Image by My friend tatty made this
The Rot That Follows
After a crash landing from a nautiloid ship. You arrive in a village thats slowly sinking.
$15.00
/ Session
Details
Weekly / Monday - 6:00 PM UTC
Session Duration / 3–4 hours
1 / 7 Seats Filled
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About the adventure
▪︎●▪︎●▪︎●▪︎ THE ROT THAT FOLLOWS A Story-Driven Eldritch Horror Campaign in the Forgotten Realms You survive a nautiloid crash. You wash ashore in Seabrooke a coastal village that is literally sinking into the sea. Homes are half-submerged. The docks are rotting. People are disappearing. The poor are being “relocated” by order of Lord Darius Therin, the noble who controls the wealthy quarter above the flooding streets. The guards say it’s for their own safety. It isn’t. There’s something spreading through Seabrooke. People call it the Rot. No one agrees on what it is a plague, curse, or something far older. But it’s changing people. And Lord Therin knows more than he’s letting on. This campaign is set in the Forgotten Realms and leans heavily into eldritch horror, political tension, and slow building dread. ▪︎●▪︎●▪︎● What You Can Expect Strong focus on story and character choices Roleplay-heavy sessions with meaningful consequences Cosmic horror and creeping mystery Moral grey areas- no obvious “good” answers Milestone leveling (no XP tracking) Rule of Cool always welcome I run games that prioritize immersion and momentum. If something is dramatic, creative, and fits the moment, we’ll make it work. I’m more interested in telling a compelling story together than stopping the game to argue over edge-case mechanics. ▪︎●▪︎●▪︎●▪︎ This Game Is For You If: You enjoy darker fantasy with unsettling themes You like unraveling mysteries over time You want your character’s backstory to matter You prefer narrative weight over dungeon crawling grind ▪︎●▪︎●▪︎●▪︎ Seabrooke is sinking. The Rot is spreading. And something beneath the surface is watching. If that sounds like your kind of story, I’d love to have you at the table. ▪︎●▪︎●▪︎●▪︎
Game style
Roleplay Heavy
Rule of Cool (RoC)
Puzzle / Mystery Focused
Game themes
Meet the Game Master
Less than a year on StartPlaying
20 games hosted
Highly rated for: Inclusive, Creativity, Sets the Mood
Average response time: Under 1 hour
Response rate: 100%
About me
I'm twenty-three years old and have been playing and being a DM for less than a year. D&D has become my focus, as it gave me a meaning that nothing else has. D&D is more than just roleplaying; it gives you confidence, inspires you, and builds connections and skills to work as a team. I find that completely beautiful, which is why I want to run campaigns to see all types of characters and watch as you become a completely different person. Horror is a major focus point for the majority of campaigns, as I find that when thrown into something horrific, a lot of my players surprise me by seeing the good in the NPC, bringing hope or (mayhem), as it shows that while a campaign might be horror and dark, it doesn't have to be bleak and hopeless. I love getting to know my players, not only because it's important as a DM, but I believe it helps build trust so they feel like they are able to come to me with any issues, as sometimes I'm finding out that when you're a DM, sometimes they don't want to bother you with a problem, and I always say no problem is a silly problem if it's bothering you, and I love to have a chat, even if it's not about the campaign. I think in my heart I'm an entertainer and make sure everyone has a good time.
View Profile →Character creation
Creating your character
characters start at level 2, only thing banned is gith, i need a character sheet before the session you join, use 2014 rules, homebrew content is allowed as long as i approve first
Since the campaign has not stared yet i would like to see players willing to enjoy having banter at the table
What to expect
Preparing for the session
i have a discord server to join, and will send a link to one world of mulitiverse after they are sure they want to stay in the campaign, will eventually move it to roll20
What Amy brings to the table
i am teaching myself how to voice act, i value rule of cool and tend to focus on adjusting the campaign on everyone enjoyment instead of just sticking to what i prepared for beforehand
Homebrew rules
drinking potions is a bonus actions, i have a homebrew rule called the last stand where you can choose not to do any death saving throws and instead chooose to get an automatic critical success of your choosing then die with a speech, and in combat enemies have unlimited HP and go as long as you guys are enjoying the combat
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Amy creates a safe table
i will be doing a session 0 for everything that can potentially affect a player mental health, i also always check on my players after every session and always let them know to come to me for any suggestions or concerns
Content warnings
Safety tools used