The Sealed Soul! Navigate a world immune to death
In a world where no one can die, death is the ultimate mercy. Find the only hope for the world and bring an end to the curse.
$15.00
/ Session
Details
Weekly / Wednesday - 5:00 PM UTC
Session Duration / 2–3 hours
0 / 5 Seats Filled
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About the adventure
The people of the world flew a little too close to the sun. In the never ending search for immortality, they finally got it. But in a monkey's paw way, the blessing quickly became a curse. People still age, diseases will slowly destroy the body but the people never fully die. Legends say there exists an individual who has the power to kill anyone instantly with just a touch. Perhaps this can be some way around the curse? It's worth a shot at least. Surrounded by torment and eternal suffering, your characters decide to try something, anything to save these people. Find this mysterious individual and hopefully finally bring the people mercy.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
Less than a year on StartPlaying
23 games hosted
Highly rated for: Creativity, Rule of Cool, World Builder
Average response time: 6 hours
Response rate: 90%
About me
I've been GMing for about 8 years now and love every second of it. I greatly enjoy crafting little sandboxes for others and just letting them run wild and seeing what antics they come up with. I rely heavily on collaborative world building with the use of "yes and". I've run fantasy settings with Dungeons and Dragons, Cyberpunk settings with Shadowrun and old timey horror settings with Candela Obscura and Call of Cthulu.
View Profile →Character creation
Creating your character
We will be using level 1 characters. I allow either 2014 rules or 2024 rules to be used during character creation.
What to expect
Preparing for the session
Have a discord and roll20 account
What Alan Diaz brings to the table
I am by no means a voice actor, but I try to use different tones and accents for different characters, I tend to re use voices but only if those characters are never going to be in the same room. I rely heavily on rule of cool. I care more about a cool/funny story than "sticking to the rules."
Homebrew rules
Death: Since you cannot die, failing your death saves has other consequences. Every time you fail 3 death saving throws, you suffer a permanent penalty depending on the way you fell. Once your character has fallen three times this way, they are removed from the narrative because they have suffered so many injuries that they cannot go on.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Alan Diaz creates a safe table
Given the nature of the setting, there will be a lot of unsettling imagery. That being said, every player will still be given a lines and veils checklist to fill out so boundaries are clear. All of the red lines that players have will be shared anonymously with the group so that people can avoid it in backstories and in play.
Content warnings
Safety tools used