Tales From the High Forest-Story 1st|Cozy|High Fantasy Campaign

Tales From the High Forest-Story 1st|Cozy|High Fantasy Campaign

In a small village bordering an ancient forest, the animals seem different and villagers vanish. Adventure awaits as the next full moon draws near.

TYPE

Campaign

LEVELS

3–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 NEEDED TO START
$20.00

/ Session

Details

Weekly / Tuesday - 11:30 PM UTC

Session Duration / 3 hours

0 / 6 Seats Filled

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This game will begin once 4 players have joined
About the adventure

You arrive in a small village on the edge of an ancient and mysterious forest. Immediately you feel as though something is not right in this quiet village. The raccoons coordinate tactical heist missions on the local's goods and trash with disturbing amounts of precision. The villagers sleep walk through the streets at night humming eerie tunes. You swear you see the silhouettes of creatures not of this realm darting between the trees just out of sight. Your job is to unravel the mystery of this town and put a stop to the strange happenings before things get much worse. The choices you make will not only decide the fate of the once sleepy village in the middle of nowhere, but the fabric of reality itself. Tales from the High Forest is a character driven high fantasy campaign built on mystery, uneasy alliances, and choices that actually stick. You’ll navigate small town secrets, tragic villains, and classic high fantasy adventure. Perfect for new players looking for a classic high fantasy DnD campaign set in the forgotten realms as well as experienced players looking for in depth character arcs and roleplay opportunities. My DM style is cinematic and reactive. Combat is meaningful, investigation and roleplay are rewarded, and clever plans matter. New players are welcome and will be taught as we go, veterans get a living world with consequences that don’t reset after a long rest.

Game style

Rule of Cool (RoC)

Roleplay Heavy

Combat Lite

Meet the Game Master

5.0

(2)

Less than a year on StartPlaying

1 game hosted

Highly rated for: Creativity, Rule of Cool, World Builder

Average response time: Under 1 hour

Response rate: 100%

About me

My name is Nick and I have 3 years of GM-ing experience in dungeons and dragons 5th edition. Since watching Lord of the Rings in theaters at 4 years old I've had a deep love for fantasy and fantasy worlds. In my free time if I'm not prepping for my next session I usually am spending time taking care of my dogs, gaming, or at the gym.

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Character creation

Creating your character

We will use a built in Foundry VTT module called charactermancer to build our characters. You can also import characters from dnd beyond if you prefer that route or already have a character created there. Character creation and backstory should be completely done by the end of session 0. The more backstory the better but I would at least like one paragraph (we'll talk more about this before session 0). We will start the campaign at level 3, I will allow you to roll only once for ability scores and you may use that or switch to standard array, your choice. You can use any of the official dnd 5e content for species and classes (2024 rules for the standard classes and species provided there). Any homebrew classes or species need to be discussed first and should be talked about before session 0 so I can do some research first and make sure they're not broken or contradict the lore. If you're new and not sure what to pick I am open to discussing it with you and helping find a species,class, and backstory that works for you and the campaign!

What to expect

Preparing for the session

We will have a session 0 which will go more in depth on these steps so everyone feels comfortable with foundry before session 1. We will be running the game on foundry vtt and using discord to video/audio chat during the game. Foundry can be run from your internet browser and no other downloads besides discord will be necessary! One big non negotiable ask I have is that you are in a quiet place without distractions. If your dog barks, your kids need you, or you get a phone call that is 100% fine and I am sure will happen to me at some point. However, please just make sure there aren't too many reoccurring distractions or anything that may hinder play.

What DM Nick brings to the table

I have multiple paid patreons using gorgeous artwork for maps and scenes from artists such as Cze Peku, Dynamic Dungeons, and more! Likewise, using Foundry VTT's built in playlist system expect a wide variety of ambient music and atmospheric sounds that match the scene being displayed. In terms of gameplay, expect a fair amount of mystery, investigation, combat, and roleplay with the unique npcs in Glenduloch and the surrounding High Forest. Furthermore, if the table agrees that they are interested in the idea, I have also setup in the past homebrew systems for backstory specific feats/powers that offer more role playing options and come along with both buffs and debuffs depending on your character.

Homebrew rules

I stick to the rules as much as possible but am open to cool and unique ways to approach the game as long as it doesn’t break things or completely go against the lore. Expect to see a wide variety of homebrew monsters with unique boss mechanics, a light nemesis system (reoccurring named enemies that grow in power while gaining vulnerabilities), and powerful magic items. If everyone at the table agrees with it, I am also open to backstory specific feats/abilities custom made for your character that offer deeper roleplaying opportunities with both buffs and drawbacks depending on your backstory and character. Any broader mechanical tweaks (throwing potions or how crits work for example) will be discussed in session 0 and we'll see what we agree on.

Equipment needed to play

Internet

Computer

Microphone

Webcam

Safety

How DM Nick creates a safe table

We will discuss in depth in session 0 any sensitive topics or things we would like to not see in our game. If anything at any point is over the line or makes you feel uncomfortable in any way I ask that you either send me a message if you’re not comfortable talking about it with the group or let me know at the moment so we can avoid it in the future. Dnd should be a fun imagination based role playing game and there’s no reason for anyone to feel uncomfortable.

Content warnings

Safety tools used

Frequently asked questions