaming together, or you are a group of friends, coworkers, or a family group, I would love to embark on an adventure with you. I am also open to requests from existing/ongoing groups for a specific campaign for your party. Whether you have a published module in mind or just an idea that you’d like to develop, I’m here to help you play the game you want to play! Remember, the essence of tabletop gaming is to have fun and create memorable stories together. Let’s roll the dice!
View Profile →Character creation
Creating your character
We will build characters together during session zero, though players are welcome to discuss their ideas before the first session through Discord. In addition to the common character options, we will be using options from the "Book of the Dead" and "Dark Archive" supplements to really dig into the atmosphere of the undead nation of Geb. We will be using the free archetype optional rule, to allow for more flexibility in this direction. Players are strongly encouraged to choose backgrounds from the player's guide for this adventure path. The guide is available to all for free directly from Paizo: https://paizo.com/community/blog/v5748dyo6si34 Players who join late will start at the current level of the party, with appropriate equipment for their level.
We will start play at 2nd level, so that players who would like to play an undead character (a perfect match for the theme of the campaign) can use the Free Archetype optional rule to choose one of the undead dedications from the "Book of the Dead".
What to expect
Preparing for the session
A good quality microphone (preferably a headset) is required to use Discord. I also strongly encourage players to use video during games. Games using video conferencing are usually more enjoyable for all parties, as video prevents misunderstandings and miscommunication. In addition you will need (free) accounts for Discord and Forge - the site hosting our Foundry VTT session.
What George brings to the table
All handouts, maps, art, and character-building resources will be provided electronicaly either through Foundry or Discord.
Homebrew rules
We will be using the Free Archetype Optional Rule and the Gradual Ability Boost Optional Rule. Undead and "evil" character options are strongly encouraged and thematic to the world of the campaign.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How George creates a safe table
It is impossible to be comprehensive about the potential content of such a large adventure path - literally impossible when only half of the adventure path has been released at the moment this is being written. On the surface, this is an unusual module, in that it appears it invites players to take on "evil" roles. However, the adventure very much follows a classic heroic fantasy journey - it is the setting that is evil, not necessarily the player characters or their actions. While the player characters in this adventure will have a lot more freedom to act in ways normally not expected of "heroes", it should be clear that consideration and respect for other players is just as important as in any other game. In short, playing in an "evil" campaign is not an excuse to be anti-social. Your priority should be working with your party, just as in any other TTRPG adventure. During our Session Zero we will go over personal limits on content, language, and behavior, and use a protocol called Lines and Veils to set soft and hard limits on our personal preferences. Making other players feel unwelcome or unsafe at the table will not be tolerated.
Content warnings
Safety tools used


