Cyberpunk Red - Neon Ashes
In the aftermath of the Time of the Red, a routine data heist drags you into a war over a forgotten AI that may already be shaping Night City’s future
$18.00
/ Session
Details
Weekly / Monday - 1:00 AM UTC
Feb 16 / Session 2
Session Duration / 2.5–4 hours
Campaign Length / 30+ Sessions
5 / 8 Seats Filled
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Schedule
About the adventure
Neon Ashes is a gritty, cinematic Cyberpunk Red campaign set in Night City during the uneasy aftermath of the Time of the Red. The towers are rising again, but the streets are still choked with dust, desperation, and half buried secrets. What begins as a low paying data grab quickly spirals into a city wide conspiracy involving fractured megacorps, ruthless gangs, and a forgotten AI whose influence may already be shaping the future. This is Night City at its rawest scarred, hungry, and watching you back. The theme of the campaign centers on identity, control, and consequence. Characters will wrestle with how much of themselves they’re willing to trade for power, safety, or survival. Choices matter here: alliances shift, people remember what you’ve done, and the city responds in subtle, sometimes terrifying ways. Expect moral gray zones, hard decisions with no clean outcomes, and personal storylines woven tightly into the larger narrative. Violence is fast and brutal, but words, leverage, and reputation can be just as deadly. This campaign is for players who enjoy story driven play, strong character arcs, and a living world that reacts to their actions. You don’t need deep Cyberpunk lore knowledge to jump in everything you need is learned on the streets but players who love investigation, social tension, and cinematic moments will thrive. If you like campaigns where your past comes back to haunt you and the endgame depends entirely on player choice, this is your city. The game will be run in TaleSpire, bringing Night City to life with dense vertical environments, neon lit alleys, claustrophobic interiors, and cinematic combat spaces. Expect immersive visuals, clear tactical encounters, and moody scene framing that supports both high octane action and quiet, dangerous conversations. This is a character focused cyberpunk experience stylish, brutal, and unforgettable.
Game style
Roleplay Heavy
Combat Heavy
Meet the Game Master
2 years on StartPlaying
19 games hosted
Highly rated for: Creativity, Rule of Cool, Storytelling
Average response time: 24+ hours
Response rate: 80%
About me
Im a story teller, weaver of backstories into the tale that is our campaign, but most of all I am here to make sure you have some fun! I'm a dedicated Game Master who enjoys crafting immersive stories, rich roleplay, and tactically satisfying encounters. I aim to create memorable sessions where character choices matter and every roll of the dice carries weight. I bring NPCs to life with distinct personalities and dialogue, and I’ve been told my voice lends itself well to narration, something that helps deepen the atmosphere at the table. Whether it's intense combat or quiet, character-driven moments, I focus on delivering a balanced and engaging experience that draws players into the world we build together.
View Profile →Character creation
Creating your character
We will be using Demiplane to manager Character Creation/Sheets - https://app.demiplane.com/nexus/cyberpunkred
What to expect
Preparing for the session
it is good to have a good mic, and you'll also need to install Tale Spire, Discord, and create a Demiplane account if you don't have one. DM can help you with setting up the latter 2. Discord will be required for voice and chat.
What DM Gan brings to the table
Discord environment with Daggerheart integrated for ease of use in gameplay when talking, chatting. Vivid Talespire Environments NPC Character voices and Ambient background noise and music that changes per setting. Backstory/Campaign integrations for a full character arch experience. A good blend of implementing the Rule of Cool and understanding the Rules as Written. Most important rule - Have Fun :) HeroForge collection, Great stories and rich NPC's every session.
Homebrew rules
Open, I integrate these sometimes with player permission/agreement.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How DM Gan creates a safe table
Digital cards - The X is for a situation to stop, N to warn the situation is getting close to an X so the players or DM stop the situation, O to say everything is OK. I added the "?" One to check with everyone if people around are ok with what is going on, giving others the chance to raise their cards, since interrupting can be nerve wracking for a lot of people and all of us should do this little checks periodically to make sure everyone is comfortable
Content warnings
Safety tools used

