Call of Cthulhu: The Haunting (Beginners Welcome)

Call of Cthulhu: The Haunting (Beginners Welcome)

There's an old house in an up and coming neighborhood, but nobody stays for long, complaining of terrifying experiences. What could be behind it?

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 NEEDED TO START
$20.00

/ Session

Details

Once / Sunday - 2:00 PM UTC

Feb 1

Session Duration / 3–4 hours

0 / 5 Seats Filled

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This game will begin once 2 players have joined
About the adventure

Learn to play Call of Cthulhu and experience this classic adventure with immersive audio and visuals, adding to the atmosphere. Characters are pre-generated and you can learn as you play! This is an ideal one-shot for new Call of Cthulhu players, and for experienced players who'd like to experience an old favourite once again. Suitable for between 2 and 5 players.

Game style

Roleplay Heavy

Combat Lite

Rules as Written (RaW)

Rule of Cool (RoC)

Theater of the Mind

Game themes

Meet the Game Master

5.0

(5)

Neurodivergent

Less than a year on StartPlaying

1 game hosted

Highly rated for: Creativity, Storytelling, Inclusive

About me

I’m James, a UK‑based professional storyteller and long‑time GM who has been running TTRPGs since the mid‑1990s. I specialise in atmospheric, character‑driven games with a strong sense of mood, identity, and emotional depth, drawing on decades of experience with D&D, Call of Cthulhu, Vampire: The Masquerade, and Werewolf: The Apocalypse. I run games between 7pm and 11pm UK time (2pm - 6pm EST). I’m also proudly neurodivergent, and that naturally shapes the way I run games. I tend to pick up on details others might overlook, I build worlds with real texture and depth, and I love creating stories that feel personal and emotionally grounded. My tables are inclusive, queer‑friendly spaces built on collaboration, where every player is valued and every character has room to shine. I run games with curated soundscapes, evocative visuals, and tightly‑woven narrative arcs that make every session feel like stepping into a living world. If you want a GM who blends atmosphere, nuance, and player‑centred storytelling, you’ll feel right at home at my table. If you have any questions, feel free to contact me or join in the discord! (Link below) https://discord.gg/bXemksRZhq My GMing Style Players describe my style as: - Atmospheric — curated music, visuals, and tone - Narrative‑focused — character arcs matter - Collaborative — your choices shape the story - Inclusive — LGBTQ+ friendly, safe, respectful tables - Professional — clear communication, reliable scheduling, polished prep I don’t railroad, but I also don’t leave you wandering. I build stories around your characters’ desires, flaws, and ambitions What You Get When You Book Me - Fully prepared Foundry VTT setup - Custom handouts, maps, and moodboards - Session summaries - Safety tools (Lines & Veils, X‑Card, Open Door) - A welcoming table for beginners and veterans alike - A GM who genuinely cares about your experience Who My Games Are Not For - People who want pure combat‑grind - Players who dislike narrative depth or emotional stakes - Groups who prefer chaotic, meme‑heavy tables

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Character creation

Creating your character

Characters are pre-generated. No experience necessary, you will learn as you play.

What to expect

Preparing for the session

You will need a free account on Discord and to join the Scalewatch Discord channel (a link will be provided). You will need a stable internet connection, a headset and microphone. You will need to sign up for a free account on ForgeVTT (where I host my Foundry VTT). A link will be provided.

What James brings to the table

This game is combat light, and focuses on roleplay. There are sound effects and visual scenes throughout the game. This is played in the theatre of the mind, and no combat maps are used. This is played rules as written, but the rule of cool is also used when it benefits the narrative.

Equipment needed to play

Internet

Computer

Microphone

Safety

How James creates a safe table

You'll need to complete an RPG consent checklist, which will be confidential between you and me. This will establish your lines and veils. Please take note of the content warnings, if the content warnings make you uncomfortable, then this game may not be for you. During the game, we will take a break around the 2 hour mark. Debriefing is available after the game at your discretion. I take bleed very seriously and will steer the story away from difficult material if I see someone is uncomfortable.

Content warnings

Safety tools used

Frequently asked questions