The Rot That Follows

Image by My friend tatty made this

The Rot That Follows

After a crash landing from a nautiloid ship. You arrive in a village thats slowly sinking.

TYPE

Campaign

LEVELS

2–16

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 NEEDED TO START
$15.00

/ Session

Details

Weekly / Monday - 6:00 PM UTC

Session Duration / 3–4 hours

1 / 7 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/7

About the adventure

▪︎●▪︎●▪︎●▪︎ THE ROT THAT FOLLOWS A Story-Driven Eldritch Horror Campaign in the Forgotten Realms You survive a nautiloid crash. You wash ashore in Seabrooke a coastal village that is literally sinking into the sea. Homes are half-submerged. The docks are rotting. People are disappearing. The poor are being “relocated” by order of Lord Darius Therin, the noble who controls the wealthy quarter above the flooding streets. The guards say it’s for their own safety. It isn’t. There’s something spreading through Seabrooke. People call it the Rot. No one agrees on what it is a plague, curse, or something far older. But it’s changing people. And Lord Therin knows more than he’s letting on. This campaign is set in the Forgotten Realms and leans heavily into eldritch horror, political tension, and slow building dread. ▪︎●▪︎●▪︎● What You Can Expect Strong focus on story and character choices Roleplay-heavy sessions with meaningful consequences Cosmic horror and creeping mystery Moral grey areas- no obvious “good” answers Milestone leveling (no XP tracking) Rule of Cool always welcome I run games that prioritize immersion and momentum. If something is dramatic, creative, and fits the moment, we’ll make it work. I’m more interested in telling a compelling story together than stopping the game to argue over edge-case mechanics. ▪︎●▪︎●▪︎●▪︎ This Game Is For You If: You enjoy darker fantasy with unsettling themes You like unraveling mysteries over time You want your character’s backstory to matter You prefer narrative weight over dungeon crawling grind ▪︎●▪︎●▪︎●▪︎ Seabrooke is sinking. The Rot is spreading. And something beneath the surface is watching. If that sounds like your kind of story, I’d love to have you at the table. ▪︎●▪︎●▪︎●▪︎

Game style

Roleplay Heavy

Rule of Cool (RoC)

Puzzle / Mystery Focused

Meet the Game Master

5.0

(8)

LGBTQ+
Neurodivergent

Less than a year on StartPlaying

20 games hosted

Highly rated for: Inclusive, Creativity, Sets the Mood

Average response time: Under 1 hour

Response rate: 100%

About me

I'm twenty-three years old and have been playing and being a DM for less than a year. D&D has become my focus, as it gave me a meaning that nothing else has. D&D is more than just roleplaying; it gives you confidence, inspires you, and builds connections and skills to work as a team. I find that completely beautiful, which is why I want to run campaigns to see all types of characters and watch as you become a completely different person. Horror is a major focus point for the majority of campaigns, as I find that when thrown into something horrific, a lot of my players surprise me by seeing the good in the NPC, bringing hope or (mayhem), as it shows that while a campaign might be horror and dark, it doesn't have to be bleak and hopeless. I love getting to know my players, not only because it's important as a DM, but I believe it helps build trust so they feel like they are able to come to me with any issues, as sometimes I'm finding out that when you're a DM, sometimes they don't want to bother you with a problem, and I always say no problem is a silly problem if it's bothering you, and I love to have a chat, even if it's not about the campaign. I think in my heart I'm an entertainer and make sure everyone has a good time.

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Character creation

Creating your character

characters start at level 2, only thing banned is gith, i need a character sheet before the session you join, use 2014 rules, homebrew content is allowed as long as i approve first

The current party

Since the campaign has not stared yet i would like to see players willing to enjoy having banter at the table

What to expect

Preparing for the session

i have a discord server to join, and will send a link to one world of mulitiverse after they are sure they want to stay in the campaign, will eventually move it to roll20

What Amy brings to the table

i am teaching myself how to voice act, i value rule of cool and tend to focus on adjusting the campaign on everyone enjoyment instead of just sticking to what i prepared for beforehand

Homebrew rules

drinking potions is a bonus actions, i have a homebrew rule called the last stand where you can choose not to do any death saving throws and instead chooose to get an automatic critical success of your choosing then die with a speech, and in combat enemies have unlimited HP and go as long as you guys are enjoying the combat

Equipment needed to play

Internet

Computer

Microphone

Safety

How Amy creates a safe table

i will be doing a session 0 for everything that can potentially affect a player mental health, i also always check on my players after every session and always let them know to come to me for any suggestions or concerns

Content warnings

Safety tools used

Frequently asked questions